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Användarupplevelse av ett komplext infotainmentsystem i en bil. En verklighetsbaserad studie av gränssnittet mellan människa och fordon


In recent decades here has been a huge development in information technology (IT), where we humans are increasingly using IT in our daily lives, ranging from social media to music streaming services; this has also been a reflection of the technologies developed to our cars. Infotainment systems have become an increasingly regular feature in modern cars where the high degree of integration such as navigation, mobile and Internet has become more common and more sought after. Despite this, relatively little research problemized User Experience of a complex infotainment system in a car. This study thus has the intention to consider the relevance of reality based tests by examining how the user experiences a complex infotainment system in a car. We asked ourselves; How do the user experience a complex infotainment system in a car? We conducted our qualitative study, an interview with researchers in the field of vehicle and road safety and designed a number of system-related activities in a test session where we observed three users. The survey results were analyzed and we found that it definitely is perfectly feasible to get much information about the experience of an infotainment system in a car by creating appropriate test elements in a real environment.The report is written in Swedish.Keywords:Cognition, Interaction Design, Complexity, Infotainment System

Författare

KARI KARJALAINEN MARCUS RUDÉN

Lärosäte och institution

IT-universitetet i Göteborg/Tillämpad informationsteknologi

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