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6250 Uppsatser om Tillgänglig design - Sida 34 av 417
VÀgledning till Iittala Outlets entré i VingÄker
I've been studying the entrance to Iittala Outlet in VingÄker with the purpose of finding a way to make the entrance more distinct and also increase the accessibility, the orientation and the availability. With interviews and notations as a method I've determined the extent of the problem and the motions of the visitors at the outlet area. With further support from previous research and litterature I've made a design proposal. The design proposal contains a relocation of the parkinglots that opens up visible walkways to Iittala Outlet..
Heuristiker för Sociala Spel : En studie om design och utvÀrdering av sociala digitala spel
Sociala digitala spel har ökat i popularitet sedan genren etablerades Är 2007. Sociala spel Àr en vardag för mÄnga mÀnniskor och Äterfinns pÄ- eller runtomkring sociala nÀtverk, exempelvis Facebook. För att skapa kvalitativa sociala spel kan tydliga direktiv anvÀndas för hur design och utvÀrdering ska genomföras. En brist uppmÀrksammades av denna typ av direktiv i form av fÀrdigutvecklade heuristiker för att designa och utvÀrdera sociala spel. För att undersöka hur sociala spel kan designas och utvÀrderas anvÀndes initiala heuristiker som kompletterades via en litteraturstudie.
Informationsdesign + omvÀrldsanalys = sant? : En studie i hur informationsdesign behandlas som en aspekt av omvÀrldsanalys
Access to correct and updated intelligence about our environment is in an increasingly degree considered important in the private as well as in the public sector. At MĂ€lardalens University, competitive intelligence as an area of research is closely related to Information Design - a multidisciplinary consideration which goal is to improve the receiverÂŽs understanding of intended messages. This study was conducted in order to find out how Information Design was representedin different kinds of literature regarding Competitive Intelligence. Also, it describes the main focus areas concerning Competitive Intelligence in the same literature. Through an explorative "pearl-growing" method combined with searches through referrals, 60 different sources provide a broad basis for analysis.
Belysning till rollator : Vad innebÀr anvÀndarnytta samt anvÀndarvÀnlighet för design mot Àldre??
I det vÀsterlÀndska samhÀllet idag lever vi allt lÀngre, samtidigt blir de Àldre allt fler. Det finns idag en uppsjö av olika hjÀlpmedel till den Àldre generationen, ett av de mest anvÀnda Àr rollatorn. Med hjÀlp av en rollator kan en mÀnniska uppleva en större kÀnsla av oberoende, frihet och ett ökad socialt liv. Rollatorn Àr idag ett vÀl anvÀnt och för vissa ett oumbÀrligt hjÀlpmedel. En rollator anvÀndare behöver ibland röra sig ute i mörker, vi lever i ett land dÀr vi upplever perioder med mycket mörker, norra delen av Sverige har ett stort antal mörkertimmar pÄ Äret och för att förbÀttra ett redan bra hjÀlpmedel kommer denna rapport ta fram en belysning till rollatorn.Vad Àr det som hÀnder med oss nÀr vi Äldras, vad sker med kroppen fysiskt och psykiskt? Vilka kognitiva förÀndringar kan vi förvÀntas erhÄlla nÀr vi Äldras? Rapporten tar upp vad som hÀnder med kroppen nÀr vi blir Àldre och vilka olika former av nedsÀttningar som erhÄlls psykiskt och fysiskt.För att besvara forskningsfrÄgan "Vad innebÀr anvÀndarnytta samt anvÀndarvÀnlighet för design mot Àldre?" tar rapporten Àven upp begreppen design och anvÀndarvÀnlighet och tittar nÀrmare pÄ delar som anvÀndbarhet, anvÀndarupplevelse, anvÀndarnytta, design och olika designprinciper, samt sÄ har intervjuer utförts.Studiens forskningsresultat beskrivs i en tabell dÀr sammanstÀllda designprinciper har stÀllts mot olika regressioner som man erhÄller vid en stigande Älder och visar pÄ vilka delar av en design som behöver förtydligas vid vilken form av regression.
Projekt Gösta : design genom fördjupning i produktionstekniken böjning av massivt trÀ
Jag fascineras av produktion och hur vi bemÀstrar tekniker för att skapa vÄr omgivning. Vi implementerar vetenskap pÄ material och kallar det ingenjörskonst. I mitt examensarbete utgÄr jag frÄn materialet trÀ, som Àr levande och varmt, och genom traditionell böjtrÀteknik formar jag det. Jag fördjupar mig i tekniken genom studiebesök, egna experiment samt teori.Men detta Àr ocksÄ design, jag skapar Ät anvÀndaren. MÄnga av mina timmar gÄr Ät att undersöka, utforska och leta form och funktion.
Effektivisering av pulverlackeringslinje med inriktning pÄ fixturer
The project has been oriented for development of fixtures to ateljé Lyktan to
provide a more efficiency line. In the year 2012 the company invested in a new
coating booth, which leads to opportunities to upgrading the fixtures and also
new design. The request is to minimize the area for storage of fixtures, and
therefore should fixtures be designed to apply as many articles as possible
The priority of products that fixtures have development to has been products
that are most frequently coated and new products that don?t have any fixtures.
The product families that the project has been having focus on is TIME and
FOVEA with RONDO.
In the developing of fixtures have ideas been discussed with the staff, and
instructions were made about how you are suppose to hang up the different
products.
SvÀvare : Utforming av hytt
The project in question is a joint effort between students at Karlstad University and Marcus Norström at the company Hovercraft solutions. The project is divided into two parts, one focusing on the purely technical aspects of engineering the product and one focusing on the design aspects of the product development. The project described in this report is the design of the product. The assignment from Hovercraft solutions is regarding design engineering of a cabin for the hovercraft 380TD from the manufacturer Griffon hovercraft. The product lacks a cabin and none is offered from Griffon at the time being. 380TD is a relatively small hovercraft with a length of 6.8 metres and a width of 3.8 metres.The surface available for the cabin is not much different from the body of a car.Because of this, research has been focused primarily on car bodies.The product development process used in the project is following a systematic approach.From a chosen concept, the project was finalized with a CAD-modell as well as a detailed prototype.The weight target of 80 kg was reached and the ergonomic aspects were considered developing the sight field, roof- and entrance height.    .
Design av infotainment-system styrt av ögonrörelser i bilar : En explorativ studie för att ta fram ett förslag pÄ hur man kan designa ett infotainment-system som har ögonrörelser som huvudsakliga interaktionsmetod med fokus pÄ den funktionella designen.
Denna studie har som syfte att ta fram ett designförslag pÄ ett ögonrörelsestyrt infotainment-system samt utvÀrdera detta. Fokusen ligger pÄ den funktionella design och dess för- och nackdelar. Studien tar upp tre olika designförslag varav ett valdes att göra en prototyp av. Prototypen skapades med hjÀlp av HTML5, Javascript och Python. Detta kopplades sedan samman med ett ögonrörelsesystem tillhörande Smart Eye AB.
Shooting Target - Konstruktion : Product Development
The shooting sport is one of the most widespread sports in the world and it isbeing practice in most countries. Based on their own experiences, in competition -and hobby shooting, the client M4Solutions found a demand and need for ashooting target that is manufactured in Sweden.The purpose of the project has been to develop, with the help of Marcus Walldén,two shooting targets from idea to finished product. These two shooting targets,Plate Rack Target and Dueling Tree, would each be equipped with a mechanicalresetting system but will in the future have the ability to be provided with anelectronic resetting system.The project from the client was divided into two theses. One of these two, writtenby Marcus Walldén, focused on the tripod parts and the overall design work forboth Plate Rack Target and Dueling Tree. The thesis that is presented in thisreport have focused on resetting systems, the design of protective plates and otherperipherals for both shooting targets.This work has primarily been in CAD environment where design, constructionand development has been given free rein.
Montageplattform : För inredning av tvÄ vertikala ventilationsschakt i Garpenbergs gruva
The company Bergteamet, Boliden, Sweden, is installing ventilation shafts of the Garpenberg mine. For such work a platform is needed which you can stand on and work from. The Shaft Reinforcement Team at Bergteamet performs the installation work and is the sponsor of the platform. The project described in this report is performed at the department MEC, Mining Equipment Construction, which has been given the task to design and construct the platform, customized for the current shaft. After this the platform is manufactured and inspected at the workshop at Bergteamet.The design work was carried out as follows:- After an initial meeting a requirement specification was worked out, describing the problem and previous experiences of platforms and requirements for the design and equipment.- A concept sketch was developed with consideration of surrounding factors.- A constructed 3D model was presented along with the choice of materials.
Inkzine : Redesignandet av en tatuerings- och piercingcommunity
Our employer, Gaddad, is a tattoo and piercing community that was created in 2006 with the basic idea to make it easier for people to get in touch with the tattoo artists and piercers from all over Sweden. With the homepage?s popularity at 2009 they decided to expand with the news page Inkzine. 2011 they contacted us with a plan to expand the homepage to Europe and then merge their two sites under the name Inkzine.The goal of this project was to create design suggestions for Gaddad / Inkzine that both the administration and the current users liked and would consider implementing on the website. In order to evaluate the current design and our suggestions we decided to use two questionnaires .
Feeling.nu - överföra en kÀnsla frÄn butik till Internet för att nÄ ut till en större kundkrets och skapa kundstöd
This paper is about transferring a feeling from a physical place to the Internet. The paper explores methods on how this transfer is done. Websites have a tendency to not portray the company behind
it in a correct way. For companies with a distinct esthetic and work hard on their image and brand it
is important that this hard work is portrayed correctly in every aspect. The problems this paper explores are: the importance of personas in a design process, methods of transferring a feeling from
a physical place with design and how this can be tested, and using open-source content management
systems in creating usable websites.
Ett samarbete om samarbete
The following is an explorative work on various forms of collaboration. The core of our exploration revolves around the idea of co-operation as a tool for examination, a collective working method, the input/output within creative practices as well as a phenomena in its own right? It is however not ?simply? about collaboration, but rather places as much focus on a highly personal search for new working methods, new approaches towards research and on the development of our relationship to graphic design. From beginning to end, the entire project has become a work whereby the term ?we? has been more important than ?me? ? a well-functioning project with a common purpose: a collaboration, between us..
"Tar den inte kort eller?" - en studie om samspelet mellan anvÀndare och biljettautomat
VÄr kandidatuppsats handlar om anvÀndning och utveckling av Kustpilens
biljettautomat. Vi har, genom etnografiska metoder, studerat hur mÀnniskor
anvÀnder sig av biljettautomaten vid köp av en tÄgbiljett. För att generera
designidéer och utveckla vÄrt designförslag har vi utgÄtt frÄn dessa studier.
Vi har sett hur viktigt det Àr för anvÀndarna att fÄ feedback pÄ utförda
handlingar. Biljettautomatens design Àr viktig för att uppmana kunderna till
rÀtt anvÀndning.
Den avlidna donatorn ? en sista g?va av liv
Bakgrund: Organdonation ?r en betydande process som fr?mjar v?lbefinnande genom att r?dda liv och f?rb?ttra livskvaliteten f?r individer med sv?ra medicinska tillst?nd. D? nya lagar och donationsmetoder ?r i st?ndig utveckling f?r att optimera tillg?ngligheten av organ, beh?ver operationssjuksk?terskan h?lla sig uppdaterad inom fenomenet. Operationssjuksk?terskan ?r en nyckelperson inom donationsteamet och ansvarar f?r korrekt hantering av b?de tekniska s?v?l som omv?rdnadsetiska aspekter under processen.