Uppsatser om video
1 316 uppsatser · sida 3 av 60
? ett arbete om digital läromedelsproduktion
Examensarbete, grundnivå · Umeå universitet
… använder när de går igenom de teoretiska respektive praktiska momenten kring videoproduktion. Målsättningen var att undersöka vilken typ av läromedel lärarna använder i de här ämnena, på grund av att vi själva har upplevt att det är en brist på undervisningsmaterial i dessa …
Folkbibliotekens marknadsföring av TV-spel mot ungdomar
Magisteruppsats · Högskolan i Borås · 2009
… aims to investigate how Swedish Public Libraries market their activities in video games for youths. It also highlights how the library, on the basis of the unique opportunities of the video game medium, can develop this marketing to build a relationship with youths. The empiric …
Examensarbete, grundnivå · Malmö högskola
Syftet är att få insikt i om skärmfångad video kan vara ett komplement till undervisningen? Vad kan det erbjuda eleverna i form av anpassning av undervisningen till varje elevs förutsättningar och behov? Hur kan det utformas för att komplettera undervisningen? Detta arbete …
En kvalitativ innehållsanalys av de sju svenska politiska reklamfilmerna inför EU-valet 2009
Kandidatuppsats · Mittuniversitetet
… Theories: The theory chapter includes Communication, Political communication, Videostyle, Commercial strategies, Rhetoric and Semiotics. Methodology: The survey is based upon two qualitative analyses, a rhetorical analysis and a semiotic analysis. The rhetorical analysis …
En kvalitativ studie om framställningen av berättandet i tv-spel
Kandidatuppsats · Södertörns högskola
… purpose was to examine game developers and methods they used when creating a videogame, with focus on storytelling. Four interviews were made with representatives from four different videogame companies in Sweden. The information from the interviews was put in relation to …
Kandidatuppsats · Umeå universitet
The goal with this project was to achieve real-time synchronized video playback over the Internet, or in other words, that multiple clients play the same part of a video at the same time. The result shows how it is possible to build such a protocol, that gives a user experience …
Magisteruppsats · Malmö högskola
… Eftersom studien handlar om en elev i en konstruerad social situation, videokommunikation via Skype, är fallstudien den motiverade forskningsansatsen. Videoobservation är den centrala metoden i studien eftersom videoobservation lämpar sig bäst för verbal, icke verbal samt …
En visuell textanalys av makt och performativitet i systrarna Kronlöfs video <em>SÅ JÄVLA PK!</em>
Kandidatuppsats · Södertörns högskola
… how humor is used in the making of stereotypes in the Kronlöf sister’s video SÅ JÄVLA PK! In addition I give my analysis of how power and resistance is shown in the video. Through Michel Foucault’s conception power and resistance together with Judith Butler’s theories about …
Streaming video in wireless mesh networks
Kandidatuppsats · Umeå universitet
… The dissertation’s subject is 802.11s wireless mesh networks with streaming video as a focus point. During the dissertation a wireless mesh network was set up with different attached cameras for streaming video. A sun panel solution was also tested with the goal of creating a …
Kandidatuppsats · Högskolan i Borås · 2014
… is to study the views of public librarians on the subject of controversial video games and how they work with them at the library. The purpose of the study is to answer these questions: What content is controversial in video games according to the librarians? How do the …
C-uppsats · Handelshögskolan i Stockholm
… One way of trying to overcome this issue is by presenting apparel with a short video of a model wearing the garment. The aim in this thesis is to investigate how these video presentations affect consumers' emotions, cognitions and intentions. Since previous studies have found …
En diskursanalys av hur porträtteringen av dator-och tv-spel har förändrats från 1994 till 2014 i dags- och kvällspress
Kandidatuppsats · Umeå universitet
Computer and videogames has increased rapidly over the past few decades and today a majority of the Swedish population enjoys them on a daily basis. When there are many users, it becomes important how the media chooses to portray the medium because it can affect how the society …
En kvalitativ undersökning gällande interaktion mellan tittare och streamare på plattformen Twitch
Kandidatuppsats · Umeå universitet
The popularity of video games has been boosted by the rise of user-generated live streaming platforms, and the biggest of them all is Twitch. The popularity depends on Twitch alignment of live streamed video games. The stream is created by a player who broadcast and streams the …
Masteruppsats · Högskolan i Gävle
… to identify strategies for and difficulties in assessing body-visibility on video. Methods: The study consisted of two parts, where part 1 aimed to investigate the validity of observation-based assessment of arm posture during paper mill work. Study 2 was a survey among people …
Examensarbete, grundnivå · Linköpings universitet
… This thesis describes the development of a system that receives digital video signals through FireWire. The standard for FireWire, which is a high performance serial bus, is under development. Today the standard of the bus supports transmission of data with a speed of up to 400 …