Sökresultat:
1200 Uppsatser om Board games - Sida 16 av 80
Användargenererad livestreaming, nätgemenskaper & social interaktion : En kvalitativ undersökning gällande interaktion mellan tittare och streamare på plattformen Twitch
The popularity of video games has been boosted by the rise of user-generated live streaming platforms, and the biggest of them all is Twitch. The popularity depends on Twitch alignment of live streamed video games. The stream is created by a player who broadcast and streams the video game online. The video game can then be watched by a viewer that is interested in the video game. In every stream there is an implemented live chat that allows the viewer to interact with the streamer while the stream is online.
Hemlöshetsdiskurser : Bilder av hemlöshet och hemlösa i Dagens Nyheter, Aftonbladet och Socialstyrelsen åren 2000 och 2012 ? en diskursanalys
Homelessness and homeless people is something that is described and explained in different ways over time. Since the 1950s, two discourses about homelessness and its causes has been competing with each other. One discourse hold the meaning that homelessness is caused by housing shortage and the other focus on individual shortcomings that make homeless to unsuitable tenants. In the media, homelessness and homeless often is associated with crime, addiction and mental illness, this reinforce the public perception of homeless people as deviants, which separates the homeless from society even more. The purpose of this study is to examine whether media representations of homeless and homelessness in an evening paper and a morning paper, has changed in the 2000s, and if these representations are consistent with those found in the reports of homelessness from The National Board of Wealth and Welfare. In order to achieve the purpose of the study and answer our research questions, the authors have used a discourse analytical approach using some key analytical tools from both critical discourse analysis and discourse theory in the analysis of the empirical material.
En studie i realtidsgenererat binauralt ljud
Många av dagens dator och TV-spelsljud är anpassade för högtalaruppspelning, i många fall även flerkanalssystem som 5.1 surround och liknande. Få spel är anpassade för uppspelning genom hörlurar och för att få en bra ljudlokalisering i hörlurar behövs ofta någon form av surroundhörlurar. Vi tror att man kan skapa trovärdig (Riktnings)återgivning av ljud i hörlurar genom bara två ljudkanaler genom så kallat binauralt ljud. Vi kommer i detta arbete att beskriva de faktorer som spelar roll i vår stereohörsel, varför de fungerar samt vilka svagheter som finns i detta system. Vi kommer att skapa ett system för att behandla realtidsgenererat binauralt ljud för spel och beskriva de verktyg vi valt och den generella arbetsprocessen.
Realistic character animation for games
Detta examensarbete utfördes på spelföretaget Grin i Stockholm från den 22:a Mars till den 30:e maj. Tanken med examensarbetet är att kunna ge en inblick i hur det fungerar att vara animatör på ett större spelföretag..
Värdet av förvaltningsrevision
Syftet med denna uppsats är att utreda om förvaltningsrevision tillför något värde eller om det bara är en historisk kvarleva som innebär en extra kostnad för företagen.För att uppfylla uppsatsens syfte skapade vi en egen teori om förvaltningsrevisionens värde. Denna teori kretsar kring relationerna VD ? Styrelse, VD/Styrelse ? Ägare, VD/Styrelse ? Bank och VD/Styrelse ? Staten. För att undersöka riktigheten i vår teori gjordes dels en intervjuundersökning och dels en enkätundersökning på Internet.Vår undersökning visar på att förvaltningsrevisionen främst riktas till externa aktieägare. Även leverantörer, banker och staten framhålls som intressenter till förvaltningsrevisionen.
Konstruktion av Laborationskort med PIC-processorn
In this report you can get a complete instruction about how to build your own development system for the PIC-processor. This card will be used for laborations for the students at LITH-ITN. With this card you can send new assembler codes (new instructions) down to the microprocessor via the Serialport on your computer. Then the new instructions for the microprocessor will start to execute. We made a solder paste stencil at Campus Norrköping solder paste stencil laboratory.
Förskolegårdens utformning och dess påverkan på barns lek
The purpose of this essay is to examine the impact on children playing at a preschool yard that is designed with traditional playground equipment, and a nature-like yard without traditional playground equipment. How these respective environments influence children?s play, which other factors in the external environment that affect the game and whether the theories in the literature correspond with the results were important questions for the essay. To answer these questions a case study was applied onto two specific preschool centers, both located in Malmö. Through literature studies, inventories, observations and interviews with staff and children, a picture become clear of how the children use the yard and how their play is affected by the design of it.
Fo?ra?ldrars perspektiv av Super Mario och WoW
Vardagen sta?ller allt fa?rre krav pa? fysisk aktivitet och stillasittande aktiviteter har blivit allt vanligare. En av dessa aktiviteter a?r tv- och dataspel som idag tros ha fler uto?vare a?n fotboll och ishockey har tillsammans. Studiens syfte var da?rfo?r att underso?ka attityder och va?rderingar hos fo?ra?ldrar med tv- och dataspelande barn.
How does board structure influence CEO compensation? Evidence from Sweden
En sammanfattning av uppsatsen på maximalt 8000 tecken..
En studie i realtidsgenererat binauralt ljud
Många av dagens dator och TV-spelsljud är anpassade för högtalaruppspelning, i
många fall även
flerkanalssystem som 5.1 surround och liknande. Få spel är anpassade för
uppspelning genom
hörlurar och för att få en bra ljudlokalisering i hörlurar behövs ofta någon
form av
surroundhörlurar. Vi tror att man kan skapa trovärdig (Riktnings)återgivning av
ljud i hörlurar
genom bara två ljudkanaler genom så kallat binauralt ljud. Vi kommer i detta
arbete att beskriva
de faktorer som spelar roll i vår stereohörsel, varför de fungerar samt vilka
svagheter som finns i
detta system. Vi kommer att skapa ett system för att behandla realtidsgenererat
binauralt ljud för
spel och beskriva de verktyg vi valt och den generella arbetsprocessen.
Det ensamkommande barnet Ansvarstagande, mottagande & skyddsnät : En kvalitativ textanalys med inslag av en förvaltnings/implementeringsmodell
Based on the Migration Board's statistics report, the number of children that has gone missing within a time interval of 4 years (2010-2014) comprises 1331 children in total, of whom 146 are girls and 1185 are boys. A rising interest about what has happened to those children created a fundamental platform for this thesis. By reading Åkerman?s report from 2012, and the book De förlorade barnen: en rapport by Mikkelsen and Wagner (2013) the curiosity grew deeper. The research questions that were established were divided into three parts.
Representationer av döden i ungdomsfilm utifrån analyser av Hungerspelen och Jag saknar dig
Regarding death in youth movies,analysis of Hunger Games and I Miss You Today, death is not as present in our everyday life as it was before when everyone knew how death both looked and smelled. This means that media today has a different role and that media can help their viewers to mourn and become aware of death in a completely different way. In this study, death is analyzed as an representation; how it affects and is experienced in two selected youth films, The Hunger Games, (Gary Ross, 2012) and Jag saknar dig/I Miss You (Anders Grönros, 2011).Previous studies mostly analysis death as a figure, and in accordance with these studies have concentrated on different physical descriptions of death; often about diseases or how death is portrayed in the news. In my opinion, these studies lack the perspective of how death is presented, but also how young people respond to these deceptions of death. This essay highlight different perspectives and show more of how death occurs, how the cinematic look is described and how young people react to what is happening on the screen.
Bland legohjältar och tillfångatagna prinsessor : En undersökning kring femåringars bråklek i förskolan
By using the children's own thoughts and stories this theses aim to investigate and illustrate the phenomenon of rough and tumble play and its existence among five year olds in preschool. The formulations of the questions are:What do children consider as rough and tumble play? - and what characterise that?From without a perspective of rough and tumble play, which kinds of rough and tumble play do the children play in preschool? - and how do those characterise?What makes rough and tumble play possible and accepted for the children to play in preschool?In this thesis I have investigated the questions above by interviewing 11 five years olds about how they consider rough and tumble play in preschool. From without Birgitta Knutsdotter Olofsson's and Torben Hangaard Rasmussen's view about play and rough and tumble play I created a perspective of rough and tumble play, which I used for analyzing the empirics. With rough and tumble play I mean games or plays that includes wrestling, hitting, kicking, pushing, chasing, running or/and the use of weapons against other human beings or other visualized beings or/and human beings.The conclusions are that children has many different opinions of what rough and tumble play is. Depends on who you are asking you will get a different perspective.
Övertoner i elnät vid Skellefteå lasarett : Harmonics in power grids at Skellefteå Hospital
The goal of this paper is to find out how solar cells can improve energy efficiency on-board M/S Sydfart. The paper is based on a number of energy measurements on board the M/S Sydfart. The solar surface is calculated by measuring the available space for installing solar panels. Global radiation data is taken from STRÅNG's database, the data is then used to calculate the theoretical power produced by the solar cells. Energy efficiency is analysed in two ways.
Börja läsa : Den tidiga läs- och skrivutvecklingen
To be able to read and write is necessary to manage well in life. It is important to get a good start in one´s reading and writing development. My purpose in this study was to find out how to teach children to read and write. Obtain knowledge about how to best help children during the early years of reading and writing development, and what is required to teach good reading and writing skills.I wanted to find out how the pedagogues work in the schools, and if they use ant special methods in their teaching. This is something that I, as a future pedagogue didn´t have much knowledge about, which is very important for my future pupils.My research method was qualitative where I interviewed three pedagogues who work whit teaching reading and writing in the early years.