Sökresultat:
7968 Uppsatser om Product design engineering - Sida 12 av 532
En bild säger mer än tusen ord, eller?: en studie om inferens
Without being aware of it, cognitive processes continuously take place in our heads. We are forced to fill in the information gaps that we meet in our everyday life in order to create an understanding and to form a whole, and that?s where the importance of inference comes in. To create inference implies creating meaning from something that is not explicitly given. Having knowledge about this process offers great possibilities, while not taking it into account may involve risks.
Produktkoncept: lekhjälm i vintermiljö : ett nytt produktsortiment
A protection helmet for young people (3-7 years) in winter environment has been developed in this thesis. The result is a concept proposal for development at STIGA Sports AB in Eskilstuna. This thesis work has been performed during 20 weeks, for a Master of Science in Product and Process development at Mälardalen University Eskilstuna Sweden in September 2009 to January 2010. The helmet is shown as a CAD model with detailed solutions to the outer shell, interior and adjustability (in sizes 50-56 cm) which are the three focused areas in the development. Also a physical model in scale 1:1 has been developed and is shown in this thesis work.To achieve the best result possible the process started with an analysis of the market and the product.
Utveckling av mobilapplikation för lutfrenare i möbel
During the year 2014, Artex AB has worked to launch a new product whose function is to locally purify the air. The product is a headboard and its purpose is to give the user clean air while sleeping. The air purifier has different speeds and it`s up to the user to choose which effect that will be on. To get the best experience of the product as possible, the air purifier shall be controlled by a mobile application. In that way the user can increase and decrease the fan speed, even when the user not is home.
Product Displacement : - En studie om dess effekter
Syfte: Syfte med uppsatsen är att öka vår kunskap om product displacement samt att utreda den påverkan product displacement har på mottagaren sett ur ett marknadsföringsperspektiv. Pararellt undersöks om fenomenet kan vara en fördel eller nackdel i marknadskommunikationen. Utgångspunkten i utredningen är att varumärkesinnehavare själva använder sig av product displacement.Metod: Denna studie har genomförts med en kvalitativ metod och induktiv ansats. Metodvalet har sin utgångspunkt i den bristande teorin då fenomenet product displacement är ett nytt begrepp sett ur ett marknadsföringsperspektiv. Undersökningen bygger på tjugo kvalitativa intervjuer med mottagare av product displacement samt två respondenter med yrkesanknytning inom marknadsföring.Avgränsningar: Denna uppsats behandlar endast product displacements effekter på mottagaren som i vårt fall är begränsat till studenter i ålder 20-25 år.
TV-seriers roll som kanal för produktplacering
Product placement isn´t a new concept, matter of fact it has existed for almost hundred years. On the other hand to use TV-series as a marketing channel for product placement is a present vogue for brands and companies to reach the right target audience. Through product placement in TV-series companies are available to get away with the problem that people zapping commercials. Our purpose with the thesis is to have increased comprehension about TV-series as a channel for product placement considering effect against different target audience, products and brands. For this study we applied a qualitative approach and did six depth interviews with different people to gain several viewpoints.
Design och konstruktion av laborationsutrustning till en kraftelektronikkurs
The purpose of this degree project was to build laboratory equipment for a new course in power electronics that starts this autumn 2010 at Uppsala University. The equipment is intended for student labs and it covers the most important areas of the course including rectifying, buck-/boost-converters and PWM-modulation. It is built as one sealed unit where all the electronics are built-in but visible and it has a connection board where students safely can connect the different circuits. The project has advanced from theoretical studies of circuit design, choosing of components and simulations to drawing the printed circuit board (PCB), soldering, case building, final testing and troubleshooting - basically most steps from an early idea to a final product. Measurements on the final product gave about the same results as the earlier simulations of the circuits and the result is overall satisfying..
Patenträttsliga aspekter på reverse engineering: ett klargörande om under vilka förutsättningar reverse engineering inom tillverkningsindustrin är tillåtet enligt patenträtten
Denna uppsats har som syfte att klargöra hur långt det är tillåtet att med reverse engineering experimentera med en patentskyddad uppfinning innan patentintrång föreligger. Främst förs en diskussion om hur långt det är tillåtet att experimenteramed en patentskyddad uppfinning, utifrån patentlagens experimentundantag, utan att kränka ensamrätten som patentet ger. För att svara på denna fråga börjar diskussionen ur ett svenskt perspektiv i den svenska patentlagen, med ett instick ilagen om skydd för företagshemligheter. Diskussionen förs sedan ut i Europa för att se hur bedömningen av reverse engineering och experimentundantaget gjorts där och till sist vänds blicken mot USA. Bedömningen som görs är att reverse engineering ges ganska fria händer så länge målet för processen är att finna ny kunskap utöver den kunskap som finns inbäddat i patentet.
Elecronic Wallet - Utveckling av en digital plånbok sett ur ett användarperspektiv
This essay is a product of our examination work on candidate level in Interaction Design. The
aim in this project was to design a digital wallet integrated into a cellular phone and make it
as an electronic payment tool. In our project the goal has been to create a digital wallet not
just for payment, but also develop it into a complete digital wallet, replacing visa,
membership card, student cards, id card and receipt. Our ambition is to take care of current
qualities of today's wallet and improve where it is possible so that can be replaceable with
the digital wallet..
Vad ska produkten heta? En kvantitativ studie om produktnamns påverkan på konsumenten.
The number of products offered by retailers has increased immensely during the last two decades, which has resulted in an increase of naming decisions having to be made. The importance of product names has become more significant for retailers offering their products online, as these are more visible to the customer in comparison to products offered offline. Consequently, it is of great value for retailers to gain knowledge about how a product name affects the customers' perception of the product. The purpose of this study is to examine whether product names affect customers perception of the relevant products in the online environment. This has been illustrated by applying the following theories to the relevant product names; meaningful and meaningless brand names as well as concrete and abstract words.
Integrering av iläggsskiva i matbord
Denna rapport har skrivits i samband med ett examensarbete i integrerad produktutveckling. Rapporten genomfördes under den avslutande kursen på designingenjörsprogrammet vid högskolan i Skövde 2008 i samarbete med företaget Lundbergs Möbler AB i Tibro.Rapporten redogör för designprocessen där en lösning för att integrera företagets iläggsskivor tas fram för deras matbord. Rapporten skildrar projektets olika delar från förstudie till slutligt koncept.Projektets inledande förstudie påvisade framförallt hur konkurrenternas lösningsprinciper ser ut, hur hanteringen av dagens iläggsskiva ser ut och dess hanteringsproblem samt ergonomin kring hanteringen av iläggsskivan. Det som framkom i förstudien låg därefter som beslutsunderlag för den fortsatta produktutvecklingen. Dessa områden gav en klarhet i om projektet var genomförbart och vidare vilka fysiska begränsningar och möjligheter projektet hade inför det fortsatta produktutvecklingsarbetet.Med den nya kunskapen bakom sig inleddes idégenereringsfasen.
Militärt stöd till samhället
This report covers a description of the military support attainable to society and made available by the Swedish Armed Forces, in the event of a crisis. The main focal point is the needs of the rescue services..
The Trivial Pursuit: Den modererande effekten av kunskap och engagemang på utvärderingen av produkter med triviala attribut.
Research has concluded that meaningless differentiation with trivial attributes sometimes can be a successful strategy. However, the effect varies with respect to certain aspects such as the price of the product and the decision context. How the characteristics of the consumer influence the effect of trivial attributes has until now been unknown. This thesis investigates how the consumer?s level of knowledge and personal involvement influence the effects of trivial attributes on product preferences and product attitudes.
Volymmätare för tall- och grankott
This thesis describes the planning and development of a volume meter of pine and spruce cones. The product was designed and developed for Stigsjö Skog och Frö AB in Härnösand. It was developed taking into account a number of requirements set by the supervisor David Zetterlund. The main requirements were that the volume measurement would be fast and give accurate results. These are two requirements that are missing in today's volume measuring method which is very problematic for the company.The plant was visited several times in Härnösand, mainly to discuss the generated concepts with the supervisor and perform tests on the prototype.
Tidsmaskinen
!is began as a product design challenge, which stipulated broadlythat the designer be ?inspired by a subject?, whose ideas would leaddown a path of product idea evolution. From there, the goals forthe end-product would undergo rigorous revisions, re-de#nitionand re#nement. !e end-product itself would be the result of anentire thinking process.!e subject I have chosen is: Time. I want to challenge and evenalter our conventional sense of time, using principles ofdesign.
Måste det vara så grönt? Ett visuellt Förpackningskoncept för ett ekologiskt livsmedelsmärke
»Does it have to be so green?« is a visual communication project focused on packaging design. I attempted to challenge the clichés of graphic design for organic products and designed a packaging concept for a fictional food brand. The project had a special objec¬tive which was to explore ways to use the package as carrier for in¬formation about the enviromental impact of the packaging itself.The process included research about packaging design and its ef¬fect on the consumer, an investigation of the Swedish market for organic foods, creating and defining a brand, and designing a cohe¬rent packaging concept for a product line which communicates the brand?s values and appeals to the intended target group.The project resulted in prototypes for a muesli package, tea car¬ton and honey jar, as well as a manual that explains the application of the graphic program..