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8262 Uppsatser om Inspirational Bits Communicating Technology in a Design - Sida 4 av 551
When Bad is Good
Within the last year many companies have proactively started to communicate their flaws and weaknesses, believing that this will lead to they being perceived as more personal and human. Dominos Pizza is one of many examples of a company using this practice as a strategic tool for communication. However, the problem concerning the above arises as we found that there was a very limited amount of research defining the effects of communicating flaws, where the company's both dispatcher and initiator. Our study aims to fill the gap between this growing trend and the limited research explaining the communication effects. The study was carried out as an experiment where a total of 420 respondents participated.
Att skapa en konceptdesign av en webbplats för ett evenemang : Att ta fram en design av en webbplats med en grafisk identitet ur ett marknadsperspektiv
Internet and social media have opened up new possibilities for companies and organisations tocommunicate their brand. It only takes a few seconds to communicate the message of a website to theuser. This indicates the importance of having the intended message of the website communicated clearlyin order to give the user a correct impression of the company or the organisation. When it comes to theconcept design of a website, it?s important that all different parts is presented uniformly.
Hur kan vi utveckla vårt personliga uttryckssätt med ljud?
This is a bachelor thesis that studies and discuss the question: How can we
develop our
individual narrative technique with sound design in a Swedish drama production?
We
have done research and empirical studies. We have analyzed movies to get an
idea how
we use the sound design in Swedish drama productions today. We have produced a
movie
that gives sound the biggest part.
Key words: Swedish drama production, narrative technique, sound design .
Nyhetsgrafikens utveckling
This bachelor thesis examines and discusses the question: "How can graphics for
newscasts be adapted to follow technological developments in various media and
increase its informative quality?"
The work was performed on Swedish Television's own graphic department, SVT
design in order to examine how news graphics need to be developed to follow the
technological changes in media.
The production resulted in a news graphics concept divided into three parts.
Two of the sections show examples of how graphics can be adapted according to
platform and the third section shows examples of news graphics that are
produced at SVT Design by me. The bachelor thesis focuses on the development of
technology in the media and examines areas such as interactive solutions, news
graphics and the traditional television media..
Smarta Hus: Nya behov och lösningar med participativ design
In this Bachelor Thesis (20 p.), we present the history and development of
"Intelligent Houses", and most important- explore some of the future
possibilities in this area.
The project has been carried out through an interdisciplinary cooperation
between three different educations at the Blekinge Institute of Technology.
By conducting a dialogue with various actors with different professions, we
have been trying to identify needs within the concept of "Intelligent Houses",
were the end user is not only the tenant or homeowner.
Through Participatory Design methods, such as a Future Workshop, we have
brought the users together to discuss their own and each others needs and
hindrances in their respective work practice, and how intelligent house
technology could improve their work conditions.
We have also been testing a highly sophisticated
CO/CO2/Moisture/Temperature/Enthalpy multi-sensor & controller, originally
developed for regulating indoor climate systems.
Based on the needs we have found in our fieldwork, we have been looking at
possibilities to make multi user solutions with the sensor..
Enskild väg till Tolleredsskog
This report is a bachelor thesis presented at the department of Computer Science andEngineering at Chalmers University of Technology. The aim for the project is to find a simplemethod to measure and display physical quantities in a three dimensional room.The report describes a method to construct a system for measuring differentphysical quantities via sensors. The system must be built in a modular and expandable way tobe adaptable to different tasks.The system explained in the report consists of two parts;A physical scanner with moveable probes for carrying sensors and a microcontroller forcontrolling the probes and communicating with the next part.An application written in Java for storing the measured values and presenting them in a lucidperspective.It is possible to construct the scanner with different designs and circuitry, with multiplexers andflip-flops, to ensure that an unspecified number of probes can be added to the system and thatthey can be operated simultaneously.The Java application is written in a modular way, using a design pattern that separates eachindividual part of the application. It contains exceptions and interfaces that ensure a safe andexpandable application..
Värdeskapande och värdefångade i mobila applikationer
Development of services that?s provided through mobile application technology in today's modern IT society has become a full-fledged market where numerous players trying to make themselves heard in everything from innovative new services to the further development of existing services. In these services actors wants to find new areas of use by taking advantage of the mobile technology.We have investigated how value is created and how the value is captured in the services provided through mobile applications. Through this, we wanted to identify the critical success factors in how a newly developed service should be designed to create value. This has been done through a thorough literature review, together with an indepth evaluation of existing applications.
Fotografen och bröllopsbilden : hur teknikskiftet från analog till digital teknik påverkat bröllopsfotografernas villkor och vanor
This paper examines how and if the understanding of wedding photography has changed during the shift of technology - from analog to digital photography. It examines if the changed conditions due to the shift of technology have changed the habits and conditions for the photographers working with wedding photography. It furthermore examines what impact these habits and conditions have had on the pictures of weddings. The investigation is based on interviews of six photographers that have worked professionally before and after the shift of technology, as well as of pictures by the photographers taken before and after the shift of technology.Use of time and space has changed due to the shift of technology. The change has also had an influence on hierarchy among the photographers.
Logotypiskt : En studie om hur digitaliseringen harförändrat logotypers utseende
In this study we are seeking to discover the norms in the design of logotypes and how they havechanged over time. To achieve this we have chosen to analyze the logotypes of twenty companies withthe largest expenditure on advertising in Sweden. We mapped chosen design attributes within the logoto discover the similarities and then we selected the five oldest brands to analyze how their logos havechanged over time. The design changes in the logotypes over time is can be related to the changingattitudes of the general public and the designers ambitions to draw on convention to create iconic designthat will spark brand-recognition. However many changes can?t be directly explained through changesin convention.
Hastighetsbegränsningar i järnvägsanläggningen
En studie om hastighetsbegränsningar i banöverbyggnaden och kontakledningsystemet på Västkustbanan Helingborg - Lund..
Svenska kyrkan i kris : Sambandet mellan demografi och Svenska kyrkans medlemsandel
Our aim in this work has been to redesign ModernFamilies and make a user-friendly interface for people with aphasia. The focus has been to identify general issues they might face while using different technology and applications, in order to find better alternative design for ModernFamilies, with a focus on usability. To approach this issue, we used a qualitative method. Our study includes several interviews and observations preformed in conjunction with the AGNES project (AGeing in a NEtworked Society) and speech therapists. Aphasia requires simple design that in the same time gives them support to understand and use technology and different applications.
Sketching a set of multi-touch design principles
Today multi-touch technology is the basis for many new techniques designed to improve
interactions with computers and mobile devices. It seems that multi-touch screen interface
makes the user handling very natural in the sense that there is no need for a manual in how to
interact with the object on the screen.
The aim with this paper is to establish a fundamental set of design principles intended
specifically for large multi-touch interfaces. To reach this goal we have implemented a couple
of sub-goals beforehand:
It was essential that we acquired a good understanding of the current state of the multi-touch
interface and the different implementations that exist today. To make this possible we
constructed a multi-touch display, "Rosie". Knowing how the hardware is produced today will
help us understand the limitations and also the possibilities of the design implementations
today and in the future.
We also needed to devise a sound interaction design process that conveys the modern
designers work.
IKT - 2000-talets mentor? : En jämförande studie mellan manliga och kvinnliga pedagogers uppfattning om IKT i undervisningen
During the past decade Information Technology (IT) and Information and Communication Technology (ICT) have become the main tools in teaching. Authors and early educators who are treated in the study talks about how technology has come to change the school's approach to teaching and didactic tools. The technology has also affected students´ and teachers´ ways to work because the technology's versatility makes demands on the user's expertise and competence. The technical skills have long been associated as a male domain, where men are expected to master the technology´s versatility. These expectations are not the same for women.
CAMPUS BTH : ett gestaltningsförslag och en studie av begreppet campus
This text answers the questions how do we define what a campus is, how the concept of the campus came to exist and how it is used today, and how the Blekinge Institute of Technology (BTH) campus can be designed according to site conditions and the conclusions drawn from case studies at Chalmers University of Technology and Karlstad University. The purpose of the case studies is to gain insight into their campuses advantages and disadvantages. This finally results in an interpretation of how the Blekinge Institute of Technology campus can be planned. A campus is the area of land on which a college or university and its surrounding buildings resides on. Campus as a concept meant a field at first, it later evolved at American universities due to their design of college campuses.
Teknik- finns ett medvetet arbete med teknik? : En enkätstudie av pedagogers arbete med ämnet teknik i grundskolan, år F-5.
The purpose of this degree project is to study if there is a intentional work with technology in the elementary school, preschool to fifth grade, in a municipality. The work will also study what conditions there are in the schools in order to work with technology. 95 questionnaires were distributed to the responsible teachers in all primary schools in the municipality, from preschool to fifth grade. The results of the survey show that more than half of the respondents do not consider themselves to work with technology in the school. The conditions, in order to work with the school subject technology in the municipality, are primarily external such as: material, facilities and the ability to divide students into smaller groups.