Uppsatser om game

475 uppsatser · sida 11 av 32

Användargenererad livestreaming, nätgemenskaper & social interaktion

En kvalitativ undersökning gällande interaktion mellan tittare och streamare på plattformen Twitch

Kandidatuppsats · Umeå universitet

The popularity of video games has been boosted by the rise of user-generated live streaming platforms, and the biggest of them all is Twitch. The popularity depends on Twitch alignment of live streamed video games. The stream is created by a player who broadcast and streams the …

Skulle du spela vidare?

En analys av narrativ och spelmekanik i episodiska spel

Kandidatuppsats · Umeå universitet

… new phenomenon, that hasn’t been as extensively explored as other areas in game research. In this paper we research how episodic narratives and gameplay engage players compared to regular continuous storytelling. By exploring this we get a better understanding of how to design …

Experimentell spelmekanik - Realtidsaction m oter turbaserad strategi

Kandidatuppsats · Göteborgs universitet · 2015

… industry, it has long been popular to combine genres with the aim ofcreating games that bring together the best of several worlds. However, there are stillmany unexplored combinations with good potential.This report addresses the planning and development of a game prototype that …

Plan för multifunktionella buffertzoner längs Vramsån på

Malörten AB: s jordbruksfastigheter

C-uppsats · Kristianstad University · 2007

… income loss due to reduced production, increased biological diversity, good game preservation that leads to higher income from hunting, aesthetical satisfaction and possibility to profit from available subsidies. This is done mainly to make landowners/farmers more interested in …

Storbritanniens erk?nnande av Palestina som stat

Kandidatuppsats · G?teborgs universitet · 2026

… empirical material spanning January 2024 to September 2025: Putnam's two-level game theory and Finnemore and Sikkink's norm diffusion theory. The study finds that the recognition is primarily explained by two-level game theory. The decision was enabled by a convergence of …

Exploatering, kommodifiering och megaf?retag i popul?rmedia

En kvalitativ narrativanalys av datorspelet Cyberpunk 2077

Kandidatuppsats · G?teborgs universitet · 2024

… how megacorporations are depicted in popular media by analyzing the video game Cyberpunk 2077. In this assignment I focus on how the narrative of said game discusses economic globalization, megacorporations specifically which is accomplished using a set of theories such as …

Digital Narrativitet

En analys av Zeldas utveckling som berättande medietext

Magisteruppsats · Linköpings universitet

For many people, a good game is synonymous with good graphics. One thing that is often forgotten, is that the graphics only makes up one part of the games. An aspect of the games that is far to often forgotten, is the game’s content and ability to tell stories. Through analyses …

Kvinnor, datorspel och identifikation

en genusanalys av två datorspel och två kvinnors datorspelande

Kandidatuppsats · Södertörns högskola

… The main purpose of the essay is to examine women’s relationship to computer games, and more specifically women’s attitudes to the games they play. The theoretical basis for this essay is sprung from a hermeneutic perspective. The empirical basis for analysis consists of two in …

Webbsida med interaktiv banguide

Examensarbete, grundnivå · Linköpings universitet

… produce a website which include a golf course interactive guide and an online game. Programs that have been used during the project are Adobe Photoshop, Macromedia Dreamweaver, Macromedia Director, Discreet 3DS Max and the plug-in 3DS Max Exporter. The choice of programs are …

"Action speaks louder than words" EU, jämställdhet och EPA-förhandlingarna

Kandidatuppsats · Lunds universitet

… actions, I employ postliberal feminist theory and Robert Putnam's Two-Level Game Theory Model. By analyzing statistics and published research, I explore how gender issues are being represented politically on a domestic and international level. My findings show that a key cause …

Utveckling av minimax-baserad agent för strategispelet Stratego

Magisteruppsats · Lunds universitet

Stratego is a boardgame not very different from chess, that contains hidden information. Because of this, existing programs play at beginner level. The purpose of this thesis is to adjust a minimax algorithm so that it passes the demands of Stratego, and then build a Stratego …

Technology-to-Performance Chain

Game Model

Kandidatuppsats · Lunds universitet

Uppsatsens titel: Technology-to-Performance Chain: Game Model Inlämningsdatum: 2006-05-26 Ämne/Kurs: INF 630 kandidatuppsats, 10 poäng Författare: Marcus Björck Dennis Jonovski Handledare: Hans-Christian Stoltz Nyckelord: TPC, TTF, GameFlow, tid, upplevelse Syfte: Att ge …

Faktorer som påverkar barns läsutveckling

Examensarbete, grundnivå · Karlstads universitet

… word-pictures. I performed my study as an experiment in which I made a Memory game with word-pictures. I played the game with the children twice. The first time, we played without manual signs and the second time I used sign as a support. I observed the children and noted the …

Tecken som stöd vid läsinlärning

Kan tecken hjälpa till att förstärka minnet av en ordbild vid läsinlärning?

Examensarbete, grundnivå · Karlstads universitet

… word-pictures. I performed my study as an experiment in which I made a Memory game with word-pictures. I played the game with the children twice. The first time, we played without manual signs and the second time I used sign as a support. I observed the children and noted the …