Uppsatser om game
475 uppsatser · sida 2 av 32
En utredning av immersionens och realismens retorik i kommersiella datorspel
Masteruppsats · Södertörns högskola
This master thesis examines commercial video games and their relation to the concept of immersion and realism. Games as a communicative medium is quite a new area of interest within rhetorical research in Sweden. Most of the research conducted has, however, been focused on …
Kandidatuppsats · Göteborgs universitet · 2014
… media frame Nobel Prize in Literature? The starting point is to study whether game framing is occuring in media coverage of Nobel Prize in Literature. Previously, game framing has been studied in coverage of politcs, contrasted against issue framing. Game framing means that …
Kandidatuppsats · Göteborgs universitet · 2014
… more attention. It is called gamification.Gamification is defined as ”using game design elements in non-gaming contexts”, i.e. that game elements usually applied in games, are used e.g. at the work place. Important such elements, or mechanics, are fast feedback, transparency …
Annons
utvärdering och vidareutveckling av en prototyp
Magisteruppsats · Göteborgs universitet · 2015
… prototype TIVOLI (sign-learning via computer-based playful interaction). The game purposed to give children who need signing as augmentative and alternative communication enhanced signing skills. Three children in need of signs played TIVOLI at home during 4-5 weeks. Data …
Magisteruppsats · SLU
… and utilisation of marrow-stem kale (Brassica oleracea var. medullosa), at game fields in Misterhult, Sweden, as well as browsing effects on adjacent forests. The study included nine game fields and a total of 30 large herbivore exclosures. The biomass was cut and weight within …
<em>En kvantitativ studie om svenska speljournalister och deras professionalisering</em>
Kandidatuppsats · Linnéuniversitetet
This work aims to improve our knowledge about Swedish video game journalists, a new occupation in a quickly expanding business. Through a survey sent out to over 50 Swedish video game journalists, the result indicate some unexpected facts. Men largely dominate the profession …
Kandidatuppsats · Linnéuniversitetet
This thesis deals with the problems you face as a new game developer for the mobile platform Android when developing a 3D game and presents solutions to these problems. It also explores which optimizations should be made to increase performance and how well suited for game …
Kandidatuppsats · Sektionen för planering och mediedesign
… our bachelor thesis we worked for 20 weeks with the development of a web-based game for Facebook. We used Agile/Scrum as our project planning method, changed the method to make it more effective for our purpose and developed tools for the method. We came to the conclusion that …
Kandidatuppsats · Blekinge Tekniska Högskola
… Digitala Spel och Spelmediet. Abstract To develop and alter digital games this work treats impressionism in relation with digital games. Both topics are being discussed from different angles and viewpoints to investigate how these two subjects can be brought together in a game …
En kvalitativ fallstudie som granskar arbetsprocessen hos ett svenskt spelutvecklingsföretag
Kandidatuppsats · Södertörns högskola
Dice is one of Sweden's largest game manufacturers. They have produced a game series called ”Battlefield”, which recently celebrated its tenth anniversary, releasing it gradually over the years. In order to create a game some form of work structure is required. In this essay we …
- <em>En analys av spelets historiebruk och dess skapande av historiemedvetande</em>
Kandidatuppsats · Linnéuniversitetet
This essay analyses the use of history in the video game Assassin's Creed 2. How have the developers used history in their game? The paper also analyses how the game can stimulate, arouse and mobilize the historical consciousness of the player. The essay presents a theoretical …
Kandidatuppsats · Göteborgs universitet · 2014
… to examine the consequences following an adaptation from literature to video game formatby comparing Alice's Adventures in Wonderland and Through the Looking Glass with American McGee's Alice and,primarily, Alice: Madness Returns. In order to answer this, aspects of both game …
Kandidatuppsats · Göteborgs universitet · 2014
The purpose of this essay is to investigate and discuss the current state of game research and its potential usage in didactic situations. The essay is divided in two parts. Part one consists of an attempt to comment preceding contemporary game research and address possible …
Kandidatuppsats · Göteborgs universitet · 2014
… to attract talented consultants, Sigma, a consultant company, wanted an online game for recruitment. In the game, potential employees? skills could be tested to determine whether they are qualified for the job. This paper presents a general technique for creating such a …
en analys av de narrativa delarna i actiondatorspelet Halo
Kandidatuppsats · Södertörns högskola
This essay is a narrative analyze of the computer game Halo. The purpose of the essay is to see what function the narrative elements have in a computer game of the action genre. The analyze is done with a neo-formalistic approach according to the theory of David Bordwell and …