Sökresultat:
1965 Uppsatser om Interaction ritual chains - Sida 62 av 131
Miljöns betydelse gällande intag av frukt och grönsaker samt sötsaker, snacks och söt dryck : En kartläggning av skolungdomars matintag i årskurs 9
The purpose of this thesis is, through both a quantitative and qualitative study, to map out how the interaction appears between the established parties and the radical right-wing party, the Sweden Democrat?s (SD) and their core issue ? immigration in the Swedish parliament. By applying analytical dimensions on the parliamentary protocols regarding the immigration issue between the years of 2010-2012 this study will get an insight on how the argumentation concerning immigration has developed since their entrance into the Swedish parliament in 2010. The result shows that SD, through the rejection treatment of the established parties, fulfilled the three conditions which accordingly to the study's theoretical framework are crucial for the party's future success. In the established parties? reception of SD regarding immigration, SD is, to a large extent, left unchallenged as the established parties rather focus on integration instead of challenge SD in the immigration issue.
An enriched arena for lamb - anticipation behaviour before entering the arena, effects of skipping the anticipation phase and effects of being denied access to the arena
This study aimed to investigate whether lambs show anticipatory behaviours in a holding pen prior to entering a known arena, whether the holding pen experience prior to the arena exposure affects their play expression in the arena and whether their behaviour (in home pen) is affected if arena access is denied. Twenty pair-housed male lambs (average 14 weeks old), were exposed, in chronological order, to five treatments. Holding pen treat-ment (HP-control): Each pair was led into a holding pen (2.7 m2) and remained there for 5 minutes before returning to their home pen (6 m2). Holding pen ? arena treatment (HP-A): Each pair was led into a holding pen for 5 min and then was allowed access into the arena (22 m2, containing two hanging chains, one ball and one platform) for 15 min before re-turning to their home pen.
Pilotutvärdering av KomHem: En studie av deltagares och kursledares upplevelser av en fortsättningskurs i kommunikation för föräldrar
The aim of this study was to evaluate parents and course leaders'perceptions of ComHome, a course in communication for parents. Thecourse aims to change the interaction between the parent and the child in aselected play activity based on a defined goal and agreed methodology. Thedata consisted of four group interviews and an individual interview with atotal of 12 parents and course leaders. The interviews were transcribed andcontent analyzed. The study showed that parents and course leadersconsidered goal attainment scaling as a rewarding approach.
Den som ger sig in i leken får leken tåla! : En studie om barns maktlekar
Our essay is about children's exercise of power, oppression or domination in games or when playing on school grounds with one and other. We thought it would be interesting to look into how children in preschool and up to the fifth grade use power acts respective power plays in leisure-time. During four days we visited two different after-school center and carried out observations of children during the school day and later inside the recreation centers during leisure activities. In order to analyze our empirical material in relation to power, we have used Magnus Hörnqvist (2012) interpretation of Michel Foucault's theory of power - Another Foucault. We have also used Åsa Bartholdsson (2008) thesis about The regular exercise of power regime ? about normality and power in school.
Användarundervisning på webben design för lättillgänglighet och användbarhet
The aim of this thesis was twofold, on the one hand to compile a set of usability and accessibility guidelines in order to establish the characteristics of a user friendly website, and on the other to test these guidelines on eight library webcourses with user education to see how well they adhered to the guidelines. The methods used were literature survey and source studies. The guidelines found in the literature survey were divided into four different categories: document properties, structure and navigability, visual characteristics and accessibility. In order to establish the adequacy of the guidelines, I examined reference sources, mostly on the web. To a certain extent this examination has been based on HCI Human-Computer interaction theories.
Värdelöst värdeskapande : En studie om co-destruction
The study proceeds from a phenomenom called co-creation. If value can be created, it is logic to asume that it also can be destroyed. This phenomenom has earlier not been applied to long-term relationships such as business to business. In a business relationship it is important to identify factors, that leads to co-destruction, to be able to prevent them from appering. The purpose of this study is to identify which factors leads towards co-destruction.The study have used theories from Echeverri & Skålén (2011) which has designed a model explaning the outcome of co-creation and co-destruction.
Elevers uppfattningar kring sambandet mellan fysisk aktivitet och inlärning
The study presented here is about how to make the special needs user who has a profound intellectual disability and additional disabilities more involved in their implementation plan. Based on a life story interview the study aims at analyzing perceptions of procedures to enhance special needs users? influence. The method used in this study was a qualitative research approach as an overall approach in order to use a narrative method where life history is the method. The focus has been to study a part of an individual life history - a specific domain in the life of the interviewee?s working career.
"Jag vill spela Pettson och Findus!" : En studie om hur barn i femårsåldern interagerar med ett datorspel
Studien grundar sig i ett intresse för hur barn interagerar med datorspel. Datorer och datorspel blir mer och mer vanliga i barnens omvärld. Syftet med studien är att belysa och beskriva hur barn i fem års åldern gör när de spelar ett datorspel och hur de interagerar med det. Vi belyser bland annat hur barnen tolkar ikoner, hur de förstår den auditiva informationen i kombination med bilderna, och vilka strategier de använder för att ta sig vidare i spelet. Vi studerar också vad de minns när de spelar spelet för andra gången.
Mobila enheter, webben och centrala designprinciper
Det har blivit allt vanligare att vi idag använder våra mobila enheter till att besöka webben. I detta examensarbete undersöks vilka centrala designprinciper en designer bör eftersträva när avsikten är att förenkla användningen av en webbplats i en statisk och en rörlig situation via den mobila enheten. Examensarbetet innefattar en litteraturgenomgång, observationsintervjuer vid två tillfällen och en prototyputveckling. Det första intervjutillfället identifierade de grundläggande designprinciperna som sedan stod till grund för prototypen. Det andra intervjutillfället genomfördes mot prototypen med samma individer.
Ekonomistyrningens påverkan på MRP-implementering: en fallstudie av ASSA AB
The implementation of a material requirements planning system is a complex and demanding task. There has been much research into what factors are important in such implementations, but seemingly very little about the links between critical success factors and management control systems. This thesis attempts, through a case study, to answer the question of how management control systems affect the implementation of an MRP system in ASSA AB, a Swedish manufacturing firm. Data is primarily collected through interviews. Theory regarding implementation success definitions, critical success factors as well as management control systems is presented.
Vem bestämmer vilken historia som är min? : Kvalitativ undersökning av processen som föranligger uppkomsten av kurs- och ämnesplanerna samt kunskapsbegreppet för Historia A på gymnasiet
Syftet med detta arbete var att undersöka processen i uppkomsten av nya kurs- och ämnesplaner. För att uppnå syftet gjordes en institutionsanalys där skolans olika maktcentra analyserades. Som en del i syftet undersöktes kunskapsbegeppet i två gymnasiala kurs- och ämnesplaner, detta för att se hur processen i utarbetandet av kurs- och ämnesplaner hänger ihop med kunskapsbegreppet. Metoden som användes i analysen av kurs- och ämnesplanerna var ideologisk textanalys där fokus låg på att ringa in ideologiskt färgade begrepp. Arbetets resultat blev att processen i uppkomsten av kurs- och ämnesplaner är byråkratisk och organisatorisk med flera maktcentra som är delaktiga vilket leder till att kurs- och ämnesplanerna kan ses som politiska maktutövningar.
Interaktionskvalitet - hur mäts det?
Den tekniska utvecklingen har lett till att massiva mängder av information sänds, i höga
hastigheter. Detta flöde måste vi lära oss att hantera. För att maximera nyttan av de nya
teknikerna och undkomma de problem som detta enorma informationsflöde bär med sig, bör
interaktionskvalitet studeras. Vi måste anpassa gränssnitt efter användaren eftersom denne
inte har möjlighet att anpassa sig till, och sortera i för stora informationsmängder. Vi måste
utveckla system som gör människan mer effektiv vid användande av gränssnitt.
För att anpassa gränssnitten efter användarens behov och begränsningar krävs kunskaper
om den mänskliga kognitionen.
VAD ÄR VÄL EN DAG PÅ SLOTTET? Ett möte mellan design och museipedagogisk verksamhet
The project objective was to make parts of our cultural heritage available as a resource for learning, by developing the pedagogical activities on a medieval castle, that today functions as a museum. I also wanted to explore the role of a designer in a process that aims to develop the interaction between schools and cultural institutions.By a selection of objects and locations in the castle, illustrations with accompanying texts were made, which through the children?s imaginative ability may bring them to a historical scenario. This resulted in a working material that supports the children?s activities and reflections during their visit to the castle.
Expression and Purification of Murine Tripeptidyl Peptidase II
Tripeptidyl peptidase II (TPPII) is an exopeptidase which cleaves tripeptides from theN-terminus of peptides. The exact functional role of TPPII is still a matter of investigation. Itis believed that the enzyme is primarily involved in intracellular protein degradation, where itcooperates with the proteasome and other peptidases to degrade proteins into free aminoacids. These amino acids can subsequently be used in the production of new proteins. The aimof this work was to express murine wild type TPPII using E.
Ett stort evenemang - En liten stad : Synen på Vätternrundan genom fem representanter
Vätternrundan is an annual sporting event that takes place in the Swedish town Motala since 1966. It is one of the world largest recreational bicycle rides and attracts over 20 000 participants each year. This study focuses on event effects and how an event can be of value within the principles of place marketing. Within this study five representatives were interviewed with semi-structured interviews.The results show that the representatives describe Vätternrundan as a positive event which mostly generates positive effects for the city itself and for the people living and working there. The effects consist of the events ability to create awareness of the place, the possibility to extend the tourism season and several social effects like solidarity and interaction.The result also shows that Vätternrundan is a well-known brand and because of this it can be used as an advantage in place marketing.