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2435 Uppsatser om Computer vision - Sida 13 av 163

Tillämpning av Unified Process och Design Patterns vid integrering av system

The computer consultant company Create in Lund AB wishes to facilitate their invoice routines, as it at present is required that the administration finds and compares information from two different systems.The purpose of this thesis is to develop an invoice management system that simplifies the invoice management process for the administration at Create. During the development of the system, I have chosen to follow the software development process Unified Process and also tried to find design patterns that can be applied to the integration.The result of my project is a self-contained application developed using the Java programming language that communicates with the databases of the other two systems and presents relevant information to the user as a set of invoices. Of the 23 design patterns I studied, I used four of them in the invoice management system. However I couldn?t find any connection between any design pattern and the integration of systems.

Datoranvändning : En diskursanalys av medias attityder till dator och surfplatta

The essay is a discourse analysis of the media's attitudes toward computing. The aim is to compare what the media is really saying about the usage of tablets, computers and compare it to what the research is saying. In addition, it examines what the media says about socialization. We analyze the newspapers Dagens Nyheter and Expressen and will first compare these two together and see what attitudes that emerge, and then seek similarities and differences with the previous research and theories including socialization learning, attitudes and consumption. Conclusions we can draw is that Expressen has a more negative attitude towards the use of computers while the Dagens Nyheter has a more positive attitude, but is also more objective to what they write about.

Projekthanteringssystem

This document is a summary of my work to create a project management system for a small firm working with computer graphics. The intention is to manage customers, projects, images and invoices in the easiest possible way. To make the system as flexible as possible a web-interface was chosen which makes it possible to access the system from any computer, making it independent of any particular operating system. The only requirement on the user environment is that the computer must have a connection to the Internet to be able to access the system. The different techniques that have been used to develop the project management system is primarily Ruby on Rails and a MySQL database. Although Ruby on Rails was completely new to me, I decided to use this framework instead of PHP, which I already have a good knowledge of, because of the benefits Ruby on Rails provide.

Naturvetenskap och teknik i samspel med IKT i förskolan

The main purpose of this study is to, in the educator?s point of view, try to find out how pre-schools approach science and technology along with Information and Communication Technology (ICT). The survey was conducted based on qualitative interviews where two preschools participated, a total of seven teachers were interviewed. One of the preschools only has access to a computer, and the other preschool is able to use both computer and tablets in their preschool activities. The results of this show that the teacher?s thoughts about ICT are positive and that they consider it as an important part of their work and have many areas where it is useful.

Att arbeta med icke finansiella mål och företagskultur : En studie av begreppens betydelse

Den traditionella ekonomistyrningen räcker inte längre till för att nå lönsamhet i företag, varför ekonomistyrningen måste moderniseras. Det räcker inte med ett finansiellt fokus och organisationer bör inkludera icke finansiella mål i styrningen. Undersökningar som gjorts visar på att det finns ett samband mellan företag som använder icke finansiella mål och ökad lönsamhet. Ett annat område som också kan bidra till en ökad lönsamhet är företagskultur.Uppsatsen syftar till att skapa en bredare förståelse kring innebörden av begreppen företagskultur och icke finansiella mål men även begreppen vision och värdegrund.En kvalitativ studie har genomförts. Empirin är insamlad genom åtta kvalitativa intervjuer.

Vision Malmö - En analys av Malmö stads visioner kring stadens utveckling

This thesis is a critical discourse analysis of the vision of Malmös contemporary urban development. By analysing official documents produced by Malmö municipality our aim is to make discursive and sociolcultural practices in the constitution and construction of the city visible and problematicize them. To do so we use critical discourse analysis and theories on Urban Studies. Malmö is a city historically labeld as a ?labour- city?, with heavy industry as its main labourmarket.

Genusanalys i barnböcker : En idealtypsanalys av genusnormativa egenskapar i den mest utlånade barnlitteraturen på Gävle stadsbibliotek under år 2010

The purpose of this study was to examine how teachers practice Arne Tragetons theory of using computers as the first writing instrument in reading and writing development. We wanted to clarify how the work from using Tragetons theory was applied while investigating if and how other methods of reading and writing instruction were used. Our interest lays in how the teachers accomplished the knowledge of this theory and also how the choice of this approach came about. To investigate this we used interviews with a qualitative nature, where seven active teachers were interviewed. They worked in three different schools in years one to three, they were all women and had various long experiences of work on the computer writing tools.

Detektion av kolvläge i hydraulcylinder med elektromagnetisk metod

The purpose of this study was to examine what students themselves think about using computers in school. The study was conducted in a school in central Sweden. The students in focus were students with reading and writing difficulties, dyslexia or language difficulties such as an other native language. A total of eight students were interviewed. The interviews were analyzed using thematic analysis.

Spelutveckling, problem och utmaningar

Detta arbete ämnar undersöka problem och utmaningar relaterade till design- och produktion av ett tävlingsinriktat spel för gratis utgivning samt utforska potentiella lösningar och designfilosofier genom att påbörja utveckling av ett spel. Problem som uppstår, lösningar som tillämpas och val som görs dokumenteras varpå resultat analyseras. Undersökningen tar upp design av både spelmekaniska och grafiska element samt produktionen av spelet och dess resurser, saker som är viktiga att tänka på och några saker som kan gå fel..

Pottholmen -mer än bara trafik

Arbetes syfte är att resultera i ett planförslag för Pottholmen och svara på tre frågeställningar som behandlar översvämningsrisk, tillgången till offentliga och mer privata delar och möjligheten till ökad vattenkontakt. För att få en förståelse för Pottholmen har jag använt mig av metoden realistisk stadsanalys. Jag har även använt mig av Kevin Lynch begrepp för att kartera området. Resultatet av arbetet blev ett planförslag över ett nytt område som är intressant att röra sig genom tack vare användningen av Gordon Cullens teori om serial vision och som är uppbyggt av både offentliga, halvoffentliga och halvprivata rum enligt Jan Gehls teorier..

IPv6 - Inte längre frågan OM och inte så mycket NÄR utan snarare HUR!

Problemområde: Idag har Internet blivit var mans egendom. Detta innebär tyvärr en hel del problem. Det tydligaste vi står inför idag är att IP-adresserna håller på att ta slut. För att bli av med problemet används olika temporära lösningar ("lappningsteknik") men även en permanent lösning utvecklas, nämligen Ipv6 (Internet Protocol version 6).Det nya protokollet löser adressbristen men har även många andra funktioner så som säkerhet och bättre routinglösningar. Vi ställde oss då frågan varför har ingen övergång skett trots dessa fördelar. Frågeställning: Var i övergången mellan IPv4 och IPv6 står vi idag? Varför har inte övergången mellan IPv4 och IPv6 redan skett? Vilka är de största anledningarna och vilka fler möjliga finns det? Slutsats: Arbetet visar att tiden för en övergång ännu inte är inne.

Vilken roll spelar verktyget? : Datorns betydelse för gymnasieelevers skrivande och texter

The aim of my study is to investigate if and in that case how the writing process and texts written by students in the upper secondary school are affected by the writing tool; does it matter if they write their texts on a computer or by longhand? Another objective is to compare such an effect with the findings of previous studies performed on earlier generations of writers. The first part of my study was a survey. It showed that two thirds of the 67 students participating thought that they would have written better texts in the national writing test if they had been able to use computers. In the second part of the study each of the fourteen participants wrote one text on computer and another by hand.

Utvecklingen av energieffektiv teknologi i svenska datorcenter

This thesis investigate how energy efficient measures has spread throughout the data centers in Sweden. These questions are put up against a theoretical use of such concepts such as green IT, technological evolution, large technical systems and knowledge dissemination. These theories are used to answer the questions that are encountered during the study, such as how green IT is approached, how big of a role environmental thinking has had in the evolvement of these new technologies. The study has been conducted in a longitudinal manner, it is an observation of the phenomenon that is data centers over a longer period of time. 23 non structured interviews spanning over 27.5 hours of recorded material have been conducted alongside a study of archived material.

Berättelsens labyrinter : Interaktiv fiktion och dess narrativa aspekter

This essay examines the narrative aspect of interactive fiction. The study uses Janet H. Murrays analysis of the digital environment and the properties of it as procedural, participatory, spatial and encyclopedic. From this, her three characteristic pleasures in digital narratives - immersion, agency and transformation - are examined from the perspective of interactive fiction. The study also examines Nick Montforts analysis of interactive fiction as a potential narrative and a simulated world or environment.

Förändringsarbete i staden : De boendes upplevelse av fysisk förändring i närmiljön

Eskilstuna municipality is working to be a municipality that the people who are living in it are proud of. In a way to do that two students have examined what changes are good or bad when there outdoor environment are rebuilding and changing By doing interviews with the people who are living next to two streets that already have been going through big changes and during those interviews the inhabitants have hade opportunity to explain what they are seeing as good or band changes in the surroundings. The results from these interviews have been compared to interviews with a politician`s vision for the area and white-collar workers that are working for the Eskilstuna municipality. If you want to shorten this report to a couple of sentence it would be:By planting trees and busses and letting the politicians that have a vision be part of the planning process the people that are living in that area is going to be satisfied..

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