Högskoleuppsats
Empirecraft
- Celluar automata
- Voxel engine
- Procedural generation
- Network
- Artificial intelligence
- Ai
- Celluär automata
- Voxelmotor
- Procedurell generering
- Nätverk
- Artificiell intelligens
Sammanfattning
I have in my thesis produced a start of a multiplayer, voxel, strategy sandbox game with
advanced AI. The world is made out of voxels in the form of blocks that both the players and
other units can affect and change. In a world where every block follows the laws of physics
for both fluids and physics. The game is designed for several players that fights for controll
over land and resources.