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The paper discusses and analyzes differences and similarities in depictions of violence in the two narrative media of films and games. The work is based on existing theories on representation, remediation, narration and immersion ? theories which are further developed and discussed by the author. The movies Man on Fire and Kill Bill, as well as the games Ninja Gaiden and Grand Theft Auto are analyzed and used as examples of how depictions of violence in films and games can or should be studied. Also, the possibilities for development of the theories used in the paper are considered. Further discussed are, among other issues, the recognition of the different media as ways to achieve political ends ? and the use of stereotype and archetypical narrative elements in relation to more or less concerned attitudes towards violence and depictions of violence.

Författare

Martin Ljungqvist

Lärosäte och institution

Linköpings universitet/Institutionen för tematisk utbildning och forskning

Nivå:

"Magisteruppsats". Självständigt arbete (examensarbete ) om minst 15 högskolepoäng utfört för att erhålla magisterexamen.

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