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918 Uppsatser om Augmented Reality - Sida 4 av 62

Datorer i språkundervisningen i engelska : En jämförelse mellan teori och verklighet

AbstractThe purpose of this paper is to compare existing theories and policies on CALL (Computer Assisted Language Learning) with the actual situation among practising teachers of ESL (English as a Second Language) of secondary schools in Sweden. The evaluation focuses on the differences between theories and reality, and discusses why, if any, the differences exist. Some background information on second language acquisition is provided, and recent theories and standpoints within the field of CALL are mentioned to highlight the differences between theory and reality. The evaluation was made by handing out a survey to 33 teachers of ESL, asking questions about their use of computers in their everyday teaching. The survey shows that the gap between the theories and standpoints within the field of CALL, and the reality of teachers in schools often is huge.

Presentation av underhållsföreskrifter med modellbaserat konstruktionsunderlag

Detta examensarbete utfördes på Saab AB, Support & Service, i Tannefors, Linköping, samt vid Institutionen för datavetenskap på Linköpings universitet. Ett moment i kvalitetsarbetet för komplexa industriprodukter, som till exempel flygplan, är att skifta från tvådimensionellt konstruktionsunderlag till tredimensionellt. Tredimensionella modeller har funnits i flera år. Nackdelen med dessa modeller är att de inte kunnat bära någon extra information, förutom den information som krävs för att de ska vara uppritade. Tekniken har gått framåt och nu går det att lagra teknikinformation i modellerna samt göra simuleringar som inte gått att göra förut.

Mätsystem för effektförluster i en högfrekvenstransformator

To measure losses in a transformer with today?s methods is either slow or insecure. There s a new method developed by Alstom that hasn't been actualize in to a test-system and that has been the assignment in this project. The idea is built on a switched system and a CLR- circuit in the resonant frequency. The test-system has a calculated power-loss that make the efficiency to be as high as 99,8% and in reality over 95%.

Budgetering inom lammproduktion : en jämförelse mellan lammproducenter och Agriwisesstandardkalkyl

For a company to get the best possible profitability, requires financial planning. Budgeting isa common tool in financial planning. For operating lamb producers, a planning program suchas Agriwise is a good tool. Individual lamb producers may change certain standard figureswithin the planning program to better correspond with reality of the individual cases. In thisway, lamb producers may plan according to which revenues and costs they may expect thenext period.

Visualiseringsmediernas betydelse vid försäljning av

Sammanfattning Titel Visualiseringsmediernas betydelse vid försäljning av nyproducerade bostäder ? En studie av modeller i Virtual Reality och fullskala. Författare Jennifer During Helena Fällås Syfte Denna uppsats syftar till att utreda om modeller i Virtual Reality och fullskala kompletterar befintliga visualiseringsmedier i försäljningen av nyproducerade bostäder, genom att dessa stödtjänster skapar ökad förståelse för bostadens utformning och därmed ökar nyttan för kunden. Vidare syftar uppsatsen till att utreda hur projektsäljare och privatpersoner ställer sig till användandet av denna typ av modeller samt om kvaliteten på företagets tjänster därmed kan anses öka. Metod Uppsatsen är framarbetad både med en kvalitativ och med en kvantitativ metod. Genom att göra djupintervjuer med projektsäljare på Peab Region Bostad samt med sakkunniga personer inom områdena för Virtual Reality och modeller i fullskala, har intervjupersonernas kunskaper och inställningar kunnat inhämtas.

Kuling - en digital bilderbok

In what way do pictures allow for freedom of interpretation and thoughts rather thanunderstanding reality in a high paced medium? Children today are exposed more thanever to images trough various media. Children?s culture in the digital world has, troughgames and apps, become more cross-generational than literature. Unfortunately, there aremany digital books that loose the story, as the creator gets lost in technology and/or ineducation and morals.

Invandrarprat och skam: en kvalitativ studie av retorikens betydelse

The purpose of this enquiry was to study how the rhetoric about immigrants (invandrarprat) influences the interpretation of reality in regards to new swedes. The study was conducted with the help of qualitative interviews with eight new swedes who, apart from their country of origin, by Swedish social standards would be considered average. Two questions were examined for the purpose of this study:1. How do new swedes react to rhetoric about immigrants?2.

Impressions of reality

Impression of reality deals with the subject of wearing a mask. It is an exploration of the idea that we are all playing different roles, on a stage in front of an audience. The aim was to work conceptually with text, photo and video as a way of exploring a subject. The goal was to create and edit the material so it would be interesting for the visitor at the graduation exhibition. The content was created through experiments based on questions such as the following examples; What is a mask? How can content control form? What is originality? The process resulted in a publication and a video installation with the ambition of highlighting the idea of the world as a theatrical construction.

Virtual reality som hja?lpmedel vid planering av utsta?llningar pa? museer.

Ofta sker planeringsarbete i en tvådimensionell miljö, där man går miste om både djup och närvarokänsla. Därför är det intressant att undersöka ifall möjligheten att själv effektivt navigera sig runt i en tredimensionell miljö med hjälp av virtual reality-teknik har något värde för planeringsprocessen, där utställningsansvariga på museer är målgruppen. För att undersöka detta modellerades virtuella rum, skript skapades för utplacering, borttagning samt val av objekt. Dessa integrerades med en spelmotor och Oculus Rift, varpå användaren själv kan ?kliva in i? en virtuell miljö presenterad tredimensionellt och som reagerar på huvudrörelser, tangentbord och mus.

Skörd och grobarhet i rödklöverfrö : putsning, skördeteknik och efterbehandling av rödklöverfrö

For a company to get the best possible profitability, requires financial planning. Budgeting isa common tool in financial planning. For operating lamb producers, a planning program suchas Agriwise is a good tool. Individual lamb producers may change certain standard figureswithin the planning program to better correspond with reality of the individual cases. In thisway, lamb producers may plan according to which revenues and costs they may expect thenext period.

Valda verkligheter : En studie av svenska och engelska tidningars konstruerande av verklighet i rapporteringen kring Julian Assange

This is an analysis of how the Swedish newspapers Dagens Nyheter and Aftonbladet and the English newspapers The Independent and The Guardian reported about the sexual molestation and rape charges that were alleged against the Wikileaks founder Julian Assange in August 2010. Through a critical discourse analysis, a theme- and proposition analysis and a process analysis this paper aims to investigate how the above mentioned newspapers create reality in their articles. The purpose is to shed light upon with what means the journalists through the inherited structures of the newspaper illustrate actions and events, how they let other people get visible in the text and who is described as responsible for current events.    The results of the analysis shows that Aftonbladet uses a relatively large amount of propositions and speech cues to create an image of the reality that is almost explicitly angled. Dagens Nyheter and The Independent claims a higher degree of objectivity and through micro themes with different perspectives and few explicit statements they create a reality with plenty of room for the reader to make her own conclusions. The Guardian creates an image of the world where the Wikileaks is a great force of democracy and where actions are performed by humans as well as by objects and organizations.   .

Fiktiv dokumentärfilm : en konstruktion av verklighet

This Bachelor thesis deals with fictional documentaries, and the aim is to show the aesthetics and the problems with the constructed reality that these films contain. The main focus is how this reality is constructed, which documentary aesthetic methods can be found and in what way you can see that it is a fictional movie and not a documentary. The analysis deals with the three movies, Rampljus, The Blair Witch Project and Påtryckaren. The movies are analysed from a documentary perspective and the method beeing used is constructed for this thesis to find some answers behind the fictional ocumentaries..

"Min ros du är som en älskling, dina fåglar äro händer" : Språk och verklighet i Stina Aronsons Feberboken och Martina Lowdens Allt

Who tells the true story of the world? The western civilisation is highly influenced by the written word. The writings of ancient philosophers, poets and religious authorities still have a strong cultural impact. Myths and religion as well as philosophical and political systems effects our self-concept. These models are all unified by there ambition to explain mankind and tell the story of reality.This essay examines two published diaries in order to discuss their relation to the common story of the world.

Är tiden inne för virtual reality i hemmet? - En experimentell studie av virtual reality med 3D och head tracking

Genom åren har intresset för och satsningar på underhållning i tredimensionellt format (3D) gått i vågor. Idag har de flesta biografer stöd för att visa 3D-filmer. Utöver detta intresse har det på senare år även börjat komma mer teknik för 3D i hemmet. Det har också introducerats många nya mer immersiva och intuitiva inmatnings-enheter som bidrar till under-hållning med element av virtual reality hemma. Företagen Sony, Nintendo och Microsoft har alla lanserat olika typer av avancerade tekniker för sådana inmatnings-enheter till sina spel-system.

Simulering av hydrauliska dämpare i borrslagverk

This master thesis consists of the creation of shock absorber models for percussive rock drills. A model of the rock was also developed. These models were connected to existing models of the rock drill to create a complete simulation of the rock drilling process.When the models had been created the rock model was evaluated by comparison with measured values from lab tests. The verified rock model was then used to evaluate the shock absorber models.Four new shock absorber concepts have been developed. Three of these have been modelled, while the fourth have only been sketched and described.The evaluation of the models showed the following:? Simulations of the single shock absorber don?t correlate to reality very well.

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