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397 Uppsatser om Interactive visualization - Sida 16 av 27
Högstadieelever, bloggar och genus
Today's young people find themselves in an intense media traffic where many messages have a commercial nature. Some such messages are for example different types of advertising in various media and advertising often plays on the uncertainty that may be common in adoles-cence. New interactive media like blogs on the Internet has been established in recent years. Mixed types of media content, advertising with different messages, appear in blogs. Therefore, I am interested in how blogs on the Internet can influence young people's creation of their identity.
Smart design för auktionsapplikationer på smartklockor : Att uppnå användbarhet på smartklockeapplikationer
This study concerns design thinking and how to achieve usability when designing applicationsfor smart watches. The study's focus is on interaction and design for online auctionapplications such as Ebay and Tradera. After studying usability and design for devices withsmall screens, guidelines and design principles for interactive systems, we developed apaperprototype for an auction application. The prototype was used for testing our intervieweeswhile observing and asking questions. After collecting the data we analyzed the responses andfeedback on our prototype and combined the results to previous studies.
Optimera för användarmedverkan - Designlösningar med spelmekanik för interaktiva funktioner. Optimize for User Participation - Design Solutions with Game Mechanics for Interactive Functions
I denna uppsats underso?ker vi hur principer fo?r spelmekanik pa?verkar anva?ndares bena?genhet att bidra med inneha?ll pa? interaktiva webbplatser. Genom en empirisk studie av kvalitativ art ja?mfo?r vi tva? versioner av en testsajt, med spelmekanik implementerat i den ena versionen.
Vi kommer fram till att spelmekanik fo?r att motivera anva?ndare att skapa inneha?ll kan designas utefter tre huvudsakliga delar; regler/struktur, ma?l och delma?l samt vinster. Regler och struktur a?r vad som a?r mo?jligt eller tilla?tet att producera samt kvalitetskrav pa? inneha?llet.
Intelli-lamp, ett intelligent ljussystem som kommunicerar trådlöst
Interactive Institute?s Power Studio i Eskilstuna har ett projekt som heter AWARE. AWARE är ett designorienterat forskningsprojekt som syftar till att öka människors medvetenhet om hur elenergi används i vardagen, speciellt i hemmen. Målet är att uppmärksamma människor om deras elanvändning samt ge de ett medel att kunna kontrollera och göra deras elanvändning mer effektiv.Som en del i AWARE ska en intelligent bärbar armatur som är batteridriven tas fram som ska få människor att tänka på att elenergi inte är något konstant och outtömligt. Det ska finnas visuella effekter som på ett bra sätt kan väcka dessa tankar.
Översättning av självutvecklat skriptspråk till Lua i spelmotor.
I dagens växande spelindustri är det vanligt att abstrahera ut delar av kodbasen till ett så kallat skriptspråk. Genom dennaskriptdel är det vanligt att det programmeras "in-game"-nära handlingar som kan utvecklas av rena skriptare istället förprogrammerare som istället kan koncentrera sig på att utveckla själva spelmotorn. Det finns en uppsjö av olika skriptspråksom alla har sina för- och nackdelar. Ett av de mest kända språken inom spelindustrin än Lua. Paradox Interactive har själva utvecklat ett eget skriptspråk som de använder. Deras önskemål var att undersöka hurvida detär möjligt att idag använda Lua istället.
Urban spaces and urban life in Örestad South - vägen genom ett tävlingsprogram och fram till förslag :
Abstract
This master thesis is a result of the work thas was done for my entry in the international architectural competition Urban spaces and urban life in Ørestad South, that was announced by Ørestadselskabet on the 31st of October 2006.
The project work lasted from early November until the deadline on 14th of February.
In addition to the proposal that was handed in, the master thesis consists of a number of
reflections about the work that was done and design work in general.
The proposal is an answer to a not that evident task. One would expect that the assigment was clearly defined in the brief of the competition like this. And so it seems to do but to define the real assignment and join your own aims to it from such an extensive brief can be quite time consuming.
Why do architects participate and what is an architectural competition?
How does the brief affect the choices and statements made by the entrants?
What is a square?
What is the strategy that leads to a convincing concept? The role and use of a concept in the design process.
Intern Marknadsföring - Kommunicera Mera, Kommunicera med Flera : Inom den Svenska Sjukvården
The aim with the study is to find key factors relating to internal marketing and to improve the process between the operating organization and its customers. A qualitative study is carried out within an organization active in the Swedish healthcare. The qualitative approach is carried out by collecting empirical data through observations, personal interviews and group interviews.The Physiotherapy Clinic at the Karolinska University Hospital is in the focus of the empirical study. The study locates existing differences in perceptions and comes up with recommendations for actions to improve the process of organisations within the Swedish healthcare and their customers. The study's results are that internal marketing can bring a lot to service-selling organizations and that the organizations internal conditions are as important as the external ones.Communication appears to be a key factor for an organization that has applied internal marketing.
Näraståendes upplevelse av förändringar av pragmatiska aspekter i samtalsinteraktion hos patienter med typisk parkinsonism
The purpose of this study was to examine if atypical Parkinsonism affectsthe pragmatic ability in conversational interaction. 15 persons close to individualswith atypical Parkinsonism answered a questionnaire, "Bedömning av förändring isamtalsinteraktion", estimating experienced change in interactive skills comparedto before the disease. The study also examined if perceived change correlates withdisease duration and if perceived change differs between types of atypicalParkinsonism. The results show that at group level the participants experiencechange in many aspects of conversational interaction, particularly regardingspeech, body communication, response latency, phrase length, word finding andability to understand. There was no correlation between perceived change anddisease duration.
Grafisk formgivning : Östersjöfestivalen
I denna slutreflektion beskriver vi tillvägagångssättet för att skapa en grafisk profil och webbplats för Östersjöfestivalen i Karlshamn. Målet var att skapa en profil som passade en bred målgrupp och förmedlade den känslan Östersjöfestivalen ger till besökarna. Vi presenterar hur det har varit att arbeta med en kommun som klient, hur det har varit att skapa en interaktiv webbapplikation med funktioner som sammanfogar en karta med en gästbok, samt hur det har varit att producera något som kommer synas av en stor publik. Utöver detta reflekterar vi över denna process och ger våra tankar och åsikter om projektets gång. In this final project essay we will describe the procedure for making a graphic profile and website to Östersjöfestivalen in Karlshamn.
"Hur dricker du?" : En studie av kommunikationsstrategiers utfall hos målgruppen med avseende på olika konsumtionsbakgrund
In this paper the authors aim to examine the effects on consumers using different strategies in a campaign within social marketing. A model by Evans et al (1996) has been used in order to see the different steps in which advertising catches the viewers? attention and eventually leads to action or purchasing. However, in the case of this thesis, the intention of the chosen campaign is to change the consumers? attitudes and behavior towards alcohol.
[demos.v1.0] till [demos.v2.0] : En fallstudie av modifierbarhet
This report is an examination paper in computer science at University of Växjö. The report will focus on the possibility to create adaptable systems and to cost calculate the work needed to modify a system to meet new demands. A project [demos] developed by Interactive Institute studio [12-21] in Växjö is the starting point in our work. They have during a period of two years developed a prototype of a system which intends to get youth and democratic selected representatives a communication platform where they may communicate with SMS. Today they are in a position when they want to develop the system for other user groups with slighter different purpose and to do that they need a more flexible system.
Vilket matematiskt material finns i den fria leken på förskola : vad väljer pojke respektive flicka
This research is about different perspectives, offered by three mother tongue teachers, one principal and also featuring a representative from Skolverket, on the subject: teacher legitimation for mother tongue teachers, mother tongue teachers opportunity for competence education and the future of mother tongue education in Sweden.The theoretical framework is mother tongue language, globalization, the post-colonial theory, power and social inequality. A qualitative approach was used including five interviews taken place in Stockholm, the results does not however represent the whole country nor the community of Stockholm itself.The result shows that mother tongue teachers thinks the teacher legitimation does not mean anything regarding their already low-status. Even principal and representative from Skolverket express their concern towards the 'non-demand' for mother tongue teachers to get their legitimation and they feel there is a lack of ambition from decisonmakers to include the mother tongue teachers.As per today there is no higher education for mother tongue teachers leading towards an exam. Mother tongue teachers are worried about their future although principal and representant takes a bright outlook. .
Att sälja en journalist ? Hur dagstidningar marknadsför sina journalister
Att sälja en journalist ? Hur dagstidningar marknadsför sina journalisterWritten by: Jonatan Fjelstad & Viktor MölneBachelor´s degree of JournalismDepartment of Journalism, Media & Communication.Autumn term 2013University of GothenburgThe purpose of this study is to determine if Swedish newspapers has increased the visibility of their own journalists between the years 2000 and 2012 and if that?s the case how they have done so. By doing so we hope to shed some light on how individual journalists are increasingly personalized and how this can be part of the newspapers branding strategy. The journalist?s personal brands have been the subject of more research lately.
Konkurrenskraft på öppet hav : Effektiva konkurrensstrategier inom den svenska båtindustrin
The Swedish boat industry is considered quite conservative and subject to only limited development. The purpose of the study is to explain the structure of the boat industry, to analyze and evaluate ways of competing and provide recommendations for developing a competitive strategy. The aim of this thesis is to explain how to be competitive in the Swedish boat industry. To be able to do so three areas are used to deepen as well as broaden the understanding. The three areas within competitiveness we have chosen to highlight are differentiation, individualization and distribution.
Grafisk formgivning - Östersjöfestivalen
I denna slutreflektion beskriver vi tillvägagångssättet för att skapa en
grafisk profil och webbplats för
Östersjöfestivalen i Karlshamn. Målet var att skapa en profil som passade en
bred målgrupp och förmedlade
den känslan Östersjöfestivalen ger till besökarna. Vi presenterar hur det har
varit att arbeta med en
kommun som klient, hur det har varit att skapa en interaktiv webbapplikation
med funktioner som
sammanfogar en karta med en gästbok, samt hur det har varit att producera något
som kommer synas av en
stor publik. Utöver detta reflekterar vi över denna process och ger våra tankar
och åsikter om projektets
gång.
In this final project essay we will describe the procedure for making a graphic
profile and website to
Östersjöfestivalen in Karlshamn. The goal was to create a profile that fitted a
wide target audience and
transmitted the feeling Östersjöfestivalen gives to its visitors.