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6646 Uppsatser om Landscape design - Sida 50 av 444

Effekten av design och radla?ngd pa? en handha?llen dator - designriktlinjer fo?r presentation av text pa? ett litet ska?rmutrymme

Denna kandidatuppsats är en uppsats gjord på Programmet för Pedagogisk Mjukvaruutveckling vid Högskolan i Halmstad år 2004. Uppsatsen tar upp problemet med att presentera stora mängder text på små skärmar samt vad tidigare forskning framför om design mot dessa. Syftet med uppsatsen var att undersöka effekter som kan påverka läsförståelsen och läsbarheten vid läsande på handhållna datorer. Den litteratur vi använde bestod främst av artiklar inom området för design, framförallt design mot små skärmar. Den primärdata vi fick fram insamlades genom ett läsförståelse test med efterföljande djupintervju angående läsbarhet.

Kognitiv träning vid depression

Depression är en vida utbredd sjukdom. Kognitiv träning skulle kunnavara en kostnadseffektiv och lättillgänglig intervention att bemötasjukdomen i ett tidigt skede. Tidigare forskning tyder på att kognitivträning har effekt på depression och kognitiva nedsättningar. Dennastudie ämnade undersöka om träning hemma skulle leda tillförbättringar av depression, och om dessa berodde på träningen i sig.Fyra deltagare med depressionssjukdomar genomförde träning medPaced Auditory Serial Addition Task (PASAT). Studien hade en n=1-design med för- och eftermätningar, och kontroll genompseudointervention.

Att använda ornament som pedagogiska verktyg : för att utforska arkitektur och design ur olika perspektiv

The aim with this master's thesis is to describe the work process with the graduation film Player, by a composers perspective and given conditions. It provides a detailed insight into how the work was done from the script stage to the end result, scene by scene reflecting about both the musical performance and the collaboration between the director and me as a composer. The work was done during the spring term of 2012 at the Royal College of Music in Stockholm and Stockholm Academy of Dramatic Arts..

Smarta Hus : Nya behov och lösningar med participativ design

In this Bachelor Thesis (20 p.), we present the history and development of "Intelligent Houses", and most important- explore some of the future possibilities in this area. The project has been carried out through an interdisciplinary cooperation between three different educations at the Blekinge Institute of Technology. By conducting a dialogue with various actors with different professions, we have been trying to identify needs within the concept of "Intelligent Houses", were the end user is not only the tenant or homeowner. Through Participatory Design methods, such as a Future Workshop, we have brought the users together to discuss their own and each others needs and hindrances in their respective work practice, and how intelligent house technology could improve their work conditions. We have also been testing a highly sophisticated CO/CO2/Moisture/Temperature/Enthalpy multi-sensor & controller, originally developed for regulating indoor climate systems.

3D Anpassning

This report summarize a simple and efficient way to convert 2D into 3D designs. It explains the benefits of a 3D design compared with 2D, and how those benefits may be used.It will also give the reader a presentation of the company Clean Air Technologies, which for the most part constructs cleaning facilities for power plants. How to create 3D-libraries for some of those facilities will be introduced in this composition.The collaboration with Clean Air Technologies has resulted in several 3D animated movies and rendered images. This has increased the quality of the companies offer presentations, which has made it easier for the prospective customer to get an improved overall image of the power plant design..

Användarvänlig systemdesign

Rapporten är skriven på svenska. För att utveckla användarvänliga system finns ett flertal riktlinjer angående hur man ska designa systemet. Rapporten tar huvudsakligen upp de designprinciper som Professor Donald Norman utvecklade, och som behandlar varje område i ett informationssystem. Det finns även andra riktlinjer som beskriver användarprinciper och universal design, och som med fördel kan följas vid design av ett informationssystem. En grupp på North Carolina State University i USA är en av många som har utvecklat sju principer för att behandla användarvänlighet[1].

Ser det inte lite lika ut? : En kvalitativ studie av den icke stylade bildens potential att inspirera individen

Purpose: The purpose of this study is to investigate the effect and potential of a non-styled home reportage, and how they influence and inspire to promote individual creativity.Method: I have used a qualitative analysis to be able to create a deep understanding. This is based on three interviews with women in age 22-27, which have a dedicated interest in interior design. I have also sent questionnaires to two persons who run interior design blogs.Conclusions: My analysis shows that the non-styled home reportage is the start of an inspirational process that is beyond consumption and status objects. It promotes individual creativity and willingness to create, based on personnel taste. The essay highlights the importance that the individual critically examines the aesthetics of interior design as presented in diverse media.

Apputveckling : En studie av motsättningar mellan design- och användningspraktiker ur ett verksamhetsteoretiskt perspektiv

We live in a high tech era of electronic media, which is changing our lives (Giddens, 1999). Apps are examples of technologies that affect our lives. An interesting question in this context is what apps will have for significance; on one hand for the development of technology, and on other hand for humans? relation to technology. Since the development and change process are central issues in the science of education I will explore the development of applications.

Integrering av ekodesign i produktutvecklingsprocessen hos Blå Station

Eco-design is all about improving products environmental performances throughout the products lifecycle by including the environmental aspect into the product development process. There are a large number of different tools that can be used for this, but there are several factors that can affect which one will be the best to use. Some tools for eco-design takes comprehensive studies and can only be performed by experts, while some tools can be used more time- and cost efficient and with basic knowledge. The choice of tool should be based on the company?s situation.This report describes the research of how the design and furniture company Blå Station could include a tool for eco-design in their product development process.

Vägledning till Iittala Outlets entré i Vingåker

I've been studying the entrance to Iittala Outlet in Vingåker with the purpose of finding a way to make the entrance more distinct and also increase the accessibility, the orientation and the availability. With interviews and notations as a method I've determined the extent of the problem and the motions of the visitors at the outlet area. With further support from previous research and litterature I've made a design proposal. The design proposal contains a relocation of the parkinglots that opens up visible walkways to Iittala Outlet..

Heuristiker för Sociala Spel : En studie om design och utvärdering av sociala digitala spel

Sociala digitala spel har ökat i popularitet sedan genren etablerades år 2007. Sociala spel är en vardag för många människor och återfinns på- eller runtomkring sociala nätverk, exempelvis Facebook. För att skapa kvalitativa sociala spel kan tydliga direktiv användas för hur design och utvärdering ska genomföras. En brist uppmärksammades av denna typ av direktiv i form av färdigutvecklade heuristiker för att designa och utvärdera sociala spel. För att undersöka hur sociala spel kan designas och utvärderas användes initiala heuristiker som kompletterades via en litteraturstudie.

En husurna i Fälle : En diskussion om husurnans och rösens betydelse under Bronsåldern i nordöstra Smålands kustlandskap

In this essay I aim to examine how the landscape of Mönsterås might have looked like during the Bronze age in order to get a better understanding of the house urn that C J Ekerot found in a cairn in Fälle. Mönsterås is an area which has a quality of permanence, from Stone Age to Iron Age with its culmination during the Bronze Age. I will discuss the use and symbolic meaning of the house urn. The house as a symbol during the Bronze Age seemed to have had an important place in the cosmology. I will also discuss the importance of cairns, especially in the archipelago areas.

Vindkraft och landskap

The current debate about environment and climate change has contributed to more andmore investment in alternative energy sources such as wind, solar and biogas. The Swedish Parliament has set the target that wind power should supply 10 TWh in 2015.In Sweden, wind power establishment began in the early 1980s. Since then the development has gained a tremendous momentum. The purpose of this study was to find out what problems wind power brings and what power relations that exists in connection with wind power establishment and how the landscape is affected by windpower construction, focusing on some cases in Falkenberg and Varberg. This study shows that wind power establishment is a very complicated process.

Landskapsarkitektur som länk mellan platsen och dess användare : att fnna mening i vår byggda omgivning

What gives a place meaning for it?s users? The intention of this paper is to investigate how landscape architecture is able to form places that evoke involvement from it?s users. Ideas within architectural theory such as territoriality space and place is being explained and used when analyzing several different case studies. The places for my case studies are all distinct in their expression and can all most be treated as objects on their own. In my case studies I came to the conclusion that a designer can work in many different ways to create a site that appeals to it's users, but that it is the sites that allow users to interact that become meaningful places..

Informationsdesign + omvärldsanalys = sant? : En studie i hur informationsdesign behandlas som en aspekt av omvärldsanalys

Access to correct and updated intelligence about our environment is in an increasingly degree considered important in the private as well as in the public sector. At Mälardalens University, competitive intelligence as an area of research is closely related to Information Design - a multidisciplinary consideration which goal is to improve the receiver´s understanding of intended messages. This study was conducted in order to find out how Information Design was representedin different kinds of literature regarding Competitive Intelligence. Also, it describes the main focus areas concerning Competitive Intelligence in the same literature. Through an explorative "pearl-growing" method combined with searches through referrals, 60 different sources provide a broad basis for analysis.

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