Uppsatser om computer games
99 uppsatser · sida 7 av 7
Skärmbaserade aktiviteter, fysisk inaktivitet, muskuloskeletala symptom och smärtintensitet
Magisteruppsats · Gymnastik- och idrottshögskolan, GIH
… more by girls and TV Games were used seven times more by the boys. Tablet computers were used more randomly by 80% of the youths. Headache occurred 58% and neck pain occurred 68 % with those who used mobile phone >3 and >5 hours per day. Backache occurred with 19% of those …
En kvalitativ studie av några pojkars läsförståelse
Magisteruppsats · Linnéuniversitetet
… narratives in other ways than through literature, such as through films, computer games, communication by means of chat and text messages. Reading is very much about finding the motivation to want to read. This study shows that it is important for continued reading development …
Och dess påverkan på kundens val av mäklarbyrå
Kandidatuppsats
… near challenging the mouse and keyboard for navigation of your standard computer. This study focuses on comparing the traditional technologies of mouse and keyboard with the new technology of gestures - in this case Leap Motion - in purpose of finding how the usage differs and …
Gestbaserad teknik för framtiden
Kandidatuppsats · Umeå universitet
… near challenging the mouse and keyboard for navigation of your standard computer. This study focuses on comparing the traditional technologies of mouse and keyboard with the new technology of gestures - in this case Leap Motion - in purpose of finding how the usage differs and …
En kvalitativ studie om pedagogers uppfattningar och erfarenheter om IKT på fritidshemmet
Högskoleuppsats · Södertörns högskola
… in activities with the children. The children use ICT tools as Smartboards, computers and Ipads. With these tools, they listen to music, play games and use various utility programs, which are helping them to develop in different knowledge topics. They also developed in …
En undersökning om att använda spelserien <em>Mass Effect </em>inom etikundervisningen i religionskunskapen på gymnasieskolan
Examensarbete, avancerad nivå · Karlstads universitet
Skolverket menar att populärkultur, däribland dataspel, är användbara verktyg för att nå elevernas livsvärldar i religionskunskapsundervisningen. Den här uppsatsen undersöker den religionsdidaktiska potentialen hos Mass Effect-spelen i gymnasieskolan utifrån följande …
Bildbehandling på grafikkort
Examensarbete · Linköpings universitet
… processor. This is a result of the high demands for speed and image quality in computer games.This thesis investigates the possibility of exploiting this computational power for image processing purposes. Three well known methods where implemented on a graphics card: FFT (Fast …
the copyright versus the free access to the cultural products
D-uppsats · Lunds universitet · 2006
… later (between few seconds to few days) it is recorded on the hard disk of the computer. The new technologies and combined practices, Internet and the P2P networks, offer to the consumers new possibilities a.They create a real new market, the so-called DFM - downloading and …
Ett sätt att göra målspråket till arbetsspråk
Examensarbete · Karlstads universitet
… manuals and understandhow technical devices work, such as, for example, computer games. However, most teachersunderestimate their students? ability and persist in using Swedish to explain how the Englishlanguage works. I have analysed how high school students manage when they …