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1772 Uppsatser om Interactive computer games - Sida 25 av 119
Börja läsa : Den tidiga läs- och skrivutvecklingen
To be able to read and write is necessary to manage well in life. It is important to get a good start in one´s reading and writing development. My purpose in this study was to find out how to teach children to read and write. Obtain knowledge about how to best help children during the early years of reading and writing development, and what is required to teach good reading and writing skills.I wanted to find out how the pedagogues work in the schools, and if they use ant special methods in their teaching. This is something that I, as a future pedagogue didn´t have much knowledge about, which is very important for my future pupils.My research method was qualitative where I interviewed three pedagogues who work whit teaching reading and writing in the early years.
Blame games ? en studie av ansvarsfrågan i fallet med Etiopiensvenskarna
Titel: Blame games ? en studie av ansvarsfrågan i fallet med EtiopiensvenskarnaFörfattare: Isabella Wising och Ulrika TaubermanUppdragsgivare: JMG, Institutionen för journalistik, medier och kommunikation, Göteborgs universitetKurs: Examensarbete i Medie- och kommunikationsvetenskap vid institutionen för journalistik, medier och kommunikation, Göteborgs universitetTermin: Vårterminen 2012Handledare: Nicklas HåkanssonSidantal: 59Antal ord: 19 886Syfte: Att undersöka hur blame games konstruerades i svenska dagstidningars bevakning av fallet med ?Etiopiensvenskarna? (Martin Schibbye och Johan Persson) under perioden 1 juli ? 31 mars 2012.Metod: Kvalitativ textanalys enligt ECA (Ethnographic Content Analysis).Material: Dagens Nyheter, Svenska Dagbladet, Expressen och Aftonbladet under 4-10 juli, 16-22 oktober, 22-28 december 2011.Huvudresultat: Utifrån teorier om kriskommunikation och mediers gestaltning har vi kunnat se hur blame games konstruerades i fallet med de svenska journalisterna som fängslades i Etiopien (Etiopiensvenskarna). Våra resultat visar att fallet kom att definieras utifrån ett hot mot pressfriheten, där utrikesminister Carl Bildt och Utrikesdepartementet, anklagades för att inte agera tillräckligt för att Etiopiensvenskarna skulle friges. De fick främst kritik av journalister och politiker inom allianspartierna (C, FP, KD, M), för att de inte definierade frågan som politisk och för att de inte talade om Etiopiensvenskarna som journalister. Den etiopiska rättsprocessen ansågs vara styrd av politiska motiv att skrämma journalister till tystnad.
The Student Habitat : "a small and interactive community where students can live, interact and socialize."
I?ve chosen a subject that's close to my heart, as a student who has experiences the need of a change in the traditional student living.I've focused my theses on ?nding the key ingredients for improving an individuals time as a student. In a time when students are struggling to ?nd accommodation that ful?lls the need of being close to university, close to social places, adequate size and affordable. This is close to impossible! This is not just a problem in Stockholm but an international dilemma.The heart of my thesis is, how can we create clever ways of student accommodation with emphasis on community and a more sustainable way of living?Only when we start embracing change and by breaking out of our traditional individual living, can we then start to realise and recognise the bene?ts of working, studying and living together.
Change Lab - Att arbeta med lärande förändring
In order to be able to change, to maintain competitiveness as a company in a
world where rapid changes is part of the daily life, it is crucial to have
knowledge and methods in how to change. One method, originally developed in
Finland, is the Change Laboratory. This method is said to be efficient, not
only concerning change aspects but also learning, since change and learning in
this method is intertwined.
This Master Thesis (20p.) tells about the process of conducting a Change
Laboratory with a Swedish high-tech company and analyses factors in the process
that makes change possible..
Hur en grupp gymnasieelever uppfattar en översättning : Med utgångspunkt i The Hunger Games
Omkring 30 elever i de senare åren av gymnsieutbildningen fick av mig diskussionsuppgifter i vilka de skulle jämföra en svensk översatt text med dess originalversion på engelska. Sammanlagt svarade 17 elever på uppgifterna. Genom frågor för enskilda reflexioner inom ämnet, samlade jag mycket information vilket jag sedan kom att använda för att resonera kring min huvudsakliga fråga. Frågan behandlar hur personer utan nämnvärda förkunskaper eller intresse inom översättningsteori reagerade på en översatt text i jämförelse med dess originalversion. Diskussionsuppgiften genererade goda reflexioner hos ungdomarna som kan liknas vid dem som förs inom de teoretiska skolorna.
Sömnvanor och hälsa. En kvantitativ studie om ungdomars sömnvanor och användande av dator, mobiltelefon och internet.
Introduction: Sleep disorders are an increasingly growing public health problem. InSweden, the last decade's increase in sleep problems was greatest among younger agegroups. Studies show association between the use of communication media and sleepinghabits. Objective: The aim is to map sleep habits and use of communication mediumamong adolescents and to study associations between them. Method: The study isbased on a previously collected survey data among high school students (18-21 years)from a coastal town in southern Sweden.
Programmering till webben : Vad du ska utveckla din webbplats i för programmeringsspråk och varför?
This work is done to try to solve a scientific computer problem and its basis derived from the web, as there are a variety of ways to program to it. The most common languages used by developers, both private and corporate are PHP, .NET and Ruby. But why do companies or a private developer choose a specific programming language? Is it because it is better and has more features than the others, or because they are forced? This essay uses a questionnaire and through tests sees which is best and which one is the most popular/used. To illustrate the problem, a survey is conducted and sent to several companies and asked them to answer the questions regarding the issue.
Lärande med Teknik : Användning (och Icke-användning) av IT i Skolan
For a long period of time there have been discussions about the need to modernize, to keep up with the changes in our society. The schools as a result have to keep up and adapt in order for the education to be up-to-date. This includes the technological developments. Many steps have been taken and mighty sums have been invested in order to keep up the pace ? but are there any consequences from these kinds of investments? In this report I?m going to take a closer look on a recent addition to this phenomenon that were installed by means of a top-down approach and study the teachers and how they have adapted and view the change in their environment ? namely the newly installed interactive writing-boards.The questions I will study include how the teachers express their view about the installation of the interactive writing-boards.
Pamiro
This report describes the work with creating a CMS (Content Manager System). A
CMS is a
web tool so you easy can publish materials on your web page. With a CM Scan you
can
without any knowledge of programming web pages create and maintain a web page.
This
will result in that you and your organisation save time and money. You can also
split the responsibility
for the webpage in different roles, but still keep the control.
We have chosen to create our CMS in a script language called php4 and with the
database
server MySQL, we have also used JavaScript a lot.
Digital kompetens - Äldreomsorgspersonals upplevelser av en digitaliserad arbetsplats
This study highlights the importance of computer technology and its impact on
elder care staff's skills development in the public sector. The government
presents the digital agenda within which information and communication
technology today is considered to have a potential for sustainability, growth
and development. According to the EU Commission, there are several important
elements that should be improved to digitize the workplace. Among these are
digital literacy, collaboration between agencies and increased investments in
research, education and innovation. New technology can be understood in
different ways by individuals, some see the computer as something positive and
exciting, while others may find it hard to see the opportunities for learning
and development.
Användarinvolvering i ett systemutvecklingsprojekt -Är det effektivt?
In most software engineering project, users are only involved in the beginning
of the project as a help to design the requirements specification but users can
be involved after this phase too, but is it effective to do so?
With this report we would like to investigate how effective it is to involve
users after the requirements specification has been written and approved.
To find out how effective it is to involve the users we try some fast and
simple involvement techniques on a quite far gone project. These techniques
include ethnographic studies, prototypes and surveys. We also interviewed a
couple of people who work with usability and finally delivered a report with
our results to them to find out if they found our result relevant. By also
documenting how much time we spent involving users we will show to which degree
user involvement is effective.
We found out that a couple of fast techniques could get very much result in the
form of usability enhancing suggestions to the developers.
Webbaserat Tidrapporteringssystem
Systemet som förenklar hantering och information av tidrapportering, projekt,
kunder, lager och anställda. Syftet är att företaget skall få en mera överblick
över deras verksamhet, då all information samlas på samma ställe.
De anställda kan via webben snabbt och enkelt rapportera in deras arbetstider
under den gångna veckan. Systemet innefattar: SMS-tjänst, automatiskt utskick,
hanteringen för lager, projekt, kunder och semester, kontinuerlig statistik med
grafiska diagram samt utskriftsfunktioner. Allt är utvecklat i PHP och MySQL..
Hur du når Level 90 i ett Serious Game : Feedback för motivation och lärande i digitala spel
Denna rapport är ämnad att undersöka vilken sorts feedback digitala spel kan ge föratt främja motivation och lärande. Studien utförs kvalitativt med fokusgrupper somdatainsamlingsmetod och med högstadieelever som målgrupp. Syftet med studien äratt undersöka dessa aspekter i digitala spel för att se hur de kan överföras till lärospeleller serious games på ett effektivt och ändamålsenligt sätt. Frågeställningenutformas dock med ett något bredare omfång för att möjliggöra andra eventuellaanvändningsområden för resultaten. Resultaten från studien jämförs med existerandelitteratur och slutsatserna visar att digitala spel främjar lärande och motivation genomatt tillåta en stegvis kunskap, en intuitiv förståelse genom att sätta information i enrelevant kontext eller handling och där spelaren hela tiden har ett syfte med att utföraen uppgift.
MyMusic ? e-shop för musik i Flash
This is the end report of my final exam at Medieteknik. It covers the planning,
work process and review of a Flash based web application that I set out to do.
The goal was to create a user friendly, interactive e-shop with embedded
functionality for playing music, displaying rich media content and researching
possible payment solutions, to enable buying music files online. The project
involved creating the user interface, the programmatic functionality of a Flash
client (an SWF file). Also, setting up an Apache HTTP Server and establishing a
working ?bridge? between the Flash client and the web server with Flash
Remoting components and AMFPHP.
Identifiering av parametrar för tillståndsbedömning av en vattenkraftstation
The report begins with a general inventory of possible technical faults in a hydropower plant and of possible fault indicating measurements. Then an investigation is made concerning a few different faults. Based on this investigation a choice on seal box condition and water leakage is made as problem for a more thorough examination, in which it is concluded that the turbine water leakage is larger when the turbine is put into operation. The examination ultimately results in a computer alarm for faults related to the seal box. Finally a few things are mentioned about flow measurement and pressure measurement in relation to the project as a whole..