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2683 Uppsatser om World of darkness - Sida 34 av 179
Smart konsumtion : unga vuxnas attityd till miljö- och rättvisemärkta produkter
We are more aware than ever about our impact on the common environment and the world's population. Consumption awareness can be one way to take social and environmental responsibility. This study aims to examine young adults' (19-30 years) attitudes toward consumption awareness in Sweden. Consumption awareness is treated in this study as the consumption of environmental and fair-trade labeled products that have been certified of a third party. The study is limited to everyday commodities, which in this case is groceries, household consumables and clothing.
Katastrofal rapportering : En kritisk diskursanalys av svenska dagstidningars rapportering om jordbävningen i Haiti respektive översvämningen i Pakistan 2010
This study deals with the distinct difference in media attention the earthquake-disaster in Haiti and the flood-disaster in Pakistan got in 2010. There may be many reasons to this divergence, but this study focuses on how news articles can create compassion. This study, with its critical perspective, examines how two daily papers in Sweden portray the suffering of the victims of the catastrophes in Haiti and Pakistan, and create compassion for them. Furthermore it asks the question who benefits from the newspaper?s description of human suffering in the third world. The result shows that the manner of which Swedish daily newspapers report from the catastrophe in Haiti creates an emotional involvement, which most likely leads to compassion. Furthermore it shows potential to lead the readers to identify with the suffering people in Haiti. The Swedish daily newspapers report of the catastrophe in Pakistan on the other hand, does not involve the reader on an emotional level, but gives them the role of a spectator.
Även män bär klänning : Genuskonstruktion i World of Warcraft
Det är en ständigt pågående debatt i media gällande genus och datorspel, den handlar bland annat om problematiken att spelets spelbara karaktärer inte är genusneutrala nog. Vårt syfte är att studera hur genus konstrueras i World of Warcraft med de spelbara karaktärerna som medierande redskap samt hur spelet uttrycker genustypifiering genom icke-spelbara karaktärer. Syftet är även att studera på vilka sätt identitetskapande hos spelaren sker genom det sociala samspelet. Vi har observerat hur icke spelbara karaktärer och spelbara karaktärer uttrycker genus genom deras utseende och utrustning. Vi har även observerat vilka förutsättningar som ges för att kunna konstruera genus på sin karaktär. Observationerna innefattade även hur det sociala samspelet konstruerar genus genom användande av redskap som samlades in med utgångspunkt i två olika observationsscheman. Observationsschemat för utseende kopplat till genus innehåller olika rubriker som gör det möjligt för oss att studera enskilda bitar var för sig, till exempel frisyrer eller vilket vapen karaktären har på sig.
"The Never Ending Story" : Sårbarhet och kamp för överlevnad i Olofströms kommun
The world around us is shrinking and globalization and capitalism are processes affecting the world. Global trends, like outsourcing and relocation of firms to low-cost countries, have become more common. This creates a huge vulnerability in the municipalities that today are concentrated around a single large company. One of these is Olofström which today is one of the most vulnerable municipalities in Sweden and whose survival today lies in the hand of the company ?Volvo Cars Corporation?.
Förskolans estetik : Pedagogers syn på estetik i förskolan
This examination paper defines how educators work with esthetic, and esthetic learning in pre-school. I have done research by interviewing four pedagogues. The result shows that the pedagogues does work with esthetic and practice esthetic learning processes, but their work shift. Some pedagoues practice strong esthetic and some practice more modest esthetic. Some of the pedagogues are more aware than other of the esthetics influens of the childrens life long learning.
Hur sökfraser är utformade
Millions of people are using search engines every day when they are trying to find information on the Internet. The purpose of this report is to find out how people formulate search queries. The result in this report is based on an empirical study which is based on a search log from the Swedish search engine Seek.se.One of the results in this thesis is that nearly all search queries are based on keywords..
Kulturell påverkan på koncept
Dagens film och spelkoncept inom genrerna science fiction och fantasy börjar
likna varandra mer och mer och för oss känns inget längre annorlunda. Genom att
basera dem på historiska samhällen och kulturer hoppas vi på att bryta normen.
Vi hoppas att med detta som grund kunna skapa realistiska och trovärdiga
folkslag som skiljer sig från det som funnits tidigare. Detta examensarbete
handlar om konceptutveckling av en fiktiv värld och tre fiktiva folkslag.
Konceptet skall kunna appliceras på både film och spel men även litteratur
eller andra medietekniska områden.
Vem säger ni att jag är? : Kristologiska titlar i de synoptiska evangelierna
Prisons are for many an unknown world, and few know about the prison culture which includes unwritten rules, power structures, interactions and relationships between inmates and correctional employees.While many think that Swedish prisons are too comfortable,inmates are facing extreme stress due to surveillance and detention, by depriving inmates their possibility to shape their own lives. When the inmates is deprived of control over their own life?s the penal system have great power to shape and to influence the inmates.The purpose of this paper is to investigate prisoners' experiences of treatment and exercise of power in prisons. Starting point is to examine what are the kinds of relationships between prison officers and inmates from a power perspective, if there is any difference between the closed and open prisons and how the inmates affected by the structures that exist.Based on my overall purpose, and with my informant´s stories which revealed a number of similar points, four main headings were developed; Mass media and society´s view, and unknown world, interaction between inmates and prison officers and consequences.Prison officers with the role as a contact persons as well and other staff which work close to the inmates play a significant role by supporting through motivational interviewing and can help the inmates to gain insight about their life situation and actions. My informant?s underlined that a good contact person can either help or discourage.Inmates who contributed with their experiences express that there is a big difference between open-and closed prisons.
Att lösa sudoku med SAT-lösare
Yahtzee is a popular dice game around the world. The complexity makes the game interesting to play and analyze. This report compares the effectiveness of the mathematically optimal strategy with a strategy that can be used for casual play. The rules used are those of the Nordic variant Yatzy, in which a few but important rules are different from the American Yahtzee. To evaluate the everyday strategy 100,000 games was simulated in a java program written specifically for this purpose.
Stubbehandling med pergamentsvamp och urea mot sporinfektioner av rotticka i bestånd av hybridlärk
Root rot is a big hurter and a huge economic problem for the Swedish and European forestry. The severest hurter is Heterobasidion annosum (Fr.) Bref and it occurs as two different species in Sweden. Commonly referred to as the P-type (Heterobasidion annosum s.s. (Fr.) Bref.) and the S-type (Heterobasidion parviporum Niemelä & Korhonen). Therefore a lot of research has been carried out in this topic to find a solution and reduce this problem, one alternative that have shown to be profitable is stump treatment in thinnings.
?De lever så här varje dag, liksom?: Representationer av fattigdom i svenska insamlingsgalor.
In this essay, I investigate the representations of poverty in two charity galas on Swedish television. Moreover, through a discourse analysis, I look at how the concepts of ?development? and ?poverty? are used in these galas. I have watched two galas from 2012; Tillsammans för världens barn and Humorgalan. The shows turned out to be quite different from each other, as one of them was problematizing the concept of ?poverty? more than the other.
Äldres individuella behov borde ligga till grund : En studie om dagstidningars framställning av äldre med omsorgsbehov
This bachelor´s thesis wants to look closer at librarians´ experiences of comics, manga and graphic novels. In order to bring these experiences forward qualitative interviews and the method of phenomenography was used. The material was then examend againstna theory of previous research, revealing that the problems librarians in Sweden face with these media are largely the same as the problems faced by librarians in other parts of the world. It also became clear that the participating librarians held a positive attitude to the presence of comics, manga and graphic novles in their libraries..
"Man vill ha Likes! : En kvalitativ studie om ungdomars kunskaper och ageranden vid text- och bildpublicering på sociala medier
The purpose of this study was to investigate what knowledge 16 year old highschool students have when it comes to text- and imageposting on social media and how they act on the basis of their skills and attitudes on text and image publishing. An important aspect of this was to investigate the impact of young people 's identity in relation to text- and image posting on social media as this according to research is a big part of what motivates young people in their everyday practices (Buckingham, 2008). The essay questions was , What is young people?s experience on posting text- and image on social media? How aware are young people at the pros and cons on posting text and images on social media? What are young people's attitudes about text and image posting? And how do young people act on the basis of experience , awareness and attitude? Which role plays identity in their actions? To seek answers to my questions and achieve the aim of the thesis was conducted three semi-structured focusgroup interviews in collaboration with two high schools. The results have been reported, interpreted and analyzed by pattern-seeking. The theoretical framework used in this paper is the research and theories of primarily media researchers who have distinguished themselves in the Media and Youth research, For example, Ulla Carlsson, David Buckingham, Sonia Livingstone and Kristen Drotner.
Studenternas bankmarknad; en förändrad studentpopulations förhållande till banker
Banks are an important institution for the economy of a society. During the
later years the world of banking has changed. Several new actors have entered
the market and taken over traditional bankservices as well as new ones. The way
of conducting banking has changed with the event of new technology. One of the
banks customer segments, the students have also been under a change.
With a changed market companies have to adapt to the new rules of the game.
Vem är du? Vem är jag? ? Charader i dagens medierade värld. En studie av identitetskonstruktionen på Facebook.
AbstractTitle: Who are you? Who am I? ? Charades in the mediated world of today. A study of the construction of identity at Facebook.(Vem är du? Vem är jag? ? Charader i dagens medierade värld. En studie av identitetskonstruktionen på Facebook.)Number of pages: 58 (66 including enclosures.)Author: Mathilda WahlundTutor: Ylva EkströmCourse: Media and Communication Studies CPeriod: Fall 2007University: Division of Media and Communication, Department of Information Science, Uppsala University.Purpose/Aim: The aim is to study how people construct their own identities today.