Sökresultat:
1740 Uppsatser om Computer programs - Sida 18 av 116
Change Lab - Att arbeta med lärande förändring
In order to be able to change, to maintain competitiveness as a company in a
world where rapid changes is part of the daily life, it is crucial to have
knowledge and methods in how to change. One method, originally developed in
Finland, is the Change Laboratory. This method is said to be efficient, not
only concerning change aspects but also learning, since change and learning in
this method is intertwined.
This Master Thesis (20p.) tells about the process of conducting a Change
Laboratory with a Swedish high-tech company and analyses factors in the process
that makes change possible..
Sömnvanor och hälsa. En kvantitativ studie om ungdomars sömnvanor och användande av dator, mobiltelefon och internet.
Introduction: Sleep disorders are an increasingly growing public health problem. InSweden, the last decade's increase in sleep problems was greatest among younger agegroups. Studies show association between the use of communication media and sleepinghabits. Objective: The aim is to map sleep habits and use of communication mediumamong adolescents and to study associations between them. Method: The study isbased on a previously collected survey data among high school students (18-21 years)from a coastal town in southern Sweden.
Programmering till webben : Vad du ska utveckla din webbplats i för programmeringsspråk och varför?
This work is done to try to solve a scientific computer problem and its basis derived from the web, as there are a variety of ways to program to it. The most common languages used by developers, both private and corporate are PHP, .NET and Ruby. But why do companies or a private developer choose a specific programming language? Is it because it is better and has more features than the others, or because they are forced? This essay uses a questionnaire and through tests sees which is best and which one is the most popular/used. To illustrate the problem, a survey is conducted and sent to several companies and asked them to answer the questions regarding the issue.
Läsning för alla! Om bibliotekens hjälpmedel för barn med speciella behov
The purpose of this bachelor thesis is to present an overviewof a number of libraries? specially adapted media forchildren with special needs.We also wanted to see how the librarians worked to helpchildren with special needs, to take advantage of the librariescollections and activities. These special needs could bedyslexia but may also be disabilities which have resulted inthem being unable to read literature other than specialadapted literature. Examples of this literature are DAISY,book & DAISY, pictogram, bliss, ISAAC, easy reading,Braille, tactile picture books, and Computer programs thatmake it easier for people to read in their own way with theirown skills.Using qualitative interviews we have interviewed sevenlibrarians. Through this process we have been able toascertain which methods public libraries use to meet theneeds of those children whose disabilities relate to reading.The interviews also explored how they are working withchildren who need more time than other children does whenit comes to reading.The results of the interviews showed that the librariesprovided a lot of special adapted media.
Vad är magi? : Magibegreppet och dess definitioner
In this study environmental work in the Swedish hotel chain "Scandic" is investigated. Earlier studies point out sustainability and different environmental certificate programs as essential for the housing sector to contribute to sustainable tourism. The purpose and willingness to fulfill such a mission has been investigated by interviewing central actors in the hotel chain. The result shows that there is a desire to be part of environmental certificate programs mainly for the reason to be part of the system and not for the benefit of nature. Sustainable development is understood as being environmentally friendly. Different solutions to adapt and being more environmentally friendly is discussed.
Marknadens inverkan på behovet av företagsstöd - en studie av sex uppstartsföretag
In efforts to strengthen local economies, business development programs are often a way in which governmental organizations and state affiliates try to facilitate innovation and successful entrepreneurship. There is a mutual interest from both the public and private sector that these funds are put to good use. Extensive research has been conducted with the focus of the general effect of public support programs. However, not much research has been done on what external factors affect the situation for receiving businesses. This study attempts to examine whether one specific such factor, the level of maturity on the markets that the recipients operate in, has a discernible effect on the needs for different types of entrepreneurial support.
Utvecklingens dimensioner: utifrån ledarskapsutvecklarnas perspektiv
The market for management training programs is growing and the supply of the service is increasing and getting further diversified. A consequence is a market with a wide variety of definitions of the very concept of development, and subsequently a wide variety of practices and methods to achieve development. The individuals that are subject to these programs seldom know what they are purchasing, or what to expect. When assuming a transfer of the developers view on development to the subject, a need for a greater understanding of the concept arises. The purpose of this thesis is to understand what views on development do exist among management trainers and map underlying dimensions of the views to increase the understanding of the concept of development.
Minecraft i klassrummet : En kvalitativ studie om elevers och lärares upplevelser av Minecraft i undervisningen
The purpose of this study was to investigate pupils' and teachers' experiences of using the simulator computer game Minecraft in connection with the Swedish school competition Future City. The study examines how students (ages 14-15) and teachers have experienced the use of Minecraft, what the students have learned in relation to everyday education and the different forms of education during Future City and also examine which patterns that exists in the experiences of the students, with personal interest of and knowledge of Minecraft as a benchmark. The study was conducted through individual semi-structured interviews with both students and teachers. The analysis of the results is based upon a theoretical perspective that includes a socio-cultural view of learning, as well as the lines of reasoning in previous research about computer games and learning. As a general approach towards the study, and in a way, a justification of the chosen research method, a hermeneutic approach was used.
Pamiro
This report describes the work with creating a CMS (Content Manager System). A
CMS is a
web tool so you easy can publish materials on your web page. With a CM Scan you
can
without any knowledge of programming web pages create and maintain a web page.
This
will result in that you and your organisation save time and money. You can also
split the responsibility
for the webpage in different roles, but still keep the control.
We have chosen to create our CMS in a script language called php4 and with the
database
server MySQL, we have also used JavaScript a lot.
Hur kan studie- och yrkesvägledaruppdraget förstås?
The main purpose with this study was to investigate how study- and careers counselors active in primary school, secondary upper high as well as colleges describe regarding satisfaction of assignments and suggestions on their development. The study also included in what extent pure guidance tasks cover these assignments as well as what criteria affects these.Six study and careers counselors were interviewed during this study, all active in the three separate educational programs. Their responses regarding what tasks are included in their assignments as well as experiences are in line with previous research. The conclusion drawn from this study shows deviational results in-between the three educational programs, this regarding guidance tasks in their assignments. The conclusion strongly pinpoints that criteria as ?time? and ?need of guidance? affect to what extent guidance tasks fills these study and career counselors assignments..
Digital kompetens - Äldreomsorgspersonals upplevelser av en digitaliserad arbetsplats
This study highlights the importance of computer technology and its impact on
elder care staff's skills development in the public sector. The government
presents the digital agenda within which information and communication
technology today is considered to have a potential for sustainability, growth
and development. According to the EU Commission, there are several important
elements that should be improved to digitize the workplace. Among these are
digital literacy, collaboration between agencies and increased investments in
research, education and innovation. New technology can be understood in
different ways by individuals, some see the computer as something positive and
exciting, while others may find it hard to see the opportunities for learning
and development.
Är landskapsarkitektstudenter isolerade? : en studie om landskapsarkitektstudenters möjligheter att integrera med andra studenter som anknyter till landskapsarkitektens yrkesområde under sin utbildningstid.
This paper examines the opportunities of landscape architect students to integrate with other students which are related to the landscape architects vocational field during their education. It also involves a discussion about the profession of landscape architects and the view of landscape architect students concerning who they will work with in their professional career.
Six qualitative interviews were carried out to identify how one work with student exchanges, both within the landscape architecture education program and in voluntary forums during the students' leisure time. The interviewees have experiences of different student exchanges and different
approach to landscape architecture education at the Swedish University of Agricultural Sciences (SLU) in Alnarp. During the interviews, it emerged that the number of exchanges for different reasons steadily has declined in recent years. At the same time, the interviewed conceded that exchanges are important to prepare students for their professional career.
An electronic survey was sent to all landscape architecture students at SLU Alnarp.
Skydda så långt möjligt : den lokala kulturmiljövårdens hantering av kulturvärden i kulturlandskap och kulturmiljöer - en analys av fyra kulturmiljöprogram
The responsibility to identify, protect, look after and develop cultural and historical values in our surroundings - urban as well as rural - falls on the local authorities. This essay focus on local preserve programs for cultural landscapes in Sweden?s municipalities. Programs for preserving cultural landscapes are important tools in the aim to reach a sustainable development of these values. The object of the essay is to delineate how the municipalities handle cultural landscapes in terms of how cultural and historical values is identified, how the landscape is divided and assessed and how different aspects of intangible and tangible values are taken into consideration.
En kvalitativ undersökning om användandet av datorer, IKT och SMART Board i undervisningen
This report is an analysis of the gender representation in Swedish sports media, a comparison between sport in public service television for adults and children. The study explores the differences between the number of male and female sports in the matter of air time and also the number of male and female appearances in the TV shows. The programs studied in this report are the Swedish SVT?s Sportspegeln and Lilla sportspegeln. When we began this analysis we were under the impression that men would be over-represented, but that representation in sports television for children would be more gender equal than the adult counterpart. The result of the analysis confirmed previous studies stating that men dominate the sports programs in Swedish public service television.
Användarinvolvering i ett systemutvecklingsprojekt -Är det effektivt?
In most software engineering project, users are only involved in the beginning
of the project as a help to design the requirements specification but users can
be involved after this phase too, but is it effective to do so?
With this report we would like to investigate how effective it is to involve
users after the requirements specification has been written and approved.
To find out how effective it is to involve the users we try some fast and
simple involvement techniques on a quite far gone project. These techniques
include ethnographic studies, prototypes and surveys. We also interviewed a
couple of people who work with usability and finally delivered a report with
our results to them to find out if they found our result relevant. By also
documenting how much time we spent involving users we will show to which degree
user involvement is effective.
We found out that a couple of fast techniques could get very much result in the
form of usability enhancing suggestions to the developers.