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3327 Uppsatser om World in Conflict - Sida 14 av 222
Att leva i en aktiv värld - svenska och danska barns umgänge med pedagoger i en virtuell värld
In my study I have participated at the Fifth Dimension / Active Worlds site in
Villa Gymnastiken in Ronneby, where I have worked both as an assistant to the
project leader and as a researcher, but also as a participant together with the
children. The children are working in a virtual world called Femtedim, created
in a internet-based program named Active Worlds Education Universe. The
Femtedim-world are bridging together two physical worlds in Ronneby and
Copenhagen.
My main focus is on an intervention that occurred in the 12th of March when the
research-team in Copenhagen, which runs the project in Denmark, decided to
create a new challenge for the children since some of them started to get
bored. They added gravitation to the Femtedim-world, which lead to a few
different reactions among the children. Most of the children didn´t like it and
were very hostile towards the idea that they would not be able to fly around
freely in the Femtedim-world.
Lokalitet, globalitet och folklighet : Hälsingegårdarna som världsarv
The aim of this essay was to investigate the effects of adopting a site to the UNESCOs World Heritage List. Thefocus laid on the example of the Decorated Farmhouses of Hälsingland, which was the most recent Swedishadoption. With the question of impact of the World Heritage List in mind, the region of Hälsingland became themain focus. The study was made with particular focus on Gästgivars, a farm located in the municipality ofBollnäs, to which the theory of social life of things was applied. The result of the World Heritage was, in the caseof Gästgivars, an increase of the cultural value and social status.This case study has shown that the impact of the nomination has not been immense, but suggests that longtermeffects can show.
Bostäder vid stränder och järnvägar - risker, attraktivitet och konflikter. Fallstudie: Öbacka strand i Umeå kommun.
This study aims to analyze the risks with building new households between railroads and shore, the focus of the study lays on Öbacka strand in Umeå municipality. The study also investigate if a land use conflict has taken place and how it was handled.The paper is based on different documents that was central for the work of planning the households and some interviews with operators that was highly involved with the planning of the area.The results shows that there is several risks with establishing new household between railroads and shores. Mainly because of the exposure of noise from the railways, though the risk for impact on the living environment for animals were low in this case there is a generally risk that it could get negative effects. It also a very important that the availability to the shore is secured. Planning in this type of area involves a great number of operators can easily cause a conflict due to the different perspectives on how the land should be used in the future, and also because of protecting different interests.
Visualisering av augmented reality i byggbranschen
Augmented reality is a technology thatcombines the perception and interaction ofvirtual objects with the real world. Itcan allow a user to visually see computergenerated models and informationinteracting with the real world through ahand held device such as a tabletcomputer. This opens up a range ofpossibilities, especially in theconstruction sector. A construction siteis permanently changing and the need forprecise and updated information iscrucial. The ability to enhance the realworld with virtual objects and informationmay make many plans printed on paperabsolete.This report describes how workers in theconstruction sector would benefit fromusing augmented reality on a tablet innumerous situations and the technologyneeded to achieve AR on a tablet.
Spelvärlden som informativt grafiskt gränssnitt : En studie om hur spelvärldens visuella uttryck hjälper ovana spelare att förstå mål och regler
The diegetic game world places high demands on how it is designed. It is common that game developers wants to create a deeper player immersion and some developers believe to achieve this by integrating HUD elements into the game world. To find out how digital games can rely on the design of the game world, we performed user studies on beginners who have very limited experience of playing digital games. By observing the beginners, we could discern the visual aspects in the diegesis that helps players understand the game rules and objectives because the beginners won`t make their choices based on previous gaming experiences. If players encounter a variety of difficulties to understand the rules of a game, then it will less likely be a successful game.
Organiserad medling? Organisationers förutsättningar i medlingsprocesser
This thesis examines organisations as mediators and how different kinds of organisations have different prerequisites to act as mediators. Global, regional and subregional organisations are often asked to mediate in conflicts, but considering the circumstances, who should mediate?In a mediating process the mediator should be considered as important an actor as the disputing parties and should hence be scrutinized as one. Mediation is a complex subject to study and theoretically the opinions differ on what characterises a good mediator. I have taken many of the different views in consideration and constructed a model from which organisations and their prerequisites can be compared and evaluated.
Listen To The World 2009 : Att gestalta kärnvärden
Kan jag med design skapa en helhet för evenemanget som speglar Växjömed närområde som värd både gentemot beställare och användare, genomatt i projektet använda design och event marketing som verktyg för attgestalta dess kärnvärden för CoMA/Växjö för festivalen World New MusicDays 2009..
Från väpnad oppositionsgrupp till politiskt parti- En komparativ studie om transformeringen och institutionaliseringen av RENAMO, FRELIMO och SWAPO i Moçambique och Namibia
This thesis explores and compares the former armed opposition groups; Mozambique National Resistance (RENAMO), Front for the Liberation of Mozambique (FRELIMO) and South West Africa People's Organization (SWAPO) transformation processes into political parties. The first question addressed is; What factors determines the ability of these armed opposition groups to transform into political parties after armed conflict? The question is addressed through four structural and organizational factors; international involvement, the organizations ideology and identity, their ability to change inter-elite relationships and their ability to change collective incentive strategies. The second question addressed is if the transformations process can affect the parties? degree of institutionalization? The degree of institutionalization is examined through the party's adaptility, complexity, autonomy and coherence.
Livsåskådningars framställning : En textanalys på tre läroböckers framställning av icke-religiös respektive religiös livsåskådning.
The purpose of this study is to analyse and compare how religious and non-religious world views are described and represented in three Swedish textbooks. The main question of this study is: How do three textbooks for the first stage of religious studies in high school represent non-religious and religious world views based on the text analysis tools: ethos, modality and transitivity?The three textbooks that are being analysed and compared were produced in the years of 2000, 2002 and 2009. The textbooks are used when teaching the first stage of religious studies in Swedish high school. The text analysis that I´ve chosen to use in this study is a part of Norman Faircloughs critical discourse analysis.
Conflict Management - how it looks and is percieved
Syftet med denna uppsats var att försöka förstå och tolka hur lärare i grundskolans tidiga årskurser tycker att mediepedagogik fungerar i praktiken. Jag ville föra fram lärarnas röster kring mediepedagogikens innebörd, olika arbetssätt och varför mediepedagogiken behövs i dagen samhälle och därmed i skolan. För att förmedla lärarnas tankar och erfarenheter valde jag att arbeta utifrån en kvalitativ metod och empirin har samlats in genom intervjuer. Resultaten analyserades utifrån tidigare forskning kring ämnet samt Zygmunt Baumans samhällsteori med fokus på flytande moderniteter, sociala gemenskaper och det tertiära lärandet. Resultatet visade att det är svårt att definiera vad mediepedagogik är och eftersom begreppet har olika betydelse för olika personer är det svårt att beskriva varför det är viktigt.
Webbens klassifikationssystem. En komparativ studie
This thesis deals with subject-based hierarchical search-services on the World Wide Web. The purpose is to investigate how systems of this kind facilitate information retrieval through subject-based information seeking. Its starting point is taken from the study of texts and qualitative analyses of search-services on the World Wide Web. Important aspects and features of the Internet and the World Wide Web are explained as well. Three systems are examined: Mölndals Stadsbiblioteks Länkkatalog, Svesök, and Alta Vista.
Bibliotheca Alexandrina: Den fjärde Pyramiden?
This is a master thesis about the reconstruction of Bibliotheca Alexandrina. With a hermeutical approach utilizing literature review and interviews it examines how the library have come into existence, and what the Swedish efforts have been to help the project along. Using a mainly structural perspective, the major factors examined are world politics, Egyptian society and library values. The conclusion is that myths about the ancient library of Alexandria, the city of Alexandria itself, world politics, a more stable Egyptian society, improved world and Egyptian economy, an improved Egyptian reverence for reading and writing, less censorship, more freedom of speech and Egyptian national pride all have contributed to new library. Swedish efforts by Sida, the Swedish Institute in Alexandria, FAV and SWEBA have mainly been in the areas of information technology, education of Egyptian library staff and childrens literature..
Empirecraft
I have in my thesis produced a start of a multiplayer, voxel, strategy sandbox game withadvanced AI. The world is made out of voxels in the form of blocks that both the players andother units can affect and change. In a world where every block follows the laws of physicsfor both fluids and physics. The game is designed for several players that fights for controllover land and resources..
Könsskillnader inom entreprenörskap : Samband mellan entreprenöriell self-efficacy, stress och kön
Entreprenöriell self-efficacy är en viktig faktor inom entreprenörskap som kan antas ha ett samband med stress. Den aktuella studien syftade till att undersöka sambandet mellan prediktorerna rollstress (role ambiguity, role conflict och role overload), generell stressupplevelse, ålder, stöd från omgivningen och kön samt den beroende variabeln entreprenöriell self-efficacy. Även könsskillnader undersöktes. Fyrtiotre nyblivna företagare besvarade enkäterna som skickades ut via e-post. Multipel regressionsanalys visade att ålder, kön, role ambiguity och generell stressupplevelse kunde predicera entreprenöriell self-efficacy.
Provisionsbaserad lön och prisskillnader mellan kanaler ? en källa till kanalkonflikter? : En fallstudie bland företag i Sundsvall
Today?s companies offer their products and services through multiple distribution channels in an increasing extent, in order to reach bigger markets and more customers. Multiple channels result in an increased risk for channel conflict.This essay is an exploratory and descriptive study with the purpose to explore some companies? channel conflicts on the basis of sales commission and price differences. A case study has been made at two different companies and the empirical material has been collected with qualitative interviews.We found more channel conflicts in the company that uses sales commissions than in the company that doesn?t.