Empirecraft
Celluar automataVoxel engineProcedural generationNetworkArtificial intelligenceAiCelluär automataVoxelmotorProcedurell genereringNätverkArtificiell intelligensAi
I have in my thesis produced a start of a multiplayer, voxel, strategy sandbox game withadvanced AI. The world is made out of voxels in the form of blocks that both the players andother units can affect and change. In a world where every block follows the laws of physicsfor both fluids and physics. The game is designed for several players that fights for controllover land and resources.