Uppsatser om game theory
79 uppsatser · sida 5 av 6
En studie om hur makt knyts till politiker och hur politik gestaltas
Magisteruppsats · Uppsala universitet
… discourse analysis. Main results: Media are inclined to frame politics as a game or a strategic race. The partyleaders are ascribed authority in different ways. This ascribed authority can also be deconstructed. Key words: Media and politics, party leader, discourse, democracy …
Magisteruppsats · Lunds universitet
… Prism and his ideas on Brand Innovation. Additionally, we have utilized the Game Theory. Empirical Data: In regards to our empirical data we have focused primary data collection and conducted an intensive set of interviews with some of the leading players within the Swedish and …
Magisteruppsats · Lunds universitet
… thesis is to study what attitude public libraries in Sweden show towards video games. By using critical discourse analysis as both theory and method we analyse several texts emerging from a debate mainly discussed in blogs. Main topics in the debate are video games in the …
En studie av pojkars läsvärldar på en högstadieskola i södra Stockholm
Kandidatuppsats · Södertörns högskola
… read, not just books but also other kinds of texts like, for example, computer game instructions, chat or sms. It´s also clear that when they choose fictious books to read, they have a taste for thrilling and dramatic adventures. The genre of literature is very important when it …
Eller för alla elever?
Examensarbete, avancerad nivå · Mälardalens högskola
… to a practical context. To experience a creative design process we created a game trailer for a fictional videogame. Through this project and related research we are trying to explain creative design and its nature.The purpose of this essay is to describe creative design from …
Ett snapshot av designprocessen vid utveckling av en trailer för ett fiktivt tv-spel
Kandidatuppsats · Umeå universitet
… to a practical context. To experience a creative design process we created a game trailer for a fictional videogame. Through this project and related research we are trying to explain creative design and its nature.The purpose of this essay is to describe creative design from …
En studie om förskollärares uppfattningar angående tidig språkutveckling.
Examensarbete, grundnivå · Mittuniversitetet
… younger children played more role-play and the older children tended to play games with structured rules. There were differences in power between the sexes. The boys played in a larger area than the girls and the girls positioned themselves as weaker or subordinate. In the …
? En studie av barns uppfattning av relationen mellan lek och kön analyserat ur ett genusperspektiv
Övrigt arbete · Karlstads universitet
… younger children played more role-play and the older children tended to play games with structured rules. There were differences in power between the sexes. The boys played in a larger area than the girls and the girls positioned themselves as weaker or subordinate. In the …
Ett medium med spännande möjligheter : Procedurell retorik i två svenska opinionsbildande datorspel
Kandidatuppsats · Södertörns högskola
This essay is about the principles and rules that control persuasive computer games. The term persuasive games mean computer games, video games and other similar artifacts that are produced to shape opinion. The rhetorical scholar Ian Bogost at Georgia Tech claims that this kind …
J.O. Mallanders <em>Extended Play</em>
Kandidatuppsats · Södertörns högskola
… of neutrality represent. Mallander’s readymade emerges as a double of the game theory strategies of the Cold War, a mimetic surplus of the administrative control mechanisms of sound recording. Through overturning the dialectics of the original and the copy, where repetition of …
En kvalitativ studie om hur omgivningen påverkar utvecklingen av datorspelsberoende
Kandidatuppsats · Linköpings universitet
Studiens syfte är att studera de bakomliggande sociala faktorerna som kan bidra till utvecklingen av datorspelsberoende. Studien genomfördes kvalitativt genom att intervjua fem personer som själva ansett sig vara datorspelsberoende. Tidigare forskning som berört detta ämne har …
En studie om en bransch i utveckling från 1970 till idag
Kandidatuppsats · Södertörns högskola
This essay is about the history of the Swedish board game-industry from the 1970?s to today. The essay focuses on the companies in the business and how they change during this period and about the causes of this change. This essay aims both at accurately describing the …
ugna vuxnas syn på musikundervisning
Masteruppsats · Kungl. Musikhögskolan
… music in a way that could be compared to the balls movements in a "flipper game", changing directions aiming to find knew musical knowledge. This was all illustrated in The Map of Musical Learning.In study no 2 Music and learning, young adults perspective of music education, I …
<em>Utveckling av utbildningsmaterial inom bioenergi och hållbarhet för användning i extramurala lärandemiljöer </em><em></em>
Masteruppsats · KTH
… to take action. The evaluation gave indications that the Wordcatcher game with its new theme "Sustainable energy" was a 2 prominent source of new vocabulary for the students and their mind maps. This theme will be kept in use by the science center, even outside the school …
en kvalitativ undersökning på SME-företag i nordöstra Skåne
Kandidatuppsats · Högskolan Kristianstad
De flesta företag strävar i huvudsak efter att maximera värdet av sitt företag och ett sätt att öka värdet av företaget kan vara att genomföra investeringar. En viktig faktor för att lyckas med sina investeringar är att skapa en strategi och att följa denna är avgörande för att …