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6926 Uppsatser om Agile Software Development - Sida 14 av 462
I strävan efter en bättre värld : En idéanalys av två synsätt på utveckling och internationellt utvecklingssamarbete.
The aim of this dissertation is to examine and compare William Easterly?s and PGU?s (Shared Responsibility: Sweden's Policy for Global Development) different views on development and international development cooperation. The methodological approach chosen in this study is an analysis of ideas based on the following questions:1. Which principles should be applied to development and international development cooperation?2.
Dokumentera med eXtreme Programming : Går det?
Att sätta sig in i system kan vara krångligt utan rätt sorts dokumentation. Vi har undersökt vilken dokumentation som kan vara lämplig att lämna över till nya utvecklare, som ska arbeta vidare med systemet i software maintenance fasen.Det har gjorts genom att vi har gjort en litteraturstudie om dokumentation samt undersökt vad för dokumentationsartefakter som används när man ska sätta sig in i datorsystem. Vi använde eXtreme Programming för att utveckla ett system som vi försökte dokumentera samtidigt som vi utvecklade det.eXtreme Programming förordar muntlig kommunikation, vilket är svårt att lämna över till nya utvecklare. Vi upptäckte under vår utveckling att det var svårt att föra in dokumentation sam-tidigt som utvecklandet pågick, därför använde vi bara enhetstester och strukturerade kod-kommentarer under utvecklingsiterationerna.Vi undersökte hur dokumentationen som skapats fungerade genom att göra en undersökning bestående av strukturerade intervjuer där de fick komma med kommentarer om hur dokumen-tationen hjälpte förståelsen för systemet.Vi lämnar ifrån oss en vidareutveckling av eXtreme Programming som innefattar en doku-mentationsiteration innan överlämnandet samt en studie om vad för dokumentation som är värdefull att ha vid systemöverlämningar..
Att säkerställa god språkutveckling i förskolan : En undersökning om hur pedagoger arbetar för att främja varje barns språkutveckling
The main purpose of this study was to examine how preschool teachers are working to promote each child's language development and whether they can ensure that they do that. Therefore I wanted to find out what a good language development implies for each teacher, how they work to promote each child's language development in daily practice, how they measure the actual language development and also what conditions the teachers have, to engage in a language development way to work. For the study, I chose a qualitative method, with structured interviews and all together I interviewed six preschool teachers, within the same organization in a suburb close to Stockholm. The results showed that there is an ambiguity, among the preschool teachers, in what a good language development means, but it can be stated that they do have a language development way to work even if it needs to be developed. Further on, it has emerged that the teachers have the tools to measure children's language development, although they do not have the conditions yet to use the method to the fullest. About the preschool teachers own conditions in order to operate in a language development way to work, I concluded that they have a strong foundation to build on, but they still have much work ahead of them.
Utvecklingens dimensioner: utifrån ledarskapsutvecklarnas perspektiv
The market for management training programs is growing and the supply of the service is increasing and getting further diversified. A consequence is a market with a wide variety of definitions of the very concept of development, and subsequently a wide variety of practices and methods to achieve development. The individuals that are subject to these programs seldom know what they are purchasing, or what to expect. When assuming a transfer of the developers view on development to the subject, a need for a greater understanding of the concept arises. The purpose of this thesis is to understand what views on development do exist among management trainers and map underlying dimensions of the views to increase the understanding of the concept of development.
Detektering av krypterade filer
In contemporary encryption the vast amount of text subject to cracking has brought about the demand for methods distinguish files more likely to be encrypted. The encryption software Truecrypt can encrypt files that are not possible to identify with a file signature. To solve the detection problem, an algorithm sensitive to the absence of structure in the very code of files was developed. The program was written in the programming language EnScript which is built into the forensic software suite EnCase. The essential part of the algorithm therefore deployes the statistic of a chi-square test for deviance from a uniform distribution to distinguish files with contents that appear to be random.
Konstruktion av provladdare till singelmolekyldetektor
This report describes the development of a sample loader for my diploma work at Q-linea AB in Uppsala. The sample loader will replace the process of loading fluid samples into Q-linea?s instrument for biomolecule analysis. The earlier process was done by hand and was a time consuming and inefficient task.The work was initiated with a design phase where an overview of the system was created. The sample loader will be receiving text commands from a PC that coordinates all the subsystems like pumps and lasers on the analysis instrument.
FPGA för displayhantering och grafikgenerering i fordonsmiljö
This report is part of the major thesis carried out at Stoneridge Electronics in Bromma,Stockholm during autumn and winter 2005-2006. The background to the thesis is the trendwithin the automotive industry where color displays have become more common for presentationof information to the driver, a trend that has come to the commercial vehicle market. Thepurpose of the thesis has been to evaluate whether programmable logic, with respect to FPGAtechnology, could be suitable for display control and graphics generation of these more complexcolor displays in automotive environment.Within the scope of the thesis the FPGA technology has been investigated, i.e. whatopportunities and threats there are with aspect to environmental and security requirements. Inaddition, the market of FPGAs and pre-built IP-cores has been investigated.
Flow i fokus : processen att göra ett spel genom research through design
Starting out as a minor form of amusement, the game industry has become one of the most lucrative andsuccessful in the entertainment business competing against giants such as television, movies and music.As the internal competition within the developer community grows companies work hard at discoveringnew ways to attract and keep customers. By having a playcentric approach focusing on user experiencethey hope to achieve that goal. This thesis describes the process of designing a game with focus on theplayer. We apply the concept of flow on game development and investigate through research throughdesign if we are able to create a game that keeps the player in flow.Play tests showed several elements such as control issues and too difficult challenges early in the game,affecting the possibility for players to experience flow while playing. These negative factors came to becalled flowleakers.
Radiolänk med GNU Radio
At the Department of Technology and Built environment at the University of Gävle there was an interest to study GNU Radio, which is an "open source radio project. The project is based on that most of the radio signal processing is made in an ordinary PC. The idea behind this degree project was that in a laptop there are several radio transmitters/receivers that takes space, generates heat and transmit in varied frequency band etcetera. All these radio transmitters/receivers could be replaced with a Software Defined Radio system. It means that one common, general radio hardware is used to different communications such as: WLAN, Bluetooth, GPRS, 3G etcetera. The waveform is generated in the software, which makes the system very flexible.
Hållbara projekteringsverktyg : Från byggnadsinformationsmodell till simulering ? en utvärdering av Revit och Virtual Environment
This study examines the use of building modeling and energy simulations in the design process of a building. The take-off point is the notion of energy simulations being needed early and throughout the building design process, and that the lack of energy simulations may be explained by the fact that they are time consuming and therefore often too expensive. A greater interoperability between software tools used by relevant disciplines, such as the architect and the energy specialist, would create smoother workflows, which would reduce this cost and open up for more frequent and iterative energy simulation processes. The study is an assessment of the modeling tool Revit and the simulation tool Virtual Environment and whether they can create smoother workflows, and make leeway for a more frequent use of energy simulations throughout the design process. It also investigates the limitations of what can be examined by simulations in Virtual Environment. This will hopefully help clarify the future role of energy simulations in design processes. The method is a trial by error approach of testing the two software tools by building and simulating a model. The results of these tests show that the workflow is not optimal (and therefore time consuming) for frequent and iterative simulations throughout the design process, but it also reveals some great possibilities of what can be performed with these two powerful tools at hand. Further development with regards on platform independency of the building information model, including seamless exporting and importing, seems necessary to strengthen the future role of energy simulations..
XP ett stöd eller ett hinder?
Detta arbete är en reflektion över ett programvaruutvecklingsprojekt, WAIS, och
den arbetsmetodik som användes för detta projekt. Arbetsmetodiken för
utvecklings-projektet var Extreme Programming (XP) och vi ifrågasätter om detta
val var lämpligt för ett projekt som WAIS. Projektet genomfördes vid Blekinge
Tekniska Högskola under våren 2004.
Utvecklingsprojektet WAIS var en del av ett större projekt, AIS 42, som stöds
av VINNOVA. Huvudprojektets bakgrund och syfte beskrivs för att läsaren skall
förstå den roll projektet hade. Studenternas uppgift har varit att utveckla en
prototyp för ett system som skall sprida information relaterad till logistik
och transporter.
UTVECKLING AV PROCESSORPLATTFORM
Abstract The purpose of this project is to develop a modular processor card which is intended to work as a platform for Kitron Development Karlskoga. The modular processor card is meant to be used as a control system in development projects, mainly in medical and industrial products. The processor card will consist of a central unit with the basic functions for a control system. Furthermore there will be complete modules with machine commodity and programming, to pick exactly the necessary functions for a specific application. With consideration to the specification of the development and the main unit, I chose an adequate microprocessor (AT90CAN32) as core and interface circuits to stated border areas. The construction is first completed in the program MultiSim and then remade in the program OrCAD Capture. The programming language C was used in the software model.
Simulering av miljoner grindar med Count Algoritmen
A key part in the development and verification of digital systems is simulation. But hardware simulators are expensive, and software simulation is not fast enough for designs with a large number of gates. As today?s digital zesigns constantly grow in size (number of gates), and that trend shows no signs to end, faster simulators handling millions of gates are needed. We investigate how to create a software gate-level simulator able to simulate a high number of gates fast.
Virtuell hållfasthetsprovning av en turistbuss
The competitive nature of the automotive industry has always implied a necessity to improve product development concerning time-to-market, cost and product quality. As capacity of computer-aided engineering (CAE) tools has evolved, so has the strive for simulation-driven design. Virtual durability testing using full vehicle models is one of many challenges posed in front of vehicle manufacturers when computer simulations are given a key role in product development.This thesis has been initiated as a preliminary step towards implementing dynamic virtual durability testing in the development of buses and coaches at Scania. The objective has been to assess the predictability of a full vehicle coach model and to what level of precision structural loads can be predicted. Previously performed proving ground testing of a Scania Touring coach has been the basis for the modelling and simulations in this thesis.A virtual model of the Scania Touring coach has been created in multi-body simulation software package MSC.Adams.
Att blunda för annonser. En studie av konsumenters och annonsfinansierade företags uppfattningar om annonsblockering på webben
The majority of free content on the internet is financed by online advertising. A requirement for thismodel to work is that the visitors see the ads. The emergence of ad-blocking software has shifted thepower from the advertiser?s choice of publishing ads to the consumer?s choice of viewing ads. Weexamine the consumers? opinions regarding the use of ad-blocking software and compare them to theopinions of companies using online advertisement.