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7075 Uppsatser om Personal Computer - Sida 22 av 472

Hur förankras en policy? : En studie av Stockholms stads informationssäkerhet

Culture Management Cultural management administration producent KKE management.


Editing, Streaming and Playing of MPEG-4 Facial Animations

Computer animated faces have found their way into a wide variety of areas. Starting from entertainment like computer games, through television and films to user interfaces using ?talking heads?. Animated faces are also becoming popular in web applications in form of human-like assistants or newsreaders. This thesis presents a few aspects of dealing with human face animations, namely: editing, playing and transmitting such animations.

Shopping Cart Support

This is a product development project which has developed a prototype in order to facilitate for people using mobility devices when they want to buy a larger quantity of groceries. The prototype is a shopping cart composed with the upper part of a walker.Today there are many different types of mobility devices used by elderly and people with physical impairment. According to Myndigheten för samhällsskydd och beredskap (MSB) are accidental falls the most common cause of accidents in Sweden.This project has been using Computer Aided Design (CAD) as a tool to create a visual image of the prototype. The advantage of this is to modify the functionality and performance of the prototype on the computer before the modification takes place in the real model. Using human manikins, the CAD model was rendered in natural surroundings to get as true a picture as possible.

?Stå inte och häng!? En undersökning av bemötandepolicyer på svenska folkbibliotek

The aim of this Master?s thesis is to survey what personal encounter at the library can signify, and to examine Swedish public libraries? policies for personal encounter. The posed questions are: What does personal encounter at the library signify? How are users and library staff represented in the collected policies? What do the policies say about digital encounter? 290 e-mail queries were sent to Swedish public libraries in May 2010. Of 140 responses, 107 stated that they did not have a written policy on personal encounter.

The Purchase Decision Process Revisited: The Role of the Internet on Swedish Consumer Behaviour

The aim of the thesis was to provide further understanding on how Swedish consumers use the Internet as an information source in their purchase decision process. The subject was investigated from different perspectives: gender, product type and information type. The authors used a quantitative approach, and a survey (n=120) was conducted. It was concluded that men and women are equally influenced by traditional word-of-mouth, but more men than women search for product information online and they are more likely to let their purchase decision to be influenced by it. Women tend more to trust commercial sources.

Numerisk flexibilitet : en studie av företags användning av inhyrd personal

De senaste decennierna har globaliseringen påverkat företagen i allt större utsträckning eftersom konkurrensen ökat. Detta har tvingat företag att bli mer effektiva för att kunna överleva. Ett sätt att effektivisera är att slimma produktionen och ha en flexibel arbetskraft, så kallad numerisk flexibilitet. I Sverige har privat arbetsförmedling varit tillåten sedan 1993 och sedan dess har bemanningsbranschen haft en expansiv utveckling. Syftet med denna uppsats är att beskriva numerisk flexibilitet, med avseende på inhyrning av personal, utifrån John Atkinsons indelning av personalgrupper.

Utvärdering av datoranvändning i primärvården med särskilt fokus på remisshantering

The aim of the thesis is to present a study of what works well and what does not work so well in today?s use of computers in primary care with a special focus on the use of computers in the management of referrals for consultation. In May 2009 a module for electronic consultation referrals was introduced in the computer system Cosmic at the University Hospital in Uppsala. Previously, the primary care units had to use two different systems for management of referrals. Referrals sent internally within primary care have been sent electronically while referrals to the University Hospital or other external units were sent on paper.

Tillgänglighet och verksamhet för dyslektiker på folkbibliotek i Södermanland

The aim of this thesis was to investigate the accessibility and activities for dyslectic adults in public libraries in the Swedish county of Södermanland. The questions that were to be answered were four; to what extent do the libraries provide book material and special computer software? To what extent do activities occur? Does the library staff have awareness and knowledge of dyslexia and of activities for dyslectics? What are the obstacles for good service for dyslectic library users? Two methods were used. As a first step, a questionnaire was sent to thirty public libraries. The questionnaire elicited a low level of response, but gave in spite of this an overview of the situation for dyslectics in the libraries of the county.

Användning av förstapersonsspel vid militär simulering av strid i bebyggelse

The goal of this master thesis is to show the benefit of using computer games of the type First Person Shooter, FPS in the field of military simulations. The main focus in this is around a couple of topics. Creating the AI that controls the behaviour of the computer-controlled characters, the bots. Create an environment where it is possible to supervise the bots and also design a framework that enables cooperation between a group of bots, a squad. The result is Total Unreal Studio, TUS, a program where it is possible to add bots to a squad, connect them to a game server and inspect what the bots are doing.

Anpassning av VOD-tjänster för breda barnmålgrupper : EN ANVÄNDBARHETSUTVÄRDERING AV BARNPLAY UTIFRÅN MÅLGRUPPEN 3-11 ÅR

This thesis contains a usability evaluation of ?Barnplay?, a Swedish video-on-demand service targeted at children. The objective of the study was to identify usability issues in the video service and to develop measures on improving the user interface, with special focus on adaptation to the broad target group of 3-11 year olds.The study was conducted by first mapping established practices in designs of VOD-services targeted at children, followed by interviews and usability tests with children between 2-11 concerning their use of ?Barnplay?. Based on the initial data collection, a prototype was developed and then evaluated by usability testing and A/B-testing.The main conclusion of the study is the need of better individual adjustment of the video content selection to better appeal to different age segments within the target group.

Automatisk segmentering och maskering av implantat i mammografibilder

A report on my thesis developing an algorithm to automatically classify a mammogram image as containing an implant or not and segmenting and masking any present breast implant in the image..

Digitala redskap i skolan : Teknik och pedagogik

I en skola som i hög grad är utrustad med digital teknik utnyttjas ändå inte tekniken till alla de möjligheter som IT erbjuder. Pedagogikens utveckling i förhållande till tekniken diskuteras i det här arbetet utifrån ett lärarperspektiv. Syftet med det här arbetet är att undersöka hur lärare på gymnasiet använder och integrerar digitala redskap i undervisningen, samt hur de beskriver möjligheter och förutsättningar att utveckla undervisningen med hjälp av digitala redskap. För att få svar på våra frågor har vi gjort en enkätundersökning på fyra kommunala skolor. Våra resultat visar att lärarna använder och integrerar digitala redskap i ganska stor utsträckning, men det finns fortfarande många som inte utnyttjar redskapen fullt ut.

Interaktionsdesign för en domteaters portabla styrsystem : En designstudie i syfte att utveckla en prototyp av en applikation

En förutsättning för att kunna etablera god publikkontakt i en domteater är att personalen kan interagera med sin publik. För att det ska vara möjligt behöver de vara flexibla och rörliga medan de manövrerar domteaterns styrsystem. Genom att skapa en applikation till en smarttelefon kan en förlängning av det stationära styrsystemet och kontrollbåset skapas, vilket möjliggör en önskvärd flexibilitet. Designstudien som uppsatsen presenterar är utförd i syfte att undersöka de metoder som är lämpliga att använda i ett tidigt skede av en sådan systemutveckling. Metoder inom Human- Computer Interaction (HCI) och interaktionsdesign syftar bland annat till att utveckla interaktiva applikationer.

Att bygga en stamdatabas för gotländsk tall

Today's Swedish large-scale forestry uses almost exclusively computer-aided bucking. It allows the harvester computer, using an optimisation price list (steering price list), to maximize the value of each tree. The optimisation price list can be adjusted so that the industry gets the raw material it demands from the forest. There are various simulation programs that can be used when constructing a optimisation price list. The simulation program merchandise a database of stem shapes using a given price list and mimics a harvester's work. To get the demanded raw material for the industry it is important to use a well-adjusted optimisation price list.

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