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13356 Uppsatser om Design Research - Sida 53 av 891

Belysning till rollator : Vad innebär användarnytta samt användarvänlighet för design mot äldre??

I det västerländska samhället idag lever vi allt längre, samtidigt blir de äldre allt fler. Det finns idag en uppsjö av olika hjälpmedel till den äldre generationen, ett av de mest använda är rollatorn. Med hjälp av en rollator kan en människa uppleva en större känsla av oberoende, frihet och ett ökad socialt liv. Rollatorn är idag ett väl använt och för vissa ett oumbärligt hjälpmedel. En rollator användare behöver ibland röra sig ute i mörker, vi lever i ett land där vi upplever perioder med mycket mörker, norra delen av Sverige har ett stort antal mörkertimmar på året och för att förbättra ett redan bra hjälpmedel kommer denna rapport ta fram en belysning till rollatorn.Vad är det som händer med oss när vi åldras, vad sker med kroppen fysiskt och psykiskt? Vilka kognitiva förändringar kan vi förväntas erhålla när vi åldras? Rapporten tar upp vad som händer med kroppen när vi blir äldre och vilka olika former av nedsättningar som erhålls psykiskt och fysiskt.För att besvara forskningsfrågan "Vad innebär användarnytta samt användarvänlighet för design mot äldre?" tar rapporten även upp begreppen design och användarvänlighet och tittar närmare på delar som användbarhet, användarupplevelse, användarnytta, design och olika designprinciper, samt så har intervjuer utförts.Studiens forskningsresultat beskrivs i en tabell där sammanställda designprinciper har ställts mot olika regressioner som man erhåller vid en stigande ålder och visar på vilka delar av en design som behöver förtydligas vid vilken form av regression.

Projekt Gösta : design genom fördjupning i produktionstekniken böjning av massivt trä

Jag fascineras av produktion och hur vi bemästrar tekniker för att skapa vår omgivning. Vi implementerar vetenskap på material och kallar det ingenjörskonst. I mitt examensarbete utgår jag från materialet trä, som är levande och varmt, och genom traditionell böjträteknik formar jag det. Jag fördjupar mig i tekniken genom studiebesök, egna experiment samt teori.Men detta är också design, jag skapar åt användaren. Många av mina timmar går åt att undersöka, utforska och leta form och funktion.

Sommarforskarskola för gymnasiet : Tema: Vitaminer och experiment

The aim of this study is to describe how a theme about vitamins and analytical chemistry can be planed and implemented in a summer research school managed by AstraZeneca. The description of the theme is intended to be used as an instructor?s guide to upcoming summers-research-schools with the same theme. The students, which participated in the summer school of 2007, went to upper secondary school. During the summer school they were going to investigate the content of vitamin C in different fruits and vegetables.

Den rätta känlslan : Om den grafiska formgivarens nödvändighet  och förhållande till prosatext

The right touch is a project investigating the necessity of the graphic designer in relation to prose text.The project is partly theoretical and partly practical. A series of interviews with graphic designers, publishers and writers has been conducted to discuss the relationship between content and form in prose. In addition to these interviews, I have done theoretical research on the historical, political and economical context of the designed prose. Based on the findings during the theoretical research, a series of practical experiments was also executed. This project has had several outcomes but one of the more noteworthy is two methods for challenging the references in the act of designing prose (choosing a typeface, for example) using algorithms.

Effektivisering av pulverlackeringslinje med inriktning på fixturer

The project has been oriented for development of fixtures to ateljé Lyktan to provide a more efficiency line. In the year 2012 the company invested in a new coating booth, which leads to opportunities to upgrading the fixtures and also new design. The request is to minimize the area for storage of fixtures, and therefore should fixtures be designed to apply as many articles as possible The priority of products that fixtures have development to has been products that are most frequently coated and new products that don?t have any fixtures. The product families that the project has been having focus on is TIME and FOVEA with RONDO. In the developing of fixtures have ideas been discussed with the staff, and instructions were made about how you are suppose to hang up the different products.

Outsourcingrelationen med fokus på management control och de faktorer som påverkar beslutet att insourca

There is limited research done in the area of management control in the relationship between companies. This study investigates management control in outsourcing relationships and the decision to change sourcing strategy and to insource functions. The empirical research was conducted at an international company, which in this study has been anonymized. The research is mainly based on interviews. To extend and verify the conclusions drawn, another company, AB Ph.

Design av infotainment-system styrt av ögonrörelser i bilar : En explorativ studie för att ta fram ett förslag på hur man kan designa ett infotainment-system som har ögonrörelser som huvudsakliga interaktionsmetod med fokus på den funktionella designen.

Denna studie har som syfte att ta fram ett designförslag på ett ögonrörelsestyrt infotainment-system samt utvärdera detta. Fokusen ligger på den funktionella design och dess för- och nackdelar. Studien tar upp tre olika designförslag varav ett valdes att göra en prototyp av. Prototypen skapades med hjälp av HTML5, Javascript och Python. Detta kopplades sedan samman med ett ögonrörelsesystem tillhörande Smart Eye AB.

Shooting Target - Konstruktion : Product Development

The shooting sport is one of the most widespread sports in the world and it isbeing practice in most countries. Based on their own experiences, in competition -and hobby shooting, the client M4Solutions found a demand and need for ashooting target that is manufactured in Sweden.The purpose of the project has been to develop, with the help of Marcus Walldén,two shooting targets from idea to finished product. These two shooting targets,Plate Rack Target and Dueling Tree, would each be equipped with a mechanicalresetting system but will in the future have the ability to be provided with anelectronic resetting system.The project from the client was divided into two theses. One of these two, writtenby Marcus Walldén, focused on the tripod parts and the overall design work forboth Plate Rack Target and Dueling Tree. The thesis that is presented in thisreport have focused on resetting systems, the design of protective plates and otherperipherals for both shooting targets.This work has primarily been in CAD environment where design, constructionand development has been given free rein.

Montageplattform : För inredning av två vertikala ventilationsschakt i Garpenbergs gruva

The company Bergteamet, Boliden, Sweden, is installing ventilation shafts of the Garpenberg mine. For such work a platform is needed which you can stand on and work from. The Shaft Reinforcement Team at Bergteamet performs the installation work and is the sponsor of the platform. The project described in this report is performed at the department MEC, Mining Equipment Construction, which has been given the task to design and construct the platform, customized for the current shaft. After this the platform is manufactured and inspected at the workshop at Bergteamet.The design work was carried out as follows:- After an initial meeting a requirement specification was worked out, describing the problem and previous experiences of platforms and requirements for the design and equipment.- A concept sketch was developed with consideration of surrounding factors.- A constructed 3D model was presented along with the choice of materials.

Inkzine : Redesignandet av en tatuerings- och piercingcommunity

Our employer, Gaddad, is a tattoo and piercing community that was created in 2006 with the basic idea to make it easier for people to get in touch with the tattoo artists and piercers from all over Sweden. With the homepage?s popularity at 2009 they decided to expand with the news page Inkzine. 2011 they contacted us with a plan to expand the homepage to Europe and then merge their two sites under the name Inkzine.The goal of this project was to create design suggestions for Gaddad / Inkzine that both the administration and the current users liked and would consider implementing on the website. In order to evaluate the current design and our suggestions we decided to use two questionnaires .

Mappingmetoden och bildmaterialet Everyday Life Activities ? behandling av agrammatism hos personer med afasi av Broca-typ

This pilot study describes a therapy method for persons withBroca´s aphasia. This method is based on the mapping hypothesis (Schwartz,Saffran & Marin 1980). The mapping hypothesis is based on the assumptionthat agrammatism is caused by an inability to combine syntactic structurewith thematic roles. This study describes a combination of the therapymethod mentioned above and the Everyday life activities photo series (ELA,Stark 1992). The aim of the study was to investigate if therapy based on awritten sentence/picture format is a viable starting-point for future research.The therapy presented combined written sentences with pictures describingeveryday life activities.

Föräldraledighetslagen som diskrimineringslag

The concept of sustainable development has been pervasive in recent years and many organizations choose to implement sustainability and adapt their activities accordingly. The purpose of this study have been to explore how a collaboration on the use of waste materials may look to analyze what influences cooperation. A case study has been carried out examining a Swedish state regional project aimed at creating partnerships between actors and utilizing textile waste with the help of design. The study was conducted using qualitative methods and the collection of data has been done through interviews and by examining documents. The results show that there are seven key factors that affect cooperation: expectations, commitment, internal communication, a strong non-profit actor, individual treatment, personal networks and the diversity of actors.

Silva Quattro-S : Utveckling av träningsprodukt med multifunktion

In the spring of 2009 Silva Sweden AB was contacted for a collaboration within the scope of a MasterThesis project. The company had discussed the possibility to develop a device that monitors usermovement during different types of exercise. The objective of this Master Thesis has therefore been todevelop and design a multi training device that records the user?s physical performance during severalactivities. The purpose of the thesis project has been to use scientific methods for product development inorder to design a multi device that supplements Silva?s range of products.The project followed a product development process divided into four phases; Market Analysis, ConceptCreation, Concept Development and Construction.

Feeling.nu - överföra en känsla från butik till Internet för att nå ut till en större kundkrets och skapa kundstöd

This paper is about transferring a feeling from a physical place to the Internet. The paper explores methods on how this transfer is done. Websites have a tendency to not portray the company behind it in a correct way. For companies with a distinct esthetic and work hard on their image and brand it is important that this hard work is portrayed correctly in every aspect. The problems this paper explores are: the importance of personas in a design process, methods of transferring a feeling from a physical place with design and how this can be tested, and using open-source content management systems in creating usable websites.

"Tar den inte kort eller?" - en studie om samspelet mellan användare och biljettautomat

Vår kandidatuppsats handlar om användning och utveckling av Kustpilens biljettautomat. Vi har, genom etnografiska metoder, studerat hur människor använder sig av biljettautomaten vid köp av en tågbiljett. För att generera designidéer och utveckla vårt designförslag har vi utgått från dessa studier. Vi har sett hur viktigt det är för användarna att få feedback på utförda handlingar. Biljettautomatens design är viktig för att uppmana kunderna till rätt användning.

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