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1599 Uppsatser om Computer game - Sida 30 av 107

AB Bofors betydelse för skolväsendet i Karlskoga

The aim with this study is to explore if and how linguistic learning takes places when four pairs ofstudents in grade one writes on the computer. Observations of eight students took place duringtwelve lessons to investigate what happened during their writing processes. This study isimportant because students? computer writing is a relatively new phenomenon in the Swedishprimary school.It is clear that the peer collaboration creates a complex interaction that becomes the platform, andalso the prerequisite, for successful language training. The method can clearly give students profitsin their linguistic development.

En studie i realtidsgenererat binauralt ljud

Många av dagens dator och TV-spelsljud är anpassade för högtalaruppspelning, i många fall även flerkanalssystem som 5.1 surround och liknande. Få spel är anpassade för uppspelning genom hörlurar och för att få en bra ljudlokalisering i hörlurar behövs ofta någon form av surroundhörlurar. Vi tror att man kan skapa trovärdig (Riktnings)återgivning av ljud i hörlurar genom bara två ljudkanaler genom så kallat binauralt ljud. Vi kommer i detta arbete att beskriva de faktorer som spelar roll i vår stereohörsel, varför de fungerar samt vilka svagheter som finns i detta system. Vi kommer att skapa ett system för att behandla realtidsgenererat binauralt ljud för spel och beskriva de verktyg vi valt och den generella arbetsprocessen.

Riskanalys inom intrångsäkerhet på webbplatser

Attacker och intrång på webbservrar är idag vanligt förekommande. Webben gör det lätt för hackare, knäckare och andra inkräktare att hitta sårbara servrar, och det finns gott om tips att hämta för den som vill lära sig hur man gör intrång. Det finns ett flertal olika intrångsmetoder som utnyttjar olika typer av svagheter i datorsystemen. Denna uppsats inriktar sig på svagheter i webbplatsernas serverskriptsystem, dess skriptkod och konfiguration. Syftet är att undersöka huruvida intrång kan göras med endast en webbläsare via webbplatsens offentliga webbsidor. Genom att kombinera tre olika metoder - litteraturundersökning, en enkät och ett experiment - undersöker uppsatsen hur serverskriptintrång fungerar.

GPS-­baserad virtuell geografisk inhägnad för mobil enhet

The aim of this paper is to find an algorithm to establish and maintain a virtual enclosure around a mobile unit. The area may take any form and should be scalable up to and including national borders. The enclosure is managed on the mobile unit. The target system is Android. Smartphones, tablets and more recently, cameras is examples of mobile units. A modern mobile unit is part of a computer network.

Nationell datajournal : - Strategier inom IT-politik

In the society of information that we live in the knowledge of computers and computer system will have a greater influence than we may think. Discrimination is no longer exclusively a term that indicates lesser understanding of different cultures, the discrimina-tion that is at hand will be between ?the have and the have-nots?.This study is about the strategic methods and considerations that is of importance for planning, organizing and finally implement the work with national computer based patient documentation. The strategic planning has been done over a period of time where different actors all had their share of influence. The cost seems to be endless since it has increased after the actual program, in this case, Cosmic from Cambio Healthcare, entered the scene of healthcare.

Jaktens betydelse för Södermanlands landskap : Hur viltvård kan påverka variationen av lövträd och buskar

The fragmentation and reduction of deciduous forests in Sweden is threatening many species. Particularity worrying is the loss of broad-leaf trees, since a diversity of species is often associated to them. Today many deciduous trees are situated along the border between forested and open areas, and these small fragments can be important for biodiversity.The aim of this study is to analyze if wildlife management can affect the variation of deciduous trees and bushes in the landscape. In brochures and literature Svenska Jägareförbundet (the Swedish Association for Hunting and Wildlife Management) recommend hunters and landowners to promote deciduous trees ? often broad-leaf trees ? as wildlife management measures, while the Swedish forestry laws can be sensed as unclear regarding the treatment of these trees.Five properties in Södermanland, Sweden, were chosen as study areas and inventoried in respect of trees and bushes in September 2013.

Naturlig haptisk kraftåterkoppling från volymdata

As the volumes are entering the world of computer graphics the pure volume visualisation becomes a more important tool in for example research and medical applications. But the advance in haptics --- force feedback from the computer --- is behind. In volume haptics no equal to the proxy method so popular in surface haptics has yet emerged. Some implementations of volume haptics even use surfaces as intermediate representations so that surface haptics can be used.The intention of this work was to create natural feeling haptic feedback from volumetric density data using pure volume haptics. The haptic algorithm would be implemented in Reachin API for the Reachin Desktop Display, together with other parts to build up a usable volume visualisation environment.To achieve the feeling of stiffness and friction dependent on tissue type, a proxy based method was developed.

Teknikens betydelse i en lärande miljö : Datoranvändandets betydelse i undervisningen för elever i åk 7 i en Stockholmsförort

We live in a society that is constantly developing and where technology is getting a more major roll. The school is a very important part of our society and should therefore develop in pace with the surrounding society. Having this in our thoughts we decided that our purpose for this case study should be to study the importance of technology in a learning environment for seventh graders in a specific school. To be able to find this out, we have used constructivism and sociocultural perspective on learning. We have gathered our empirical data for the study through participant observations and a focus group interview.

Datorbaserad bedömning i språk forskningsläge, erfarenheter och implikationer

To support uniform and fair assessment of Swedish students? English language competences, mandatory National tests are provided both for secondary and upper secondary education. The current thesis may be seen as a contribution to the further development and validation of these tests, with regard to the likely introduction of computerized testing methods. The aim is to gain further knowledge from current research in the field, to study and elucidate international experiences of implementation, and to gather and analyze feedback from students and teachers. Based on my findings, some tentative conclusions will be drawn, and recommendations made concerning future developments.

Tillförlitlighet i klinisk användning för två förståelighetstest på svenska för barn i åldrarna 4-10 år

Intelligibility is a central concept in speech-language pathology regarding assessment and treatment of speech. At present, there is no reliable or valid Swedish test for measuring intelligibility. The main purpose of the current study was to conduct a clinical trial of the computer-based intelligibility test ?Swedish test of intelligibility for children? and to investigate the test?s reliability. Another purpose was to investigate the reliability of the rating form ?Intelligibility in context scale?.

Produktutformning av en ny snöskoter

Detta examensarbete är det avlutande momentet på civilingenjörsutbildningen Ergonomisk design och produktion vid Luleå tekniska universitet. Målet med projektet är att designa en helt ny skotermodell exteriört. Tyngdpunkten i projektet är utseendet men även andra aspekter behandlas, så som ergonomi, materialval och tekniska lösningar. En Internetbaserad enkätundersökning, marknadsundersökning samt systematisk problembehandling ligger till grund för designen av fyra grundkoncept. Dessa undersöks genom strukturerat konceptval samt samråd med uppdragsgivaren.

Utveckling av terräng ochpartikeleffekter med Lightweight Java Game Library (LWJGL)

Denna rapport ar resultatet av ett examensarbete som har utforts vid institutionen for informationsoch kommunikationsteknik, Kungliga Tekniska Hogskolan (KTH), och omfattar 15 hp. Rapporten presenterar ett arbete dar examensarbetarna har utvecklat en terrang med hojdskillnader och ljussattning, partikeleffekter (CPU-GPU implementering) som liknar ett fyrverkeri, partikeleffekter (GPU implementering) som visar olika monster samt en kamera for att kunna observera spelvarlden fran alla mojliga olika vinklar i 3D med API:et Lightweight Java Game Library (LWJGL).LWJGL ar ett lagniva-API som riktar sig mot nyborjare och professionella spelutvecklare i programspraket Java. Flera tekniker exponeras istallet for att mappa lagniva-funktioner i objektorienterad programmeringsparadigm som manga javautvecklare ar vana vid. LWJGL hanterar sin egen grafik, ljud och styrkontroller enbart for att fa en solid grund for moderna spel och en battre anvandarupplevelse. Den grafiska renderingen skots med OpenGL.Syftet med det har examensarbetet var att utvardera LWJGL om den ar kompetent nog att anvandas i samband med spelutveckling.

"Jag skulle inte gå till skolan om jag inte visste att det fanns fri lek" : En studie om hur några barn uppfattar fenomenet fri lek på fritidshemmet

Free play is a term that often common in educational activities. The definition of the term is difficult, but it is about the children themselves decides the scope, content and process in their play. On an after-school, this may mean that it is the children are given the opportunity to freely choose their own activity in the leisure constraints. Free play can be an alternative to other, more controlled activities where adults control framework. The purpose of this study is to investigate the variations in how some children perceive and experience the phenomenon of free play in the after-school and how the children perceive the teacher´s role in the free game.

Forensic Carving from Unallocated Space

Computer Forensics investigations have become more and more common while investigating IT-related issues. From experience, hard disks, USB thumb, memory sticks contains information that might be useful. Computer Forensics is regulary conducted by Police, Customs, Tax investigators but also within private companies and organisations. However, there are areas within the storage device that are not part of the organisied structure that a file system gives. The reason for that might be that the information has been erased by intention, a virus destroyed the file system and so on.

Utvärdering av den upplevda användbarheten hos CySeMoL och EAAT med hjälp av ramverk för ändamålet och ISO/IEC 25010:2011

This report describes a study aimed at uncovering flaws and finding potential improvements from when the modelling tool EAAT is used in conjunction with the modelling language CySeMoL. The study was performed by developing a framework and applying it on CySeMoL and EAAT in real life context networks.The framework was developed in order to increase the number of flaws uncovered as well as gather potential improvements to both EAAT and CySeMoL. The basis of the framework is a modified version of the Quality in use model from ISO/IEC 25010:2011 standard. Upon the characteristics and sub characteristics of this modified model different values for measuring usability where attached. The purpose of these values is to measure usability from the perspectives of both creating and interpreting models.

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