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Virtuella Communities

Sociala faktorer i digitala miljöer


Virtual Communities is an increasingly common phenomenon on the Internet. Most of the Virtual Communities are operated and maintained on a non-profit basis with a direction towards entertainment. However, as more state administrated and commercial services become web-based, we believe that the number of Virtual Communities with a community-based or commercial direction will increase in a near future. In this thesis, we describe our participation in, and studies of, a number of Virtual Communities with focus on the IRC-channel ?3dfxsweden?. On the basis of our experiences, we describe the social elements that form the foundation on which the Virtual Community rely on. Based on this, we give suggestions on how to consider social factors in the operation of a Virtual Community.

Författare

Björn Wessman Magnus Hallqvist

Lärosäte och institution

Blekinge Tekniska Högskola/Inst. för arbetsvetenskap och medieteknik

Nivå:

"Magisteruppsats". Självständigt arbete (examensarbete ) om minst 15 högskolepoäng utfört för att erhålla magisterexamen.

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