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Portning av ett plugin till 3d-modelleringsprogram


This report describes the work and the results found when comparing three different 3d modeler applications. The programs are 3ds Max, Maya and Cinema 4D. The comparisons focus on the possibilities/the amount of freedom these programs interface offer to its plugins. The comparisons are made from the point of view of a tool for creating animations developed as a plugin for these modelers. This plugins demands on the system it is loaded into have been analyzed and from the results of this analysis a template have been created. This template is to be used when porting the plugin to other modeler programs in order to be able to tell at an early stage if it?s possible, or not. This template is appended as an appendix. The plugin described above is in it self a system with a plugin architecture and is described on a higher level in the report.

Författare

Jonas Alfredsson

Lärosäte och institution

Linköpings universitet/Institutionen för systemteknik

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