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12891 Uppsatser om Design theory - Sida 60 av 860

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The title Urban furniture for young people reveals that this paper handles two central phenomenon in landscape architecture; the form and content of the urban spaces, respectively the users and their need for an appropriate outdoor environment in the city. In this paper youth is referred to as 15-18 year olds and the paper is based on theories of their physical use of the city?s outdoor environment. Urban furniture refers to equipment and components in the public room which becomes furniture when people takes them in to claim and gives them a meaning and a function that is useful for the moment. The starting point is that the users, in this case youths, defi nes urban furniture as something signifi cantly more than traditional park furniture, bicycle racks and waste baskets. This paper aims to investigate how the city?s furniture can be developed to meet the youths need to see each other, move and make their marks in the public room. The theories about how youths uses the city are presented in the Theory chapter.

Motivationsfaktorer : - Vad påverkar motivationsnivån hos telefonförsäljare?

Through an examination on a Telemarketing company this paper aim to investigate which relations there is between the level of motivation and performance and how these are related to the factors that are included in Herzbergs two-factor-theory.In this essay we have been using a questionnaire and interview. We have also been able to collect statistics on employees from the Telemarketing company we examine. On the basis of these data we have analyzed which relations there is.The examination shows on relations who mean that the factors Performance and Acknowledgement are the ones that affect the motivation the most, and therefore the level of Performance. The rest of the Motivation factors don?t show any clear relations.

FPGA baserad PWM-styrning av BLDC-motorer

This thesis work contains a litterature study about electrical motors in general and how PWM-patterns for brushless DC-motors can be made. A suitable method has been implemented as a simulation model in VHDL. A simulation model of a brushless DC-motor which describes the phasecurrents, torque and angular velocity has also been made. The motor model made simulations easier for the complete PWM-system. The design was synthesised and tested with a prototypeboard including a SPARTAN II FPGA.

Design av ett grafiskt användargränssnitt : Ett befintligt system i förändring för användarnas bästa

Detta kandidatarbetet är utfört på ett bolag som verkar i telekommunikationsbranschen. Operatörerna på kundtjänst arbetar med att ta emot samtal från Telekombolagets kunder, hjälpa dem med att lösa problem och ge tips och råd. En viktig del av arbetet är att operatörerna gör en analys av kunden för att kunna ge bästa möjliga råd. Rapporten behandlar hur en del av ett textbaserat program kan omarbetas till en grafisk applikation. Etnografiska metoder, i form av observationsstudier och intervjuer, och designtekniker, i form av mockup- och prototypmöten, har använts tillsammans med användarna av programmet.

En fallstudie om bekräftelse i en förskola

AbstractThe purpose of this study is to answer the following questions regarding confirmation: In what ways do children seek confirmation in preschool? What are children confirmed for and how do they react to the confirmation? How is confirmation used by teachers? What do children want to receive confirmation for?The starting point for this study is based on the unique theories of Skinner, Maslow and Bronfenbrenner. The main focus with regard to Skinner?s theory (in this study) lies in reinforcement. In Maslow?s theory, the concentration is on hierarchy of needs while in Bronfenbrenner?s theory, the study centers upon interaction.

Great design experiences don?t happen by accident - En kvalitativ studie om design av upplevelser i Surface-computing system

Användarupplevelser är en gren inom användbarhetsområdet som på senare år kommit att studeras alltmer. Orsaken till detta är att ny teknik medför andra krav på produkter än att produkter som sådana ska vara lätthanterliga. Produkten kan likväl ha som syfte att vara rolig att använda sig av.Studiens syfte var att studera användarupplevelser beträffande Surface-computing teknologi.Företaget Interactive Institutes innovativa Surface-computing produkt Virtual Autopsy Table fick exemplifiera Surface-computing teknologi i publika miljöer. Genom att använda denna uppmärksammade produkt som underlag är syftet att undersöka vilka designmoment som kan anses vara kritiska för upplevelsebaserad design. Studiens frågeställning blev:Vilka riktlinjer kan tas fram för att vägleda en designprocess att bli mer fokuserad påanvändarupplevelser vad gäller Surface-computing system?Med utgångspunkt från studiens datamaterial, så var en del av studiens syfte att ta fram riktlinjer.

Från tomt blad till musikaliskt verk : En självstudie om lärprocessen i att komponera

I detta sja?lvsta?ndiga arbete utforskas en la?randeprocess i tonsa?ttningen av ett kortare musikaliskt verk fo?r sa?ng och piano, vilket beskrivs utifra?n ett designteoretiskt la?rande- perspektiv. Studien baseras pa? videoinspelade sja?lvobservationer som pa?ga?tt under 3 ma?naders tid. Analysen av la?randeprocessen sker med hja?lp av designteoretiska be- grepp som la?randets resurser och transformationscykler.

Konstruktion av solcellsstativ i obehandlat naturmaterial

I detta examensarbete utvecklas ett solcellsstativ i trämaterial. Ett idékoncept fanns somgrund för hur stativet skulle kunna utformas. Detta har vidareutvecklats, till färdigt systemanpassat för tillverkning.Resultatet blev ett fackverksstativ i trä bestående av vinklade halva oktaeder i rad.Trädetaljerna binds samman med knutpunkter i formsprutad plast, som med klämkraft hållerfast trädetaljerna. Knutpunkterna är konstruerade för att minimera åverkan på träet samtmotverka röta.Systemet är verifierat både genom beräkning, simulering och jämförelse med liknandekonstruktioner. Materilavalet är gjort med systematik enligt Ashby, Material Selection inMechanical Design.

Marklyft som behandling mot långvarig ländryggsmärta: en Single Subject Experimental Design

Background: Low back pain (LBP) is a common disorder in the western world. A majority of those afflicted by a first acute episode is at high risk of developing sub-acute or persistent symptoms. Persistent LBP can be caused by pathological changes in the discs and disturbed neuromuscular activation, which can cause hypotrophy of the extensors strong type-2 muscle fibres. Deadlift (DL) is an exercise that may correct all these pathological transformations. Aim: To investigate the effect of DL-training on patients with persistent LBP.

Röster, blickar och möten : Om berättande och etik i Sara Lidmans Tjärdalen

Sara Lidman?s first novel, Tjärdalen (The Tar Pit, 1953), addresses ethical issues in a remote village in the north of Sweden. This essay discusses the novel?s narrative technique and the ethical aspects implied by the narration and aesthetic design. The approach is based on Adam Zachary Newton?s narrative ethics, which links narrative theory and method with an ethical perspective.

Säljorganisationer: en enkätundersökning i
villatillverkningsbranschen i Sverige

This master thesis was made to describe how sales organisations are constructed in Sweden within an industry with almost every sales situation as a new task selling, and where almost every selling is over one million Skr. One of these industries is the homebuilding industry with companies that manufacturers prefabricated houses and semi-fixed manufactured homes in Sweden. The pre-studies where made by using the Internet, intervjues and theory studies to construct a conceptual framework. The sales organisation was conceptualized to be able to measure: salesman, sales leader, improved skills, communication, reported information, compensation and company targets. This conceptualisation and operationalisation lead to a survey that captured organisations within the homebuilding industry in Sweden.

Smarta Hus: Nya behov och lösningar med participativ design

In this Bachelor Thesis (20 p.), we present the history and development of "Intelligent Houses", and most important- explore some of the future possibilities in this area. The project has been carried out through an interdisciplinary cooperation between three different educations at the Blekinge Institute of Technology. By conducting a dialogue with various actors with different professions, we have been trying to identify needs within the concept of "Intelligent Houses", were the end user is not only the tenant or homeowner. Through Participatory Design methods, such as a Future Workshop, we have brought the users together to discuss their own and each others needs and hindrances in their respective work practice, and how intelligent house technology could improve their work conditions. We have also been testing a highly sophisticated CO/CO2/Moisture/Temperature/Enthalpy multi-sensor & controller, originally developed for regulating indoor climate systems. Based on the needs we have found in our fieldwork, we have been looking at possibilities to make multi user solutions with the sensor..

Hastighetsreduktion på genomfartsleder, genom icke-tvingande åtgärder i vägmiljön

The study was conducted with an landscape approach with an subject related approach in the field of environmental psychology to investigate how road design affects drivers' choice of speed. The purpose was to portray road environments on thoroughfares in urban areas to motivate motorists to keep the speed limit and thus increase road safety for vulnerable road users. The task question was formulated, how can thoroughfares in suburban settings be portrayed to motivate motorists to reduce speed? The study was conducted throughout a literature review of motivational speed measures along with interviews with road design experts at the Swedish Transport Administration. Case studies were conducted on three thoroughfares in the Stockholm suburbs Vallentuna, Upplands Väsby and Danderyd.

Simulation driven design : An iterative approach for mechanical engineerswith focus on mesh, quality and convergence

This thesis of 15 hp has been implemented at Halmstad University, incollaboration with Saab Dynamics in Linköping. Saab Dynamics is a companyoperating in the defence industry where competition is tough. This necessitatesnew ways to increase efficiency in the company, which is the basis for this thesis.Saab Dynamics wants to introduce simulation driven design. Since SaabDynamics engineers have little experience of simulation, required a usermethodology with clear guidelines. Due to lack of time, they chose to assign thetask to students, which resulted in this thesis.The aim of the thesis is to develop a methodology in mechanical design, wherethe designer uses the FE analysis early in the design process to develop thestructures' mechanical properties.

Hur kan mitt ursprung användas i min design? : En beskrivning av designprocessen

Rapporten beskriver ett examensarbete på 10 poäng som har genomförts av Moa Jantze, möbeldesignstuderande på Carl Malmsten Centrum för Träteknik och Design vid Linköpings Universitet. Rapporten består i huvudsak av två olika moment. Det första som beskriver skånska allmogemöbler och -textilier ur ett historiskt perspektiv och den andra som beskriver arbetet med att ta fram två produkter med inspiration ur allmogen. Projektets bakgrund är ett möbelprojekt som engagerat mig under hösten 2004, där jag tog fram en gungstol som presenterades i Malmstens monter på möbelmässan 2005. Gungstolen fick mycket uppmärksamhet både i svensk och internationell press och därmed väcktes ett större intresse för historien och mitt ursprung.

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