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1613 Uppsatser om User acceptance - Sida 41 av 108
Pilotmodeller till flygmekanisk simulator för JAS 39 Gripen
AbstractSAAB has for a long time used user controlled pilot models in ARES. ARES is a simulation tool used in the desktop environment for simulations and calculations of the JAS 39 Gripen fighter and other aircraft. ARES stands for ?Aircraft Rigid body Engineering Simulation?. To work with these pilot models has been both time-consuming and inefficient.
When I grow up : En retorisk och semiotisk studie om ansvarsretorik hos Svenska Spel, angående minderåriga.
This essay is a qualitative study of the Swedish joint-stock company Svenska Spel AB?s television commercial from 2008. The commercial is called ?Spela lagom - When I grow up?, and is meant to serve as an informational commercial about being underaged in situations regarding gambling. Using semiotics and rhetoric?s, we are analyzing how elements seen in the commerical affects the rhetorical situation the clip is bound to; how the marketing is done to enhance Svenska Spel?s brand; and what strategies are used to make sure the public service announcements regarding persons involved with underage gambling gets acceptance.
Hållbar design för en bättre värld -med hemlösa i fokus
The aim of this project is to examine the needs and problems that exists amongst homeless people and to develop a solution that will help them in their everyday life. Since the homeless are a relatively large vulnerable group i Sweden, their everyday lives could be made easier in many ways.A clear definition of the target group is put together to create a good starting point. What state and help orginazations do to help the homelss and the society?s view of the homeless is also relevant and has been documented. Four personal stories have been put together to desicribe cases of clear problems existing in everyday life.Several interesting problems has been defined from the research and acceptance in the communtiy, desire to be seen and heard and a lack of confidence were the main needs.
Pappersfoton i den digitala eran: Hur företag kan agera vid ett tekniskt skifte
The spread of digital photography has created major changes in the previously stable Swedish photofinishing market. We investigate how companies act to survive in the face of technological change, through our research question: What strategies have actors in the photofinishing business chosen during the changeover from analog to digital photofinishing? Using a deductive method, we have conducted semi-structured interviews with 11 actors in the photofinishing business. Innovation management studies innovation from a number of perspectives, describing effects of innovations on the competitive ability of established actors, and on the value of their resources. The companies were not prepared for the speed of the change.
Automatiserad inlärning av detaljer för igenkänning och robotplockning
Just how far is it possible to make learning of new parts for recognition and robot picking autonomous? This thesis initially gives the prerequisites for the steps in learning and calibration that are to be automated. Among these tasks are to select a suitable part model from numerous candidates with the help of a new part segmenter, as well as computing the spatial extent of this part, facilitating robotic collision handling. Other tasks are to analyze the part model in order to highlight correct and suitable edge segments for increasing pattern matching certainty, and to choose appropriate acceptance levels for pattern matching. Furthermore, tasks deal with simplifying camera calibration by analyzing the calibration pattern, as well as compensating for differences in perspective at great depth variations, by calculating the centre of perspective of the image.
Användare från båda håll ? Utökat informationsstöd inom design av registreringsprocesser
During spring 2001 we have been involved with our bachelor thesis at Doberman
Digital Agency, an Internet related webdesign company. We have focused our work
on the registration process via digital medias such as the Internet. During our
workprocess we have been conducting a number of studies and analyses of
workrelated materials. Ethnographical methods such as structured interviews and
participant observations were primarily used in our work. We also widely used
brainstorming in our designprocess.
Gymnasieungdomars syn på sitt deltagande i sociala medier
Studien undersöker hur 14 intervjuade ungdomar från olika gymnasieskolor i Uppsala uppfattar sitt deltagande i sociala medier på internet av typen User Created Content-kanaler (UCC), det vill säga webbsidor och databaser där det är användaren som skapar innehållet. Den undersöker även om de intervjuade ungdomarna har kunskapen att delta och bidra till utveckling av dessa användargenererade sidor.Studien undersöker hur ungdomarna uppfattar sin interaktion med andra på nätet, hur de diskuterar, uttrycker sina åsikter och vad det är de vill presentera när de använder dessa kanaler.Studien har genomförts inom ramen för en teoretisk syn på dagens kommunikativa internet som en interaktiv text där deltagarna har specifika kompetenser för att delta och bidra. De besitter en s.k. participation literacy, en form av textkompentens som realiseras och visas upp via aktivt deltagande.Studiens resultat visar att ungdomar är mycket väl medvetna om vad de gör på nätet. Ungdomarnas användande skiljer sig åt; några använder UCC-resurserna mer och andra mindre.
Språkmönster i elevtexter : En undersökning av elevtexter ur ett genusperspektiv
The aim with this study is to conduct a text analysis of 40 texts from www.skrivbanken.se . The texts were written by fifteen year old boys and girls in the school subject Swedish. The texts were analyzed from a gender perspective. The differences in contents, the use of concepts, attitudes towards the imposed information and formality were examined.. The theoretical background on expectations on gender roles was used to construct a framework for analyzing the text. The result shows that there were more differences between the individuals in every sex group rather than between the two groups.
Hur är läget? Om självskattning av psykiskt mående via mobila applikationer
Tidigare forskning har visat att systematisk självrapportering är en fördelaktig metod för att följa enpersons psykiska mående över tid, och att en digital mätmetod i sin tur skulle innebära många praktiskafördelar jämfört med en analog. Detta är en experimentell randomiserad, kontrollerad studie som medutgångspunkt i personcentrerad vård och spelifiering undersöker 35 personers användarfrekvens ochattityder efter en tvåveckorsperiod där hälften har fått prova att självskatta sitt psykiska mående via enmobilapplikation, och hälften fått göra detsamma via ett analogt stämningsformulär. Resultatet visar enhögre användarfrekvens bland deltagarna i mobilapplikationsgruppen, samt ett uttalat intresse hosbägge grupper för digitala metoder för självskattning av psykiskt mående. Bägge metoderna ansesstärka personcentrerad omvårdnad. The aim of this study is to explore user frequency and attitudes for persons using a mobile applicationfor assessing mental health compared to persons using an analogue assessment method.
Hur personer med smärta av WAD upplever vardagen.
The aim of this study was to describe how persons with Whiplash associated disorder experience how the pain affects them in their daily life. The design of the study was descriptive with qualitative, individual interviews, questionnaire with background facts of the examination group, and diary notes from persons with pain of WAD. Method for selection was convenience. Through contact with the association of whiplash group in a county in middle of Sweden, the majority of the examination group for the study was found. Five persons where given information about the study, one of them choose not to take part of the study, and one of the persons did not complete the study.
Anabola Androgena Steroider & Identiteter
There is little knowledge about abuse of anabolic androgenic steroids (AAS) in Sweden. Thispaper aims to explore, from a discourse psychological angle, how persons with experience ofanabolic androgenic steroids (AAS) construct there identities.The theory and method used as a frame for the paper is discursive psychology, depending on thefocus in the paper of human beings use of language in the construction of identities. Forcollection of data interviews were made. The six respondents al had experience of use of AAS.The interviews illustrated how users of AAS speak about AAS, and create there identity, inrelation to AAS. In the interpretation of data we used two different tools, used by discursivepsychologists, interpretative repertoires and subject positions.
Ensemblespel : Ett socialt redskap främjar såväl interaktion som integration
Being an immigrant in a Swedish school today might not be easy. It´s quite difficult to be accepted and becoming a part of an already functioning group. Difficulties with the Swedish language doesn´t make it easier. Besides that the requisites of the school curriculum program are very demanding and Swedish students are often in advantage already being a part of the system for many years.By following five immigrant boys in grade 6 during ten ensemble lessons, one concert and individual interviews with the boys as well as with their teacher, this study aims to investigate how ensemble playing can function as a social tool and promote interaction as well as integration.The results in this study show that ensemble playing in fact can function as a social tool. The boys developed abilities in playing an instrument as well as cooperating and analyzing by using the social tool of ensemble playing.The results even show that ensemble playing can promote interaction as well as integration.Above everything was the concert where the boys acted in front of their classmates and were treated with great respect and acceptance..
Trummor för iPhone & iPad
This project is about development of virtual drums for iPhone and iPad. The project aims to provide the company Toontrack AB with a good foundation to build drumbased apps. The focus has been on getting a quick response when playing and that user interfaces should be easy to use, intuitive and customizable. The result is impressive and both audio and graphics are of excellent quality thanks to good collaboration with Toontrack, that previously has developed drum-based software. The drum kit offers a variety of articulations and even the ability to play various dynamics, although the screens are not pressure sensitive..
Usability i relation till Likeability : Ett nedslag i en designprocess för en webbproduktion
This report examines the relationship between usability and subjective judgmentsabout aesthetic and emotional aspects of users of a web production. Through thedevelopment of two prototypes that reflects different aspects of usability and subjectiveassessments examined the consequences of a differentiation of the concepts andUsability and Likeability. Thereafter, an evaluation of the two prototypes are madethrough user testing. Finally, the results of the evaluation is presented and are relatedto the concepts of usability and likeability. .
Föräldraskap och neuropsykiatriskt funktionshinder : upplevelse och påverkan av diagnos
The aim in the study is to search for a deeper understanding of how parents experience a neurological diagnose of the child and how this affects the parenthood. Parenthood was seen in a systemtheoretical perspective as a social construction. The narrative method was used in two lifestory parentinterviews. The analysis was made from parenthood. The result formed stories about parenthood with children having neuropsyciatric functional disability who even came to be a woman?s struggle.