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448 Uppsatser om Interactive robot - Sida 5 av 30
Om du lyder : En studie av interaktivitetens villkor och verkningar utifrån tre performancebaserade verk
The aim of this thesis is to examine interactivity in the context of performance-based interactive art. The questions asked are: what are the conditions of interactivity, how interactivity happens, and what artistic results it may yield. The method is an analysis based on close studies of three performance-based interactive artworks by applying theories of interactivity, audience participation, and collaboration.First, current theories are outlined, after which, the three artworks are introduced in detail. Next, the artworks are examined, thematically rather than individually, expanding on parameters such as the degree of artistic direction of the artwork, the degree of agency allowed to the spectator in their interaction with the work, and the idea of the ?passive? spectator as being ?activated? by interactive art.
Jippieserien : En kvalitativ studie om hur multimodal media kan nå ut till barn med neuropsykiatriska funktionsnedsättningar och deras föräldrar
This report describes the work process to an interactive movie addressed to children with neurodevelopmental disabilities, where Jippieserien is the client. The aim is to explore how multimodal media can convey Jippieseriens message to children with neurodevelopmental disabilities and their parents, by taking the users needs into account.It is important to focus on the people who will use the system when designing interactive systems. This project is therefore using the designprocess human-centered design for interactive systems. The process includes four basic elements and provides guidelines for user-centered design. These parts are analysis, prototyping, implementation, and evaluation (Johansson.
Den interaktiva djurparken / The interactive zoo
The purpose of this thesis project is to develop a set of interactive digital solutions designed to enhance the interest and knowledge intake of visitors at Skånes Djurpark (Zoo of Scania) in Höör. The project was carried out in collaboration with Skånes Djurpark and representatives from its visitors. Our thesis is based on academic works in the fields of interaction design, exhibit design and contextual learning. Ethnographical field studies have been conducted at Skånes Djurpark with additional field studies at Tropikariet in Helsingborg, Copenhagen Zoo and Regionmuseet Kristianstad. Existing information signs in Skånes Djurpark are primarily image- and textbased, forcing visitors to divert their attention from the different species of Nordic animals that inhabit the zoological park.
Lönsam mjölkproduktion : en fallstudie
Ravelsmarks gård have now reached the stage when there are few options for the future. The
options are either a construction of completely new farm buildings or a winding up of the
milk production. Present on the farm today there is 65 dairy cows plus recruitment. 44 cows
stand in long-stalls and 20 cows stand in short-stalls.
The objective of this study was to examine the profitability of a completely new cowshed.
In order to get costs for investments different milking systems and equipment for feedstuff
have been compared. The systems in the investment budget have been chosen on
recommendations from advisers, salesmen and on the basis on what is suitable for the farm.
One system where a so-called mix feeder wagon is used for the roughage seemed to be best
suited for Ravelsmark.
The different prices obtained for the manure well show that there are possibilities to decrease
the investment costs.
Implementering av EtherCAT i robotsystem Motoman NX100
Med en växande produktionsindustri i Asien så blir det allt svårare för företag i Europa och Sverige att konkurrera med den effektiva och framförallt billiga arbetskraft som erbjuds i öst. För att kunna konkurrera på ett effektivt sätt så har industrirobotindustrin växt kraftigt under de senaste åren. Detta är en rapport på hur ett koncept har påbörjats för att implementera ett Ethernet baserat kommunikationssystem kallat EtherCAT i ett robotsystem från Motoman. En testutrustning har byggts och simulerat en kommunikation med en PLC. Ett första HMI gränssnitt har skrivits som översätter informationen från PLCn för att göra informationen lättförståelig för människor.
Knutpunkter i Stål - Effektiv Dimensionering
Den nya standarden Eurokod kräver omställningar på byggprojekteringskontoren i det hänseende att personalen måste lära sig att använda och följa denna standard. För knutpunkter i stål har det hittills funnits stöd i form av beräkningsmetoder och handböcker, men ännu har inte någon utförlig hjälp om hur man hanterar dem med Eurokod utkommit. Trots att dimensioneringsprocessen av knutpunkterna är mycket viktig vid projektering av stålkonstruktioner är processen långsammare än den kan vara. Därför vore det bra om man fann ett enklare och snabbare sätt att dimensionera knutpunkter i enlighet med Eurokod.Intervjuer har visat att dimensioneringsprocessen hittills fungerat så att beräkningarna sker för hand av en konstruktör enligt BKR:s regler, för att sedan modelleras i 3D av en projektör som slutligen får sina ritningar granskade av en tredje person.Genom fallstudier av standardknutpunkten BP1 söktes en förbättrad dimensioneringsprocess jämfört med den som intervjuerna beskrev. I fallstudierna dimensionerades BP1 för hand och med programmen Autodesk Robot Structure Professional Analysis 2011 och modellerades med Tekla Structure 16.0, hela tiden i enlighet med Eurokod.
Förstärkning av bro 17-803-1 : En jämförelse av förstärkningsmetoder
AbstractThis master thesis was performed at Scania transmission department in Södertälje, where the manufacturing of gears is done. Today a large amount of manual handling is performed between the machining and the hardening process. Most of the manual handling is done at the heat treatment department. The purpose of this master thesis is to give a suggestion on how to reduce or eliminate the manual handling at the heat treatment department. The possibility to use the same packaging throughout the processes will also be investigated.
Väggjutning med självkompakterande betong : Vad påverkar gjutresultatet?
AbstractThis master thesis was performed at Scania transmission department in Södertälje, where the manufacturing of gears is done. Today a large amount of manual handling is performed between the machining and the hardening process. Most of the manual handling is done at the heat treatment department. The purpose of this master thesis is to give a suggestion on how to reduce or eliminate the manual handling at the heat treatment department. The possibility to use the same packaging throughout the processes will also be investigated.
Let's Walk, (interaktionsdesign) från början till slut
Many interactive products constructed today is not produced towards a specific targetaudience and how they will interact with the product. This master's thesis follows the designprocess in the development of the Let's Walk webapplication. In the designprocess has users of the webapplikation been identified, prototypes developed and an interactive version has been evaluated. The Let's Walk webapplication is a fully working system used to administrate Let's Walk, an exercise competition between companies. Experts and users have been involved to evaluate the Let's walk high-fidelity webapplication prototype.
Simulation av Xbox Live Indie Games gränssnittet
This thesis was developed as an assignment from Ludosity Interactive where the goal was to develop a copy of the Xbox Live Indie Games-marketplace from the Xbox 360. Ludosity Interactive had a necessity to easily test a game's attractiveness to potential customers using testing people from outside the company in a simulated Xbox Live Indie Games test environment; excluding this developed system there is no other way to do such an analysis without actually releasing the game on the Xbox Live Indie Games marketplace and then analyze the resulting sales from the product.The finished system had to be similar to the original system to the degree that a user could see past the interface itself and use the system just as he/she would have used the real marketplace. It also had to be easy to change and add games to the system so that Ludosity Interactive easily could show the games and the data that they deemed interesting for their tests. The final product was developed using C#, XNA and XML together with an Agileinspired development method in combination with Pivotal Tracker. This report describes how this product was developed..
Hantering av kugghjul : -Vägen från mjukbearbetning till hårdbearbetning
AbstractThis master thesis was performed at Scania transmission department in Södertälje, where the manufacturing of gears is done. Today a large amount of manual handling is performed between the machining and the hardening process. Most of the manual handling is done at the heat treatment department. The purpose of this master thesis is to give a suggestion on how to reduce or eliminate the manual handling at the heat treatment department. The possibility to use the same packaging throughout the processes will also be investigated.
Kunders betalningsvilja- från initialkostnad till drift- och underhållskostnad
Many interactive products constructed today is not produced towards a specific targetaudience and how they will interact with the product. This master's thesis follows the designprocess in the development of the Let's Walk webapplication. In the designprocess has users of the webapplikation been identified, prototypes developed and an interactive version has been evaluated. The Let's Walk webapplication is a fully working system used to administrate Let's Walk, an exercise competition between companies. Experts and users have been involved to evaluate the Let's walk high-fidelity webapplication prototype.
Effect of cow traffic system on cow performance and AMS capacity
Robotic milking in Automatic Milking systems (AMS) is proposed to reduce manual labour and at the same time increase milk yield by increasing milking frequency. In order to increase milking frequency, it is essential to have well-functioning cow traffic. Investing in an AMS is a great capital investment for the farmer, thus it is of major importance to ensure maximal AMS capacity. This study investigated the effect of the traffic systems Feed First? and Free cow traffic with and without waiting area (WA) on cow performance and AMS capacity.
Interaktiv hemsida med PHP och MySQL
This degree project is made for Cervera in Norrköping and Linköping. The task was to create a professional interactive homepage for the company where the company's range of products can be presented. Besides a homepage aimed towards potential customers, an online Internet-application where the company's employees can update, erase, and create posts that are stored in the database was created. The main programming languages have been PHP and HTML in combination with databases in MySQL. The final result was a functional, professional and informative homepage with a simple and pedagogical application for the employees.
Cellulosa : en alternativ isolering med hänsyn till brand och fukt?
AbstractThis master thesis was performed at Scania transmission department in Södertälje, where the manufacturing of gears is done. Today a large amount of manual handling is performed between the machining and the hardening process. Most of the manual handling is done at the heat treatment department. The purpose of this master thesis is to give a suggestion on how to reduce or eliminate the manual handling at the heat treatment department. The possibility to use the same packaging throughout the processes will also be investigated.