
Sökresultat:
5318 Uppsatser om Computer science - Sida 34 av 355
Förbättringsarbete på monteringsbana
In this project we have used the theory of analytical mechanics to derive equations of motion for complex mechanical systems in order to study their behaviour over time. Even if the theory provides powerful tools to tackle tough problems which would be very hard to solve by methods of Newtonian mechanics, you are still relatively limited without running any computer simulations. One realises that in a faster rate it will be an incredibly difficult task to find an analytical solution when the degrees of freedom increases. Even if one would succeed to derive the equations, one still has to solve them to get the information of the systems behavior. Of experience one knows that the equations in general are nonlinear and hence must be integrated numericaly.
Uppleva eller leva upp till? : En studie om hur gymnasieelever upplever prestationskrav i idrott och hälsa.
AimThe purpose of the study was to investigate how upper secondary school students experience performance demands during their physical education and health classes (PE-classes). The questions were as following: Are there differing perceptions between the sexes whether students experience performance demands? In what situations do the students feel that the demands on their performance are high during PE-classes? Do the students experience of demands on performance differ whether the physical education and health teacher is male or female? Do students feel unfairly treated by the physical education and health teacher during PE-classes?MethodSeven upper secondary schools in Stockholm?s administrative district were randomly selected to participate in the survey. The principals were contacted for further information and to set a date for performing the survey. The project leaders were present during the days the surveys were taken by students in the social science and natural science programs.
Analytisk mekanik med datoralgebra
In this project we have used the theory of analytical mechanics to derive equations of motion for complex mechanical systems in order to study their behaviour over time. Even if the theory provides powerful tools to tackle tough problems which would be very hard to solve by methods of Newtonian mechanics, you are still relatively limited without running any computer simulations. One realises that in a faster rate it will be an incredibly difficult task to find an analytical solution when the degrees of freedom increases. Even if one would succeed to derive the equations, one still has to solve them to get the information of the systems behavior. Of experience one knows that the equations in general are nonlinear and hence must be integrated numericaly.
Science fiction i spelutveckling
Detta kandidatarbete undersöker science fiction, en av de större och vanligast använda genrerna inom medier såsom spel, film och litteratur, genom att studera dess undergrupper, de så kallade subgenrerna. Dessa är specialiserade versioner av genren i fråga och använder den inom vissa förutsatta ramar, exempelvis hur samhället ser ut eller vilken typ av teknologi det huvudsakliga fokuset kretsar runt. Genom att studera hur subgenrer är beskrivna i The Encyclopedia of Science Fiction kan man avgöra att de består av sex punkter: plats, tidsperiod, karaktärer, teknologi, narrativ och visuell estetik. Dessa punkter har använts som ramverk för att utveckla en ny subgenre; Mystech, där scenarier utspelar sig i vad som kan ses som en typisk fantasyvärld med magi och monster, men där dessa egentligen bara är teknologi majoriteten av de påverkade inte förstår sig på. För att demonstrera Mystech har två olika miljöer utvecklats, både i bild och skriven form.
Valet av grafiskt dokumentgränssnitt
Grafiska dokumentgränssnitt används av de flesta datoranvändare. Det finns i
huvudsak tre typer av dokumentgränssnitt; MDI (multiple document interface),
SDI (single document interface) och TDI (tabbed document interface). I ena
halvan av arbetet har dessa tre analyserats utifrån en rad faktorer med målet
att se om någon modells fördelar väger över de andras och om man kan skapa
några riktlinjer för när det är bäst att applicera respektive modell när man
utvecklar en ny programvara. Analysen är baserad på litteratur samt kvalitativ
enkätundersökning och programtest. Andra delen av arbetet har ägnats åt testa
om det går att programmera så att slutanvändaren kan välja den modell han eller
hon föredrar.
3D-visualisering till Eve
Vi har under tio veckor producerat en del av Peter Martinssons film Eve. Vi har
stått bakom en stor del av den tekniska biten. Vi har inte deltagit något i
idéarbetet och idén bakom filmen, däremot har vi påverkat det visuella
resultatet genom att göra stora delar av bakgrundsmaterialet. På så sätt har
våra idéer och vår konst fått en stor del i filmen.
Genom detta arbete har vi velat utveckla våra kunskaper främst i programmet
AliasWavefront Maya, men även rent estetiskt. Målet med arbetet var inte att
bli klara med filmen, utan att lära oss av produktionsprocessen.
Vi har varit tvungna att anpassa oss i vårt arbete till det speciella utseendet
som filmen har.
Olikheter på arbetsplatsen. En studie om prioriteringar och marginaliseringar i svenska organisationers mångfaldsarbeten
Facilitated by the breakthrough of the internet, new ways of organizing internet-based projects that harness the power of the crowds are becoming increasingly common. Today there are ways of using the crowd as paid labour, as funders of your new project ventures and even for helping scientists doing science. Staying true to its traditional principles of objectivity and trustworthiness while asking the crowd to contribute, crowd generated ?Citizen Science? does not provide even the slightest amount of pay in exchange for the time and effort put in by their contributors. Surely there can not be many people willing to do such a thing voluntarily? Actually, practice is showing the exact opposite with contributions counted in their millions among the more popular Citizen Science projects.
Studenters mobilanvändning under föreläsningar : En studie om hur studenters koncentrationsförmåga påverkas av mobilanvändning under föreläsningar
In Sweden there is a long ongoing discussion about computer and cellphone usage during lectures in school. The discussion has mainly covered elementary school up to college students, but this topic is at least as relevant for university students. Today cellphones are so advanced; you can do everything with one that you previously only could do with a computer, the difference is that everyone is carrying one with them all the time. This study shows how concentration during lectures is affected by the cellphone accessibility and usage. With this study we want to find out how university students perceive cellphone usage affects their own concentration during lectures.
Omvärldsbevakning : Hur långt räcker utbildningen i biblioteks- och informationsvetenskap?
The information market is constantly changing. With new and improved information technology more people get access to more information faster. However, the number of people educated to handle information also increases. Business intelligence has for a long time been a well-known tool for companies to be competitive. Because of the increased access to information the competition between companies has intensified and more people have become aware of the advantages of business intelligence and how it can help them compete.
Gester för navigation i användargränssnitt på mobiltelefoner
Användandet av mobiltelefoner har blivit en del av vår vardag i dagens
samhälle. Mobiltelefonindustrin är en miljard industri med stora företag som
Motorola, Nokia och Sony Eriksson. De senaste åren har det även kommit in nya
aktörer på marknaden som Apple med sin iPhone och Google med sitt
mobiltelefons?operativsystem Android. Dessa aktörer har kommit ut med flera nya
mobiltelefonmodeller som använder sig ut av pekskärmar.
Utopia Trek : utopibegreppets resa genom Star Trek
Humanity has always dreamed about a better world. These dreams has manifested themselves in the vision of Utopia - the good place, but also the non-existing place. Up until World War II man still wrote optimistic descriptions of this ideal world, and spread the idea through literature. In the aftermath of the atomic bomb and under the influence of the cold war, these publications seized to surface in literary surroundings. Despite this utopia did not die - it has only changed.
Analys av off-design prestanda för ett absorptionskylsystem
This master thesis project at KTH is performed in the Mechanical and Aerospace Engineeringdepartment at University of Florida (UF). The thesis is a small part of a gas turbine researchproject where a vapour absorption refrigeration system (VARS) and a high pressure regenerativeturbine engine (HPRTE) are integrated together. The main objective is to build a computermodel of the VARS. The computer model is supposed to be used to analyse the off-designperformance of the VARS and should also be easy to integrate as a subroutine in a more complexsystem model. To model the VARS some knowledge of the absorbent/refrigerant mixture had tobe well known, in this case a mixture of ammonia and water.
Cupsystemet - En kvalitativ fallstudie av en mobil webbtjänst
The thesis describes the following main question:
Will the administrative labour during football tournaments be made easier with
the help from a mobile web service or will it convey to unnecessary extra work?
To be able to give a good and qualified answer to this question, the thesis
will in
the beginning describe how the technique for such a system might look like and
also describe the existing administrative moments during a football tournament,
this is too give the reader a deeper understanding for further reading. The
thesis
then goes on to describe a concrete system which is tested on three football
tournaments. On the basis of the tests, interviews and through analysis of these
the thesis will be able to answer our questions.
The result which we present in the thesis have unfolded through testing of the
system on three chosen football tournaments. The differences in way of labour
pre and post the system have been analyzed and through interviews the value
of these changes have been assessed.
The results achieved in the thesis are as follows, the presented mobile web
service does not only decrease the total work effort made by the tournament
officials it also speeds up their work.
Digitalisera loggboken : En analys av utmaningarna med att utveckla IT-stöd för kunskapsintensiva verksamheter
Failed system development projects are a common sight within the IT-industry. During the last ten years we have seen several more or less disastrous high profile projects being reported in the news. One aspect that might hold some of the responsibility for these failures is the fact that more organisations are knowledge intensive which makes their work processes difficult to capture in computer systems. How requirements engineering is handled becomes even more important in these cases, where processes are unpredictable and rely on individual judgement and knowledge. In this study we have examined the challenges of developing systems for knowledge intensive businesses through a method of qualitative case study of a university laboratory.
Automatiserad unit testning
Dagens utveckling av mjukvara går snabbare och snabbare
samtidigt som mjukvaran blir allt mer komplex. Att under dessa
omständigheter kunna bibehålla en lika om inte högre kodkvalité
är en utmaning. På UIQ bestämde de sig för att undersöka om ett
automatiserat unit test kunde hjälpa dem.
Metoderna för att komma fram till resultaten i denna rapport har
varit intervjuer, en enkät, intern information och litteratur så som
forskningsartiklar m.m.
Denna rapport är en utredning av automatiserade test, vad man
bör tänka på, vilka fördelarna är, vilka testfall som är möjliga att
automatisera med mera. Rapporten kommer även att presentera
grunderna i testning av mjukvara, en introduktion till eXtreme
Programming och Test-Driven Development samt hur testningen
utförs på UIQ idag.
Då jag kom fram till att ett automatiserat unit test skulle passa sig
bra på UIQ kommer jag i slutet av denna rapport presentera ett
implementerings förslag. Man bör även införa en test driven
utvecklings metodik för att säkerhetsställa att det kommer att
utvecklas automatiserade testfall..