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Datorspel till nytta eller nöje? En intervjuundersökning utifrån folkbibliotekariers perspektiv


This Masters thesis concerns computer games in Swedish public libraries. We have investigated the opinions of public librarians concerning what they think about computer games, and to what extent they believe it should be a part of the public library. The method we have chosen is qualitative interviews. The theory we have used is a pedagogical literature strategy, which we have reformulated so that it fits our investigation. The results show that the interviewed public librarians think that the library should offer computer games for children and youths to use at the library, and that they should offer computer games for lending, to all the library users. Some of them also think that computer games can be used to lure new users to the library. The librarians opinions about computer games play a big part in which computer game genre the library offers. Some of the librarians think that computer games should be only pedagogical while others think they should be both pedagogical and entertaining. Other things that affect the selection of computer games available at libraries is the librarys budget, available purchase places and the way the librarians adopts to the demands of the users.

Författare

Martina Johansson Kristin Nilsson

Lärosäte och institution

Högskolan i Borås/Institutionen Biblioteks- och informationsvetenskap (BHS)

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Detta är en D-uppsats.

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