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7312 Uppsatser om Open design - Sida 6 av 488
Vetenskaplig publicering i förändring ? En fallstudie av en svensk högskolas implementering av ett öppet digitalt arkiv
Since the beginning of the 21st century the Open Access-movement, which advocates free online distribution of scholarly information, has gained momentum. Authors can provide Open Access to their work in two main ways: by depositing a copy of their research output in an e-print archive and by publishing in Open Access journals. During the past few years, universities and other research institutions throughout the world have established institutional repositories to manage, preserve and provide access to the intellectual output of the university/research institution. The purpose of this master?s thesis is to describe the implementation of an institutional repository at the Swedish University College of Borås.
?Så snart som möjligt? ? En jämförande studie av Open Access-policyer i Skandinavien
Open access (OA) is a publishing model aimed at increasingthe access to academic research results. The object of thisstudy was to contrast nine colleges and four fundingorganizations in Scandinavia with mandatory OA-policies,and to study how they put OA into practice.Inspired by the Open Access Spectrum (OAS), a tool used toappreciate the OA of academic journals, the aim was tograde the policy documents of the colleges using the OASmodel.The study also compares how the colleges implementtheir OA-policies as well as how, and if, the demands fromthe funding organizations are reflected in the policies of thecolleges.The findings show that the OAS is not a tool designed forgreen OA and that all the information needed for the scale tofunction was not found in the policy documents we studied.A selection of the colleges has some demands in theirpolicies, although most of them allow exceptions to be madefrom the mandatory policy. This is shown to be mainly aquestion of academic freedom, and copyright, or rather thanthe degree to which the scientist and the publisher can cometo an agreement on allowing the information to be accessiblethrough OA.The study proposes that the way to change this may be toincrease the demands on OA in the policies, and that the bestsolution might be in stipulations within the employmentcontracts between the individual colleges and scientist..
Den effektiva gruppen hjälp av Open Space
Syfte:Syftet med denna studie är att öka kunskap om Open Spacemetoden samt för att se hur kreativ och effektiv den är i ettgruppsammanhang. Vi kan tillföra metoder som verksamheter kanta som hjälpverktyg och komma fram till fler lösningar på problemgenom Open Space metoden och bidra med verksamhetsutveckling.Teori:I teorikapitlet beskrivs de teorier som är grunden till dennauppsats. Vår teori bygger på kurslitteratur och vetenskapligaartiklar för att kunna beskriva innovation, kreativitet ochmotivation.Metod:Författarna har varit med i Eskilstuna kommun,vuxenförvaltningens möten vid ett tillfälle. Detta var ettobservationsmöte där författarna satt och observerade deltagarna imötet samt hur de gick till väga med sina problem. Sedanarrangerade författarna en workshop där de fick prova en metodsom kallas Open Space.Empiri/Analys:Vår empiri/analys är indelat i tre delar: ena delen är empiri avvideo, andra delen är en enkätundersökning och den tredje delen ärintervjun.
Dagsljusdesign för en god visuell miljö
During our education to become lighting designers at Jönköping University, the artificial lighting has been in focus. Therefore we wanted to learn more about daylight. We chose to do this from a visual approach in open plan offices. Since daylight is part of the architects´ responsibility to master, we wanted to examine what architects think of when they plan daylight environments in open plan offices and how this is expressed in the buildings with focus on the visual factors.Our questions at issue are:What knowledge do architects have concerning daylight planning, and how do they use this knowledge in their practice?How well do the chosen daylight environments meet the end-users need of a good visual environment? The study consists of three case studies, carried out in the same way.
Mozilla Open Badges för motivering av lärande på miljöområdet
Idag är det inte bara genom traditionella utbildningar som värdefulla förmågor kan erhållas, utan detta kan även ske genom internet, samt på andra fysiska platser utanför skolan. Dessvärre finns det inte något allmänt accepterat sätt att redovisa denna informella kompetens. För att lösa detta problem har den amerikanska stiftelsen Mozilla Foundation, känd för att ha utvecklat webbläsaren ?Mozilla Firefox?, skapat ?Open Badges?. Open Badges är en typ av e-utmärkelse, dvs.
Attityder till design : samt studie- och yrkesvägledare
The background to this study is the government’s investment in design and the increase of design education around the country. As a future design teacher (industrialdesign) at high school/college, it is of great interest for me to look closer at student’s attitude towards design and design educations at high school.Questions that have been investigated are student´s attitude towards design; design as a concept but also as a phenomenon. How does the student counselor inform the students of the differentchoices before choosing high school?Does the students view on design correspond to what the student counselor say?What opinion does the student counselor have to the concept design as well as design in highschool? Is design just a craze or here to stay?To get answers I have made interviews with student counselors at two different schools, I have also been in contact with a student counselor on the internet. Their thoughts will clarify thesituation that the students might be in.
Minimalist design for children?s games
The aim of this report is to see whether the graphic design of a game influences children?s will to play games. I am especially looking at minimalist graphic design and how well it works for a game aimed at children age 7-9. Does the style of the game design have any impact at all concerning the children?s wish to play the game or is the game mechanic all that matters.
Prestandautvärdering av firmwares baserade på öppen källkod för routrar/brandväggar på MIPS-arkitektur : Jämförelse mellan Open-WRT, DD-WRT och Tomato firmware
Den här undersökningen jämför prestanda hos tre olika firmwares som är baserade på öppen källkod. DD-WRT, Open-WRT samt Tomato Firmware för MIPS-arkitektur. Testerna följer två RFC som beskriver hur en prestandaanalys av ett nätverk ska genomföras.De sammanfattade resultaten pekar på en vinnare som presterat generellt bättre genom alla tester och det var Tomato firmware. Dessa resultat är hämtade från tre olika tester: genomströmningstest, svarstidstest och test med samtidiga sessioner.Undersökningen visar också att prestandan rent generellt är väldigt jämlik över alla firmwares i de olika testerna. En viktig aspekt är att det finns ingen överlägsen vinnare, vilket beror på, till exempel, hur konsekventa resultaten varit.
Open source site survey-mjukvara : utvärdering av stöd för att bygga trådlösa nätverk
Målet med detta arbete är att utveckla och utvärdera ett shadergrafsystem med stöd för ?era shaderspråk. Fokus ligger på implementationen av en prototyp och hur dess delar fungerar. Prototypen utvärderas med hjälp av ett par experiment för att se hur användbart systemet för datorspel. Experimenten visar att systemet kan användas istället för traditionellt handskrivna shaders och på så vis avlasta programmerare och ge mer kontroll till gra?ker..
Hundratusen rullar fram i Sverige : Det enda som stoppar rörelsehindrade är omgivningen
Service Design is a relatively new, unexplored and exciting phenomenon that through an interdisciplinary work methodology designs services. A discussion has been going on for a long time regarding whether there is a difference between products and services. Services are often classified as immaterial, heterogeneous, non-storable and inseparable in relation to products. A question that arises is if something specific characterises the work methodology used regarding service design. The aim with this paper is thus to explain the work methodology when working with service design.
Utveckling av takra?cken fo?r sla?pvagnar
This report is a bachelor thesis work in the field of product development and design. The assignment has been to develop a solution for roof racks, normally used for cars, to fit on the open trailer models FS1425 and Alugance. The project was implemented by Johan Andersson and Victor Karlsson, students at the Mechanical Engineering program with a focus on product development and design at Jo?nko?ping?s school of Engineering, in spring 2012.The client wants to use transport solutions in the same way as roof racks on cars. The user of such a product is assumed to desire simplicity, safety and an attractive design with an appealing price, which has been a challenge during the thesis work.Pre-studies have been conducted to examine the potential competitors and gain knowledge in the research area.
Organisera mera : En studie i att utforma riktlinjer fo?r organisering av information i ett specialutformat anva?ndargra?nssnitt
I have in this thesis studied how guidelines for organizing information in a custom- made user interface could be made. Teletal is service with a special designed user interface were information is stored. The purpose of this study is to encourage a consistent organization, and management of information in a user interface. The methods used in this study are as follows ? qualitative interviews and two card-sorting tests, of which one was closed and the other open.
Design Program for Dessie Campus, Wollo University, Ethiopia
A geographical position and its social, cultural and political context as well as climate
and specific physical characteristics define the scope for a landscape design project.
This has become clearer for us in our master project where we have made a Design
Program for the outdoor environment of Wollo University in Dessie, Ethiopia and
analysed and reflected on the work and process. The aim for the project has been
to design an attractive and functional outdoor environment for the Campus, based
on the inventories and the needs and wishes of clients and users. But, the aim has
also been for us as landscape architect students to gain a greater knowledge about
landscape architecture and the design process by position ourselves outside our usual
context. The method has been open and seeking where the site, literature studies,
dialogues with people and our own experiences from the field study in Ethiopia has
influenced the work.
Wollo University is situated 400 kilometers north of Addis Ababa, in a
mountainous landscape. It faces problems of heavy rainfall during the summer,
soil erosion, a lack of essential facilities, and is still a construction site with empty
spaces in-between buildings and infrastructure.
Nedskrivning av goodwill : I vilken utsträckning redovisas upplysningar om koncerngoodwill i enlighet med IAS 36 p134?
Service Design is a relatively new, unexplored and exciting phenomenon that through an interdisciplinary work methodology designs services. A discussion has been going on for a long time regarding whether there is a difference between products and services. Services are often classified as immaterial, heterogeneous, non-storable and inseparable in relation to products. A question that arises is if something specific characterises the work methodology used regarding service design. The aim with this paper is thus to explain the work methodology when working with service design.
Utvärdering av responsiv design : En kvalitativ användarstudie av responsiv webbdesign för utvärdering av Hi-Fi prototyp
In my study, I have chosen to examine how the user interface and content must conform to design guidelines for responsive design makes it suitable for diverse desktop environment and for varied mobile platforms. The purpose of this study is to examine the extent recommended design guidelines based on scientific research has a positive impact on user performance and perception when using this study delivered hi-fi prototype. The goal of this study is to provide a Hi-Fi prototype with high usability that will introduce and inform the public about BrasilCine according specifications. Study findings from user testing and supplementary questionnaires show that the implemented technologies as design guidelines for responsive design and design features have a positive impact on user performance and perception. The study results are therefore relevant for further prototype development..