Sök:

Sökresultat:

4419 Uppsatser om Digital technology in preschool - Sida 57 av 295

Design och medveten närvaro : Ljusets förmåga till stressreducering och uppmuntran till medveten närvaro i förskolan.

The Swedish social insurance agency provides financial support for families and children, but also for people with work injury, illness and at old age. During 2012 they saw the amount of notifications of insurance increasing in Sweden, which is a development that cost our society a great deal of money. With the aim to pursue a sustainable development I have therefore devoted this project to wellness and stress management within preschool.The employees of preschool are often dealing with a lot of stress, due to the big groups of children that causes high noise and sound levels. The high noise and sound levels is a contributor to stress which additionally can damage the health and cause impaired hearing loss. About half of the people around their forties until the age of retirement have difficulties understanding speech in large groups.The purpose of this project has been to investigate the causes of negative stress for my target group, women between 30-60 years old who works in preschool.

Matte Painting : Skapandet av en virtuell kuliss

Det här kandidatarbetet kommer framförallt att beröra filmtekniken, Matte Painting, men vi kommer även röra oss runt omkring ämnet och presentera andra delar från filmproduktionen och framförallt postproduktionen för att lättare kunna sätta Matte Painting i ett relevant sammanhang. Vi jämför Matte Painting med en teaterkuliss, en bakgrund som på nära håll eller ses från fel vinkel kan bryta illusionen av att det är en verklig miljö. Vi undersöker och presenterar hur man kan bygga upp en digitalt skapad Matte Painting som möjliggör att inte behöva åka land och rike runt efter den idealiska filmplatsen, utan kan spela in filmscenen i en studiomiljö. Vi analyserar existerande filmscener som har använt sig av Matte Painting, gör jämförelser mellan olika användningsområden för Matte Painting samt diskuterar fram en slutsats som besvarar vår frågeställning: ?Hur har utvecklingen av filmtekniken, Matte Painting, sett ut och hur kan man tillämpa en digital Matte Paint i postproduktion för att förstärka helhetsupplevelsen av en filmscen?? --- This thesis will primarily concern the film technique, Matte Painting, but we will also roam around the subject and introduce other elements of the film production, and above all post production for ease of putting Matte Painting in a relevant context.

Marching Cubes med Deferred Rendering motor

Spel idag kräver en enorm mängd arbetstimmar för att skapas, därför behövs alltid sätt att spara tid och automatisera processer. Algoritmer för polygoniseringen av skalärfält, som Marching Cubes, har under de senaste åren blivit ett allt vanligare tillvägagångssätt för att automatiskt generera terräng. Scenkomplexiteten och kraven för visuell kvalitet i dagens spel ökar ständigt. Därmed kommer också kravet för prestandaeffektiva renderingsmetoder. Deferred rendering är en renderingsmetod som kan hantera scener med stora mängder ljuskällor och hög scenkomplexitet samtidigt. För att undersöka integreringen mellan procedurellt skapad terräng och en deferred rendering pipeline, skapades en applikation i DirectX 11 för att undersöka implementeringen och potentiella optimeringar av denna integration..

Dinosaurier i Kurdistan pratar kurdiska : En studie i hur barn i förskolan tänker om och uttrycker sin flerspråkighet

This is an ethnographically inspired study focusing on multilingualism in a Swedish preschool setting. The purpose of the study was to find out how the children perceived their multilingualism and how it was expressed by the children in the interaction with teachers and peers. The research questions were as follows: How is the multilingualism expressed in the day to day interaction in preschool? What significance does the daily interaction with peers and educators have for the children?s perceptions of their multilingualism? How do the children perceive their multilingualism and the value in their multilingual abilities?  To answer these question methods inspired by ethnographical studies were used, namely participant observation and semi-structured interviews with the children.   Theory was used from two areas; childhood sociology as theorized by Corsaro with the ideas of peer cultures and interpretive reproduction, and the sociology of language with the theory of collaborative empowerment as introduced and developed by Cummins. The children in the study were seen as social actors who are important here and now and who contribute to the development of society.   The study showed that the multiple languages were visible in the preschool, but that the Swedish language was upheld as the norm and the language of communication; no children were recorded playing in their ?home language? during interaction with other children.

Transitioner i f-9-skolor : - en smidig ?röd? tråd eller en med svårlösta knutar

The aim of this study was to identify and make transitions in Swedish preschool-class-9-years elementary schools visible with a special-needs educational perspective. Transitions in focus were those between preschool-class and primary school, between grade three and four and the last between grade six and seven.In the 1960?th Swedish elementary school were devided into three levels; primary school, intermediate level school and upper level lower secondary school. Those levels were officially removed when the curriculum of 1994 was introduced. However, in some way such levels still exist, for example in organisation and structure of schools, the curriculum and teacher education.How did school leaders design transitions between levels and which tools were used? What kind of information was transferred to help children with special needs and what was the role of the special pedagogue in the transition process?The study was a combination of a quantitative and qualitative method, a questionnaire survey complemented with qualitative interviews with special pedagogues in three schools in a middle-sized Swedish town.The result of the study shows that schools in focus had a work plan.

BAJT : Digital teknik i hemmiljö

The northern province of Sweden has in both literature and film been depictured as something foreign and mythical, unlike the rest of the country. It has been my purpose to show in this essay that the systematic categorization of Norrland and its literature reveals multiple criteria known to define the colonial era. By reading the novel Stallo by author Stefan Spjut with postcolonial structures in mind I aim to show how the author uses Swedish mythology and through the presence of The Other criticizes colonial structures in place to this day. By examining the gothic atmosphere I intend to indicate how the trolls in the novel figures as both a horror element as well as a representation of nature itself. It is my belief that the author by further reinforcing the mythological in relation to Norrland addresses the problem at hand.

Uppföljning, utvärdering och utveckling i enlighet med förskolans reviderade läroplan (Lpfö-98)

Abstract Anna Degerman (2012) Uppföljning, utvärdering och utveckling i enlighet med förskolans reviderade läroplan (Lpfö-98 rev), Monitoring, evaluation and development in accordance to preschool curriculum, Specialpedagogik, Skolutveckling och ledarskap, Lärande och samhälle, Malmö högskola. Syfte: Föreliggande undersökning har syftet att undersöka hur fem förskolechefer i en sydsvensk kommun anser att det nya kapitlet ?Uppföljning, utvärdering och utveckling? i Lpfö-98 reviderad ska tolkas och hur det kommer att påverka kvalitetsarbetet inom respektive förskola samt att undersöka hur specialpedagogens roll i samband med utvärdering kan se ut. Teori: Studien utgår från ett kommunikativt och relationsinriktat perspektiv, Ahlberg (2001). Utvärdering ses som ett slags lärande och bör involvera förskolans alla aktörer. Metod: En kvalitativ intervjustudie utifrån en hermeneutisk ansats. Resultat: Förskolecheferna i undersökningen tydliggör att det kommer att ske vissa förändringar i förskolornas kvalitetsarbete på grund av det nya kapitlet ?Uppföljning, utvärdering och utveckling?. Förändringarna kommer att bli tydligast på avdelningsnivå där den största utmaningen tycks vara att uppnå en likvärdig kvalitet i arbetet med uppföljning, utvärdering och utveckling mellan avdelningarna.

Ditt Andra Jag

Detta kandidatarbete fokuserar på att undersöka aspekter som kan förstärka en användares upplevelse inom digitala spel. De aspekter som vi valt att fokusera på är användandet av Oculus Rift och Motion Capture då de tar upp viktiga punkter som Virtual Reality, närvaro och inlevelse i spel. Vi valde även att fokusera vår produktion mot skräckgenren då detta är ett område vi båda har stor passion för i diverse media. I vårt arbete har vi fått fram en hypotes om att spel som fokuserar på att lämna karaktären i ett tomt skal (ingen personlighet), lämnar en större chans för inlevelse hos spelaren då användarens egna känslor speglas på karaktären. Användandet av Oculus Rift och realistiska röresler via Motion Capture har en tendens att även stärka detta..

Soundvolume 2.0 - En prototyp för ljuddesign i spel

Efter fyra månader som ljudpraktikant på det svenska spelföretaget Starbreeze i Uppsala, var det dags att ta steget vidare i ytterligare fyra månader. Från ljuddesign till scriptning, idéer och tankar, samt en inblick i hur scriptning fungerar. Detta arbete handlar om framtagandet av en ljuddesign-prototyp åt ett externt företags framtida spelprojekt. En utveckling som från början var tänkt att öka kunskaperna om scriptning, och att skapa ett sammanhängande spelscenario, men som sedan utvecklades till att leda mycket längre. Förklaring: Ljuddesign = Ljudläggning av någon form, i detta fall spel. Scriptning = Enklare programmering, kan vara saker som händer eller saker man kan göra i spelet Nyckelord: Soundvolume 2.0, Starbreeze, ljuddesign, spel, sounddesign, 3D.

Kommunalt klimatarbete - exempel från Strängnäs och Sala

 The aim of this essay was to examine the way preschool teachers and children converse during school meals, and also the way preschool teachers start and develop conversations during meals. The conversations were analyzed from the topic of conversation and the teachers' ways of using language acts such as questions, remarks, exhortations. The study was based on observations, tape recording and contact schedule. The result shows that the topic of conversation is significant for how involved teachers are in conversations during meals. The result also shows how conversations develop or end depending on what language acts teachers use.

TAT Tutorials - En färg-kodande editor och hemsida för ett interaktivt läromedel till de xml-baserade programmeringsspråken Cascades och Kastor.

TAT?s Cascades and Kastor are programming languages used to create graphical user interfaces (GUI) for mobile phones. TAT Tutorials is a dynamic, interactive tutorial site for these xml-based programming languages. An editor will be available for download to enhance the learning process..

Kvinnor om IT ? högskolestudenters förhållande till informationsteknik

Information technology (IT) penetrates more and more areas in the community. The Commission for Information Technology is of the opinion that the use ought to be widespread but states that this is not yet a reality. Differences exist between groups, e.g. between women and men. The purpose of this Master's thesis is to examine how female university students enrolled in two different programmes experience and use IT and to compare this with society's picture of the relationship between IT and women.

För ändring. En undersökning av tidningen i iPadformat

My work has been to create a magazine for iPad to explore this format, whichthere are mixed feelings about. Instead of seeing the digital format as an enemy ofthe printed magazine, I have chosen to see it as an opportunity.I have given myself the task of designing a magazine that can justify the useof the digital magazine. I have looked at the identity of the magazine, but mainlyexplored the format and its prerequisites.I was triggered to do the project when I saw people who are just making a pdfof the printed magazine and publish it digitally. I have during my work discoveredhow near or far away you can be from the printed magazine.The format of the iPad has multiple aspects to look upon; one that turned outto be clear in my project was navigation. Working with a spread has its problemsand opportunities; the same applies to an article that is larger than a screen.

Hantering av handhållna läsenheter - en kvalitativ analys av läsbegreppet på nätforumet MobileRead

The aim of this study is to examine reading on the MobileReadforums. The term ?to read? is extended to also cover bookcollection and usage of new technology such as mobile readerunits.A catalyst for reading on mobile reader units seem to be the needto always have access to the personal e-book collection. Apartfrom being a source for reading the collection of e-books alsoserves the purpose of extending the members self-esteem.A large portion of the activities on the MobileRead forum isaimed at making new technology comprehensible with the help ofprotocols to determine the usage of that technology. The processof making protocols also seem to be another way for the membersto extend their self-esteem.Traditional libraries are mainly seen as one of many sources for ebooks.Librarians are mostly perceived as being service mindedbut lacking in e-book knowledge.There is also a risk for miscommunication as the library hasdeveloped other protocols that defines an e-book and how itshould be used.This study is a qualitative analysis based on forum posts collectedfrom the MobileRead forum..

?På resande fot? - En studie om hur individer stöds och upplever mobilitet i sitt yrkesliv

The use of information technology (IT) has expanded to be available in large parts of the society.With reference to this mobility has become an increasingly used term, which reflects changes in our lifestyle, travelling and mobile artefacts. The technology development that has occurred in recent decades has made it possible for people today to be more mobile than before as they no longer are tied to a fixed workplace. Mobility has changed the ways to lead, coordinate andmeasure work productivity in organizations. It has also added new ways of working. The mobile development also means more challenges and changes in today?s modern organizations.The purpose of this paper is to analyse how employees in a consulting form use mobile technology in a work context, how they interact with others and how individuals reason about mobility.

<- Föregående sida 57 Nästa sida ->