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821 Uppsatser om Arts and Architecture - Sida 28 av 55
Grafisk skärpa : ett arbete om gaturummet
The streetscape is a complex environment with a lot of different parts and users.
If you look at the streetscapes main parts you have floor, walls, roof and
furniture. The floor in the streetscape, the street, consists of the ground and the
paving. It can be made of a lot of different materials with both architectonic
and practical functions. The walls usually consist of the houses. They have a big
influence on the streetscape depending on architecture, heights and widths.
Hur kan man, genom att ändra i notskriften underlätta instuderingen av japansk nutida västerländsk konstmusik?
Den här uppsatsen skrevs för att belysa de hinder som kan uppstå när man som musiker tar sig an nutida musik, i detta fall japansk sådan. Den inriktning som arbetet tagit är hur man genom att förändra notbilden kan komma närmare musikens kärna, samt göra instuderingen så effektiv som möjligt under en relativt kort tid. För att nå de resultat jag gjort har jag använt mig av två informanter som arbetat med två stycken för solo flöjt av Kazuo Fukushima (1930), Mei (1962) och Shun?San (1969). Fallstudiens genomförande har tagit tre veckor där informanterna som är studenter har fått studera in båda verken och därefter notera om det ena av dem (Mei) för att se om de med denna metod kom närmare kärnan i musiken och kompositörens intention.
Längs en och samma grusväg. En studie om författarna till några handskrivna sångböcker från sekelskiftet 1900.
Title: Along one and the same road - a study of the people behind some hand written song books from around the turn of the 19th century. It is based on some hand written songbooks found in homes along the small byroad in Kruse, Alva, Gotland. My own connection to the place is that I was born in one of these houses. During the summer of 2008 interviews were made with four people who live or have lived along this road themselves. Some of them have even lived in the same houses as the owners of the books.
Vad är det som gör en låt "bra" och vilken roll spelar budskap och text i musik för tonåringar idag? En studie kring elevers tankar om musik och text
Denna studie är gjord för att undersöka ungdomars tankar kring musik och text, och då med utgångspunkt från forskningsfrågan: Vad är det som gör en låt "bra" och vilken roll spelar budskap och text i musik för tonåringar idag? Studien grundar sig i ett intresse för budskap i musik och funderingar kring huruvida detta budskap når fram till dagens tonåring. All musik förmedlar något men hur uppfattar mottagaren det? Handlar en bra låt endast om musik? Spelar texten den viktigaste rollen i sammanhanget eller är helheten det som tilltalar? Påverkas tonåringarna av musiken och det eventuella budskapet, eller är det något man inte alls bryr sig om? Under tre gruppsamtal med elever från årskurs 7-9 lät jag elever lyssna på låtar och läsa låtens text samt fritt reflektera kring detta. Slutsatsen man utifrån dessa samtal kan dra, är att musiken är det man först möter och således det som avgör hur låten tas emot, samt det som avgör om man är intresserad av att lyssna vidare.
Belting - en studie av hur en sångteknik beskrivs och används
Uppsatsens syfte var att utforska och definiera belting, den kontroversiella sångtekniken som kommit att bli allt mer vanlig och använd bland sångare, som ett resultat av ett ökat intresse och flöde av populärmusik i vårt samhälle. Syftet var också att studera hur denna teknik används av sångpedagoger i deras arbete. Denna kvalitativa undersökning är baserad på litteraturstudier inom röstfysiologi och röstens funktion, och specifika teorier angående belting. Den grundar sig även på intervjuer av sångpedagoger som använder belting i sitt vardagliga arbete, både som pedagoger och som sångare. Resultaten visar att belting kan ses som en röstfunktion eller som en utvidgning av det låga registret, eller som en blandning av båda.
A comparison between techniques for color grading in games
Color has been significant in visual arts for as long as the art-forms have existed. Still images and movies have long used colors and color grading effects to affect the viewer and characterize the work. In recent years attempts have been made to bring these techniques of stylizing also to interactive games. This dissertation aims to compare two different approaches of performing real-time color grading for games. Focus is put on examining the two ways from a number of different perspectives and from there draw conclusions on advantages and disadvantages of the approaches.
Gränslandet, dubbelheten och collagets undanträngda natur : En bildanalys av Lisa Jonassons verk Existentiell #6
This essay examines the relationships between the different elements in Lisa Jonasson?s collage Existentiell Progg #6 and her very detailed technique. The essay has as its aims to understand and analyze both the details and the wholeness of the artwork and to try to put the collage in an art historical context. The thesis finds that Existentiell Progg #6 has a connection to the imagery of Africa and other collage artist such as Hannah Höch and Nancy Spero, which also gives the paper a perspective of feminism in the arts. The paper continues to create an understanding for the collage work by putting it in to Theodor Adorno?s theories about nature, the human being and the animal kingdom.
Shoppertainment : "Going shopping is the new going to church" - Mackereth S.
Over the past 20 years, retailers have embraced new international trends, which created a strong economic growth. Experiences are one of the trends that will be a significant part of future retail. The purpose of this thesis is to find components that can provide a positive experience in a clothing store to the customer. We have used a qualitative method with an inductive approach and the empirical data is collected through interviews. Literature we have chosen focus on how an experience is created in clothing stores.
Musikestetiska produktioner i den pedagogiska verksamheten - en fallstudie av Allvar Gullstrandgymnasiet
Title: Music-esthetical productions in the educational work - a case study of the Allvar Gullstrand highschool.Problem: A problem associated with working with project- and thematic studies which result in esthetical productions is that it often demands extra effort and time beyond the schedule to carry the production through. There are no instructions saying that schools are to work with this kind of arrangements, but nevertheless it occurs in most schools, however in a different extent, quality and form. Purpose: The purpose of my study is to elucidate possibilities and limitations in different methods of work and structures, and also examine what motives the teachers and the school management have for working with a music-esthetical production as a goal. Method: I have done a qualitative case study of a Swedish upper secondary school where I interviewed four teachers and one principal, to get a view of reality and examine how teachers with different background look at, and in reality behave in, the work with music-esthetical productions in the education. Conclusions: What I have concluded in this case study is the importance of having a clear goal and that the project works are considered to create meaning and personal growth.
S:t Sigfrids granne : en begravningsplats för alla
This paper is about cemetaries in a multireligious society. The aim of the work is to compare the physical expressions of different religions burial traditions, in order to plan a multireligious cemetary in Borås.
I´ve studied the five worldreligions, Judaism, Chritstianity, Islam, Buddhism and Hinduism. I´ve also written about the Humanism, a nonreligious organization, and funerals without any religious connection.
Litterature studies gave basic knowledge about the religions beliefs, and interviews with a person from each group deepend the knowledge, mainly regarding the burial traditions.
Portning av ett plugin till 3d-modelleringsprogram
This report describes the work and the results found when comparing three different 3d modeler applications. The programs are 3ds Max, Maya and Cinema 4D. The comparisons focus on the possibilities/the amount of freedom these programs interface offer to its plugins. The comparisons are made from the point of view of a tool for creating animations developed as a plugin for these modelers. This plugins demands on the system it is loaded into have been analyzed and from the results of this analysis a template have been created.
There is no there, there : om platslöshet i fysisk planering
The vizualisation and creating of places is an essential part of physical planning. The notion of places as placeless, is likewise of importance for the creating of places. Some tendencies concerning architecture like modernism, as well as constructions whome don´t fit in their landscape, have contributed to the benaming and experience of places as placeless. Phenomenon as globalization and post-industrialism have in some cases conduced to the withering of the sense of place. With starting-point in litteraturestudies, observations of places and interviews, this is a lucubration concerning the means of placelessness in physical planning.
Information is the key : Att skapa strukturen till ett användarvänligt informationsverktyg
This report presents the preliminary study and work for the development of a site structure for the upcoming reengineering of inter-tool Infopunkt. The report describes how I have conducted a study regarding the current inter-tool information center and its development potential. Thereafter compiling the information to develop a comprehensive design approach to create a sitemap. The sitemap illustrates a new updated page structure for Infopunkt and was the primary goal of the thesis. The sitemap I have developed will form the basis for the agency that will later on develop the new updated version of Infopunkt..
Att marknadsföra kultur ? utvecklingen av en ny visuell identitet för Malmö konsthall
In recent years the arts institutions? role in society have changed. With increased demands on attracting greater number of visitors they use concepts from corporate marketing to communicate with greater success. Theories from museum studies show that the importance of rendering authenticity now has become the new imperative in order to retain the status of a reputable institution. This thesis aims to discuss the development of a new visual identity for the public and non-profit institution Malmö konsthall.
A competitor?s reflections : reflections about competing in an international architectural competition: LE:NOTRE Student Competition - (re)discovering the emerald necklace of Colentina
In the profession of architects there is an element called architectural competitions,
where several architects compete in submitting the best solution for a certain task. In
this master?s thesis I am studying the competitor?s perspective of an international
architectural competition, while at the same time gaining experiences for my future
career as a landscape architect. The aim of this thesis is to through an introspection of
my own process examine a competitors view of the international architectural
competition and how to approach the difficulties concerning international competitions.
Through that I hope obtain experience about the international competition as part of
the profession of landscape architects and other involved professions. To examine a
competitor?s reflection of an international competition, I entered and competed in
LE:NOTRE Student Competition, a competition for students where the task was to
develop 25 kilometers of complex urban periphery along a chain of natural and artificial
lakes in Bucharest, Romania.