Sök:

Sökresultat:

1510 Uppsatser om Digital plćnbok - Sida 29 av 101

Reseföretag i dagens digitala samhÀlle : En studie om hur reseföretag anpassar och fortsÀtter marknadsföra sig i dagens digitala samhÀlle

Purpose: The purpose of this study is to examine how travel companies have adapted to a digital society and how they use the Internet as a marketing channel.Problem: How have current travel companies adapted to the development of the Internet and how do they use Internet as a marketing channel? Are there any differences in the marketing strategies of different types of travel companies and does the clientele have any impact on the selected marketing method?Method:  This study has been formed by a qualitative approach. Interviews have been conducted with employees at different travel companies across Sweden. The qualitative approach has been chosen to create a deeper understanding and give a broader knowledge to our study.Conclusion: Companies today use the Internet as one of their primary marketing channels, these are mainly websites and social media. The companies agree that aligning themselves after a digital society and new innovations is key to compete in the market.

Stress, kreativitet och problemlösning : En kvalitativ studie i hur vi lo?ser problem under stress och vad detta kan inneba?ra fo?r designprocessen

Problem solving is a big part of design, however a lot of emphasis is put on creativity in research related to the effects of stress. Research has shown that the amount of stress we feel affects idea generation. Stress may also affect the ability to solve problems, however the researchers don?t seem to agree about what the effect of stress actually does.The study was made through experimental sessions where the respondents were asked to solve 4 matchstick puzzles of similar difficulty. Depending on their outcome they experienced more or less stress.

NÀr mormors resa blir digital : Kognitiva aspekter pÄ Àldres interaktion med pappersbaserad respektive digital kollektivtrafikinformation - ett situerat perspektiv

SamhÀllets digitalisering innebÀr stora möjligheter till spridning och Äterbruk av informationsamtidigt som digitala klyftor skapas. Bland de medborgare som inte till fullo anammat den nyatekniken Äterfinns en stor grupp Àldre, nÄgot som pÄverkar dessa individers möjligheter till en höglivskvalité i form av delaktighet, oberoende och god rörlighet. En aspekt i detta sammanhang ÀrÀldres möjligheter att Äka kollektivt och pÄ egen hand planera och genomföra resor, nÄgot somförutsÀtter en god tillgÄng till och förstÄelse av kollektivtrafikinformation. Föreliggandeexamensarbete avser hÀr att belysa kognitiva effekter av det skifte i interaktionsmiljön som sker nÀrkollektivtrafikens tids- och linjeinformation digitaliseras. Studien baserar sig pÄ en situerad ansats tillmÀnniskans kognition, ett teoretiskt perspektiv som innebÀr att tÀnkandet baserar sig pÄmultimodala konceptuella erfarenheter.

FrÄn 2D till 3D: Att skapa en digital karaktÀr

I den hÀr uppsatsen diskuteras processen att utveckla digitala karaktÀrer för film, frÄn att ta fram en design i 2D, till att översÀtta den pÄ ett logiskt och effektivt sÀtt till en 3Dmodell..

Digitala lÀromedel inom undervisning i trÀ- och metall slöjd/ digital teaching aid in teaching woodcraft

Detta examensarbete Àr en undersökning av digitala lÀromedel i slöjd, dÄ frÀmst ur ett trÀslöjdsperspektiv. Arbetet genomförs som ett gestaltande arbete. Detta innebÀr att arbetet bestÄr av tvÄ delar, förutom den skriftliga delen har jag Àven skapat ett anat material i form av ett digitalt lÀromedel som kan anvÀndas i slöjdsalen vid trÀslöjdsundervisning. DÀrför bestÄr arbetet av tvÄ delar, en skriftlig del och en digital instruktionsfilm. Instruktionsfilmen bestÄr av bÄde rörliga och fasta bilder i ett bildspel. Min avsikt med arbetet Àr att bidra till utveckling av undervisning i Àmnet slöjd.

Analoga möten i en digital tid - En kartlÀggning av Socialdemokraternas och Moderaternas dörrknackningskampanjer under 2014

2014 is a special year in Sweden: for the first time elections to the European parliament and the national elections coincides, creating a"Super election year". This year has also seen the rebirth of an old way of campaigning: door-to-door canvassing. For the first time in 50 years the two biggest political parties, the Social Democrats and the Moderate Party, have decided to create a campaign based on personal meetings with the voters in their own home. To investigate this old-new way of campaigning, this study presents an overview of the history of door-to-door canvassing in Sweden and the research in political marketing associated with the phenomena. Based on that, a new model is constructed to help analyze and map the Swedish canvassing-campaigns.

PÄ riktigt : Fyra lÀrares erfarenheter av blogg i undervisningen

The purpose of this thesis was to find out what experiences teachers have from using a class blog in teaching. What are the advantages and disadvantages by the use of blogs in education?I have used qualitative interviews with four teachers in grades 1 to 6 who have worked with a class blog in teaching between one and three years.The study has shown that teachers' experience is that the blog serves as motivation and promotes learning for many different pupils and that, together with other digital tools is more equal. The main benefits that teacher mention is the expanded concept of text that offers multiple forms of expression and the authentic reader, which makes it more real, important and meaningful. Other benefits that come up are that it helps students to see their learning and learn from and with each other.

"Hur kÀnd kan jag bli pÄ fem veckor?" : En studie om distribution av musik via Internet.

Internet and the digital channels for distribution have meant big changes for the musicindustry. The physical record that has been symbolising this market for a long time is slowlybeing replaced by digital based music. The technical progress during the last ten years has ledto a democratization of music production. The amateur musicians of today can produce highquality music on their laptops and later distribute it via free music sites. MySpace andYouTube are two of the biggest sites for this free distribution and is therefore my main choiseof study.The purpose of this essay was to find out how and if these changes have made a difference formusicians without a record deal to reach an audience by themselves.

?StÄ inte och hÀng!? En undersökning av bemötandepolicyer pÄ svenska folkbibliotek

The aim of this Master?s thesis is to survey what personal encounter at the library can signify, and to examine Swedish public libraries? policies for personal encounter. The posed questions are: What does personal encounter at the library signify? How are users and library staff represented in the collected policies? What do the policies say about digital encounter? 290 e-mail queries were sent to Swedish public libraries in May 2010. Of 140 responses, 107 stated that they did not have a written policy on personal encounter.

Är den svenska valutan anpassad för en lĂ„ngsiktigt hĂ„llbar utveckling? : ? vilka brister finns och hur kan de Ă„tgĂ€rdas?

Money by definition is always a subjective human creation. Because of this it is unavoidablethat the physical and mental structure of a specific money system will have an effect on thesociety where it is circulating. With this fact as a starting point, the thesis is analysing whetherthe Swedish national currency, the crown, is consistent with a sustainable development. Theaim of the analysis is to: (a) identify the major shortcomings of the infrastructure of the crownin relation to its ability to support a sustainable development, (b) evaluate what possiblesolutions there are at hand to adjust for the shortcomings. The method used is purely based ontheoretical analysis, with emphasis on abstraction and causal simplicity.In a modern society, money is not only circulating as coins and bills, but also as digital assetstransferred directly between bank accounts.

MedieanvÀndning för individer som nÀtdejtar : en kvalitativ undersökning om mediernas roll i olika faser iinteraktionen

AbstractTitle: How does people that meet online communicate? -An qualitativestudy of the media use for individuals that date online.Number of pages: 34Autohor: Malin JanssonTutor: Amelie HössjerCourse: Media and Communication Studies CPeriod: Spring term, January 2010University: Informatics and Media, Media and Communication ScienceUppsala UniversityPurpose/Aim: The aim of this essay is to see if mediea use changesthrogh time in a relationship between individuals that have metonline.Material/Method: Qualitative method with nine interviews divided into two groupsdepending whether the person is an actively dejting online or ifshe has a long term relationship with someone she have metonline.Main results: The use of digital media changes thorugh time in therelationship. The individuals stop using the net dejting whenthey meet someone. The digital medias are stage at the begginingof the relationship. Through time they use a multiple ofdigital medias but they have preferenses and prefers to use thetelephone both when they are communicating positive andnegatvie information.Keywords: Online dating, social penetration, process of getting to knoweachother, communication.

LÀrande datorspel som kognitivt stöd för sprÄkinlÀrning i förskolan : En granskning av datorspelet Klura ut

Digital spelbaserad inlÀrning handlar om anvÀndningen av spel i undervisningssyfte. FÄ forskare har undersökt dessa spels inverkan pÄ förskolebarns sprÄkinlÀrning, speciellt med situerat lÀrande som utgÄngspunkt. I denna studie har detta gjorts genom en kvalitativ studie nÀr datainsamlingen bestÄr av en teoretisk bakgrund, intervjuer och observationer. Studien har sin utgÄngspunkt i de teoretiska ansatserna situerad kognition, distribuerad kognition samt embodiment. Genom att triangulera fynden frÄn intervju, observation och den teoretiska bakgrunden fÄr studien fram ett resultat och svar pÄ studiens frÄgestÀllning.

Ljudet av William

Ett Film som projekt, en film om ljud, en film om ljudet i film. En film inspelad professionellt med professionella medarbetare. Kandidatarbetet gick ut pÄ bÄde skapa en film inriktad pÄ ljud och skapa ett fungerande filmteam. Arbetet tar upp bÄde det tekniska inom filmljud men Àven processen i ett filmteam. I arbetet följer vi processen frÄn dess början till dess slut.

Datorstödd implementering med hjÀlp av Xilinx System Generator

The development in electronics increases the demand for good design methods and design tools in the field of electrical engeneering. To improve their design methods Ericsson Microwave Systems AB is interested in using computer tools to create a link between the specification and the implementation of a digital system in a FPGA. Xilinx System Generator for DSP is a tool for implementing a model of a digital signalprocessing algorithm in a Xilinx FPGA. To evaluate Xilinx System Generator two testcases has been designed. The testcases are selected to represent the FPGA designs made at Ericsson Microwave Systems.

Framtagande av ny höjdmÀtningsmetod till försvarets antennhiss 861

This bachelor degree project was carried out at Saab AB Service and Repair, Arboga, Sweden. The objective was to design, construct and implement a new stable and reliable method of measuring the continuous vertical displacement (height) of the military search radar PS861 mounted on a hydraulic powered elevator. The end product needs to be durable enough to be fully operational in the harsh environment of an outdoor elevator shaft and yet as accurate and precise as possible since one of its purposes is to calibrate control equipment. Previously used technique has proven not to meet any of the above mentioned properties.A prototype using a high resolution quadrature output rotary encoder has been developed, allowing a completely digital interface. This new method has been evaluated in laboratory environment where tests have been conducted regarding both reliability and validity.

<- FöregÄende sida 29 NÀsta sida ->