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890 Uppsatser om Visual studio - Sida 34 av 60

Design av en användarvänlig Androidapplikation för trådlös kommunikation med Electronic Control Unit för bil eller testmiljö

Det här examensarbetet har utförts inom programmet högskoleingenjör datateknik vid Linköpings Universitet under våren 2015 och utförts på begäran av ArcCore i Linköping. Syftet med det här examensarbetet är att skapa och designa en användarvänlig Androidapplikation som trådlöst kan kommunicera med electronic control units i bil eller testmiljö.Androidapplikationen består av fem huvudskärmar, fyra vars uppgift är att skriva ut informationen som åker över CAN bussen. De fem skärmarna är start, felkoder, sensorer, ECU extract och overview. Start tar dig vidare till de andra skärmarna, felkoder skriver ut alla felkoder, sensorer skriver ut alla sensorvärden, ECU extract skriver ut all information och overview visar en virtuell instrumentbräda. Användarutvärderingar har utförts för att ta fram både designen och layouten på applikationen.

Cykeltidsoptimering av sjuaxligt robotsystem

This master thesis studies how much the cycle time, i.e. the time it takes for an industrial robot to perform a given task, can be reduced if an extra degree of freedom (DOF) is added to the robot system. The extra DOF consists of a linear track, which is supposed to be used in an optimal way. The problem has been studied using simulations in the robot simulation tool RobotStudio. To be able to run an optimization in Matlab, with the RobotStudio simulation cycle time as the object function, communication between Matlab and RobotStudio has been set up with an interface written in Visual Basic.

Proprioceptionsträning inom fotboll : utveckling av den non-visuella sensomotoriken

Syfte och frågeställningar Syftet med arbetet var att undersöka om fotbollsspelare kan utveckla proprioception där visuell återkoppling systematiskt tas bort vid kontroll av bollen med fötterna.Frågeställningar:? Går det att utveckla förmågan att kontrollera bollen utan visuell återkoppling under en träningsperiod om fyra veckor och 12 träningspass? ? Hur förändras en fotbollsspelares prestation (kontroll av bollen) med avseende på en förbättrad proprioception med hänsyn tagen till: tid (sekunder), hastighet (varv/minut) samt antal tillfällen spelaren tittar respektive tappar boll?MetodTotalt 20 deltagare från ett pojkelitlag valdes ut och matchades inför träningsperioden in i en interventions- och en kontrollgrupp för att säkerhetsställa att båda grupperna var likvärdiga. Interventionsgruppen bestod av 12 deltagare, medelålder ± standardavvikelse (± SD) var 12,2 (± 0,2) år. Kontrollgruppen bestod av 8 deltagare, medelålder 12,0 (± 0,7) år. Interventionsgruppen har under fyra veckor genomfört fyra specifikt framtagna träningsövningar innehållandes uppvärmning inkluderat dribblingar och passningar, slalom, bollkontroll i lådram och smålagsspel.

Promotionsarbete med unga i förorten : - En kvalitativ fallstudie av RGRA, Rörelsen gatans röst & ansikte

This studie explores how a promotive youth movement that aims to activate adolescents in economically and socially exposed areas, can affect the youth?s participation in society and oppose their experience of stigmatization. The youth movement, whom is being studied, uses urban art expressions as a mean to engage and motivate the adolescents. The empirism has mostly been collected by a limited participatory observation, and through qualitative interviews with staff and adolescents in the movement. The result has been analyzed through Pierre Bourdieus field theory.

Application development for automated positioning of 3D-representations of a modularized product

This thesis presents an application that performs positioning of modules automatically based on given data for every module, and the development of it. The basis of the application is from a previous thesis code. On top of that code, more features and error handling has been added, as well as fixes for various bugs. A stress test has been performed and further development possibilities are being presented.The thesis work was carried out at Toyota Material Handling Mjölby (TMH) and was made in parallel with another thesis by Fredrik Holden who was generating data for the application. For a complete understanding of the theory and background, please also read Holden?s thesis report ?Development of method for automated positioning of 3D-representations of a modularized product?, as well as the former thesis  ?Analysis for Automated Positioning of 3D-representation of a Modularized product??..

Storage stability in a milk based UHT-beverage : effect of pH, carrageenan and storage time

The different characteristics of many food products, such as aroma and texture, changes during storage time and become undesirable. The reason is instabilities within the product which become prominent as the product ages. These changes in characteristics are quality losses caused by changes in the product?s intrinsic and extrinsic environment. The stability in UHT-milk and beverages similar to it have been studied in the past decades and a certain focus have been on age gelation which is a common defect in these type of products.

Musikens betydelse i TV-reklam : En analys av jingel, bekant och obekant musik

This essay examines the communication value of music in television advertising. It studies different forms of music and whether these forms contribute positively or negatively to how television advertising is perceived and remembered. The forms are jingle, familiar song and unfamiliar song. 100 high school students participated in the study through a questionnaire.                      The study shows that music is an important tool that complements television advertisings visual aspects. Music creates feelings, emphasizes aspects of the image and clarifies the advertised message.

Användbarhet och turism, är det lätt att kombinera? : En studie om turismsajters användbarhet

In this essay we discuss the broad area of website usability from a tourism perspective. Our goal was to investigate the usability in smaller and bigger tourism websites. We have declared what website usability means and the importance of involving the users when designing a user interface. In a pilot study, we conducted three interviews with people who work with usability and then used the information we got to form questions to use in a focus group interview. In this focus group, we asked three people to assess two Swedish tourism websites, one bigger and one smaller, to find out if they were considered usable and if there was any difference in usability depending on the size of the site.

Lämna inte slumpen åt slumpen - En studie om hylloptimering i den digitala butiken

This paper examines the impact of conscious shelf management on online grocery stores. An S-O-R framework is used to unveil if some established shelf management techniques from physical stores are applicable in an online context. We also explain some of the cognitive processes customers experience as they get exposed to online buying situations. A main study with two data sources is conducted: one quantitative website experiment with 168 participants who got exposed to five different organisation patterns within five different categories; and one more qualitative eye tracking experiment with 20 participants. The results indicate that a disorganised product page evokes not only different scan paths and cognitive patterns but also generates higher sales.

Informativa strukturer och egenskaper som stöd för automatiska processer i människans informationshantering

The purpose of this thesis is to create opportunities for an efficient interchange of information between humans and technology, especially for the skilled user, and put the designprincipal for informative structures and features into practice. Informative structures and features in a large number of information items helps the peripheral visual system to automatically capture knowledge through logical patterns.A field experiment was done to evaluate if informative structures and features, implicate efficient human information-processing, even in a small study. The results was ambiguous because the quantitative part of the investigation didn?t show any significant differences, whereas the qualitative showed that people prefer a dynamic document with a high degree of informative structures and features over a dynamic document with a low degree of informative structures and features. Even if this study was inconsistent, probably because to few subjects where used, the implication of the research that?s behind it is solid.

Lärares bedömning av bildämnet vid en lärarutbildning i Sydafrika : En minor Field study

Bedömning av estetiska ämnen har varit ifrågasatt gällande dess kvalité, rättvisa, funktion och hur det påverkar ämnet och individen. Studien syftar till att beskriva bedömning av det estetiska ämnet Visual Arts vid en lärarutbildning i Sydafrika presenterat ur ett lärarperspektiv. Forskningsfrågorna utgår från ämnesdidaktikens teori gällande Vad bedöms, Hur kommuniseras bedömningen och Varför görs bedömningen. Metoden som använts är ett två månaders fältarbete vid en bildlärarutbildning där jag följt tre lärare och deras arbete genom deltagande observation, samtal, intervjuer och insamling av vissa dokument.Det empiriska materialet har analyserat från de tre didaktiska frågorna. Resultatet visar att lärarna, som var utbildade konstnärer lade ned mycket tid och engagemang på bedömning.

Flerspr?kiga elevers l?rande i matematik: strategier, resurser och undervisning

This study?s aim is to investigate how multilingual students learn mathematics and teaching strategies used to support the students? development of knowledge. A total of eleven scientific articles were selected for analysis and comparison. The results showed that visual representation, multimodal forms of expression and the students? whole linguistic repertoire constitute central resources for learning.

Scenografi, min käre Watson! : En studie i scenografiska teknikers påverkan på spelare

This study explores Environmental Storytelling techniques and whether these can beused in combination with each other to lead a player through a game scene in aspecific pattern, affect the player?s narrative and exploratory view and explorewhether Self-paced Exploration can be combined with these techniques.It is a qualitative study conducted by six gaming sessions with accompanyinginterviews in which six people get to play one of three versions of the same gamescene. The only differences between the scenes are the different guidance techniquesused. The informants' movement patterns are identified and interviews recorded byaudio, as well as screen recording. The results shows that Environmental Storytellingtechniques can very well be used to control the player's exploration patterns, bothnarratively and navigation purposes and Self-paced Exploration can be utilized to agreater efficiency in combination with these..

Motverka fasutsläckningar av grundtonerna för trummorna i ett akustiskt trumset vid inspelning och mixning

Begreppet ?fasfel? är ett förvirrat begrepp inom ljud- och musikproduktion. Fasfel ? eller fasutsläckningar som det mer allmänt kallas ? är ett problem som bl.a. uppkommer då flera mikrofoner används samtidigt.

Digitaliserade möjligheter för skolan : En studie av två spels pedagogiska potential för historieundervisning i grundskolan

This essay examines computer and video games and their capacity of being useful in teaching sessions. Focus is being put at a possible pedagogical potential and how it is being expressed in games mechanics. To get answers on these subjects? studies by Professor James Paul Gee and Jesse Schell is used together in creating a model for analysis. With this model together with a narrative analysis this essay hopes to give clarifications on if a pedagogical potential is present and if so, how it is being expressed.Studies in this paper shows that a pedagogical potential is overall present in used material.

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