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1554 Uppsatser om Visual merchandise online - Sida 29 av 104

En undersökning av faktorer som hämmar köp från utländska webbsidor : Ett svenskt perspektiv

Flertalet modeföretag använder sig idag av SMS-reklam, en reklamform som enligt studier uppfattas som positiv så länge som den är tillåtelsebaserad. Syftet med denna uppsats är att undersöka om och i så fall vilka skillnader som finns vad det gäller attityden till SMS-reklam och det efterföljande köpbeteendet mellan de som anser sig ha accepterat avtalen kring SMS-reklam och de som ej anser sig ha gett sin tillåtelse. För att uppfylla syftet fick 219 studerande vid Stockholms universitet besvara ett frågeformulär gällande deras attityd till SMS-reklam och deras efterföljande köpbeteende. Resultaten visade, i likhet med tidigare forskning, att de studenter som var medvetna om att ha gett sin tillåtelse till att motta SMS-reklam både hade en mer positiv attityd till SMS-reklam och ett mer positivt köpbeteende till följd av SMS:et. De studenter som inte var medvetna om att de gett sin tillåtelse hade en mer negativ attityd till SMS-reklam och hade ett mer negativt köpbeteende till följd av SMS:et.

Måla med musik, komponera med färg : En retrospektiv studie av den kreativa processen, bland bild, musik och synestesi

The relationship between color and music, and their relation to the human being and our surrounding universe has been subject of studies, theories and experiments since the old ages. From the ancient China and Persia to the present times, philosophers, scientists and artists have tried to explain these connections between color and music and also tried to find answers to this ancient enigma.The invention of the color organ c. 1730, an instrument that was intended to display color in addition to the musical auditive experience, was the first attempt to materialize the practical correlation between notes and color. This correlation has its foundation in the ideas of Isaac Newton, who through his book Optics published only a few years earlier, conformed the beginning of a new art culture: ?Visual music?, in which image and sound are the fundamental elements in the creative process.The ?visual music? concept is not only grounded in the ideas of music and sound, but also in the extraordinary creative capability of certain individuals.

?Det här är ett plagiat? En studie av Sportbladets rewrites och hur de förhåller sig till upphovsrättslagen

Authors: Malin Andersson & Mattias ÅsénTitel: ?Det här är ett plagiat?Level: Bachelor of JournalismLocation: University of GothenburgLanguage: SwedishNumber of pages: 44 (without appendix)Sportbladet is Sweden?s biggest sports newspaper online. Their audience, as for all online newspaper?s audience, has big expectations of a steady flow of news. The economic conditions of journalism, together with the interests from the owners, may force newspapers to produce large quantities of news for cheap costs.

Arkiverad men inte tillgängliggjord : En studie av upphovsrättslagen, kollektiva avtalslicenser och tillgängliggörande av digitaliserat arkivmaterial

This study focuses on the Nordic model of Extended Collective Licenses (ECL) and how this model can be used in the process of digitalising and publishing archival material such as photos, letters, maps or films. The question that this study aims to deal with is what advantages, and disadvantages, there are for archives and copyright holders when an ECL is being used. To help answering this question the ?theory of the knowledge commons? has been applied. The research question has been answered through a text analysis based on legal texts including Swedish law.

Uppgradering av stabilitetsberäkningsprogrammet NYSTAB

This is a report founded on a project by Atlas Copco called NYSTAB.  The application Nystab is a calculation program that can calculate the stability of the rockdrill-rigs made by Atlas Copco. The original version of Nystab is stored in a database from 1997 and the code is made in an old version of Visual Basic. My assignment was to develop the application in to a newer programming environment and make it last better in the upcoming years. The software I decided to use to accomplish this project is C# .NET in Visual Studio and Microsoft Access 2010. All the code is written in C# with some insertions from ADO.NET which helped me to easier connect the code with the database.The coding part was split into two pieces; the first was to develop the application scale done with Windows Forms, the second was to write the code for calculations in the application.

Vilka faktorer bidrar till att spelare fastnar i MMORPG spel?

Massiva onlinerollspel är idag mycket populära och försäljningen och spelandet utav dessa ökar markant. I och med detta väcks frågan om vad det är i dessa onlinespel som gör att människor spelar och fortsätter spela. Denna uppsats inriktas främst mot MMORPG:s, Massively Multiplayer Online Role-Playing Games, då författarna anser att det är i denna onlinespelsgenre den största möjligheten att finna och definiera de faktorer, som påverkarspelares vilja att spela, finns. För att ta reda på dessa faktorer skapades en enkät vars frågor utformades med en gameflowmodell i baktanken. Denna enkät lades sedan ut på sex olika onlinespelsanknutna forum, där totalt 105 spelare anonymt deltog.

Ett ord säger mer än tusen meningar. En studie i yakuwarigos förhållande till visuellt material.

This thesis examines and attempts to develop the theory of yakuwarigo as introduced by Kinsui (2003) by integrating both the visual and linguistic aspects of characters found in manga. We seek answers to what extent Japanese native speakers are capable of matching linguistic and visual characteristics of characters in manga. As well as whether they are consciously aware of how yakuwarigo affects their choices. Furthermore, it aims to present a framework capable of classifying, and categorizing different types of characters by their language use. This is accomplished by analyzing the motivation behind choices, by natives, whom were asked in a survey to match lines and artwork of characters in manga to form pairs.

Upplevelser av natur utan visuella intryck :

In nature settings people often experience positive emotions. Litterature and theories about the positive effect of nature on humans are largely based upon visual impressions and aesthetic preference. The purpose of the present study is to examine how visually impaired individuals that lack visual impressions experience nature. The background is about what it means to be visually impaired and what it is like to be visually impaired in a nature setting, followed by a presentation of the five human senses and about stimulation of senses in healing gardens. That is followed by theories about the health promoting effect of nature, about why nature and therapeutic gardens make people feel good. After that theories about experiences and relations with settings are presented.

Faktorer som underbygger och motverkar användningen av doping : En genomgång och analys av dopingforskningen 2004-2009

Business across the Internet has increased in recent years and most companies that are selling trips have increased their sales online. Many companies that are selling trips strive for customers to receive and experience a personal service online. The meeting between the client and a webpage service system on the Internet should work. Service encounters are an essential part of the contact between customer and company and play a big part in how the first impression is perceived by the customer. To understand how a service encounter works, meeting face to face, companies need to understand how customers perceive that meeting.

Visualisering ? ett verktyg för att illustrera långsiktiga konsekvenser av slutavverkning och naturhänsyn

Forestry in Sweden is currently conducted in a manner aiming at equating the production objectives and the biodiversity. To ensure that biodiversity is maintained, patches that are considered to be valuable now or in the future is saved in final fellings. How the tree retention areas will grow into the future forest stands is yet unknown.The purpose of this study was to visualize how different scenarios of natural consideration taken at final felling will evolve in a long term perspective, for two rotation periods. Projections of the forest conditions were executed with the decision support system Heureka and its applications PlanStart and PlanWise. The information about the projected forests was then used for the visualizations which were created in the software Visual Nature Studio.

Barns erövrande av litteracitet i den fria aktiviteten - miljöns och materialets betydelse

The aim of this study is, from a norm-critical approach, to find, investigate and analyse human representation in the visual culture of one preschool in order to understand if the children enrolled are represented or not. The research questions are: In what ways is there imagery of human representations in images and materials designed for play? What skin-colors and origins are dominant in the data collected?We carried out a qualitative study in the form of visual ethnography. This method allowed us to use a combination of different data collection tools such as photography and ethnographic field notes to collect our data. The photographs we took of images and material used for play, was then analysed through semiotic picture analysis.

Konstauktioner online : Hur bygger auktionsverk fo?rtroende online?

Fo?rfattarna har uppma?rksammat en starkt uppa?tga?ende trend inom onlineauktioner sett till omsa?ttning och antal akto?rer. Med utga?ngspunkt i denna utveckling har fo?rfattarna underso?kt hur svenska auktionsverk bygger fo?rtroende gentemot kunder som handlar pa? onlineauktioner. Uppsatsen a?mnar besvara hur fo?retag inom denna bransch idag jobbar fo?r att bygga fo?rtroende gentemot sina kunder.

Tvistlösning online vid konsumenttvister

The first aim of this study is to examine what the differences are between the Classic directive (directive 2004/18/EC of the European Parliament and of the Council of 31 March 2004 on the coordination of procedures for the award of public works contracts, public supply contracts and public service contracts) and the Revised Classic directive (directive 2014/24/EU of the European Parliament and of the council of 26 February 2014 on public procurement and repealing Directive 2004/18/EC) when it comes to social considerations in public procurement. The second aim is to examine if the revision of the directive has solved the prior existing problems regarding social considerations in public procurement. In this paper a traditional European legal method is used. The examinations show a number of things, including the Revised Classic directive involving codification of case law, references to other sources of law and some clarified rules as well as new provisions. The regulations regarding reserved contracts, technical specifications, and selection criterion are satisfied in the Revised Classic directive.

Service på Internet ? Hur service erbjuds av företag som säljer resor på Internet

Business across the Internet has increased in recent years and most companies that are selling trips have increased their sales online. Many companies that are selling trips strive for customers to receive and experience a personal service online. The meeting between the client and a webpage service system on the Internet should work. Service encounters are an essential part of the contact between customer and company and play a big part in how the first impression is perceived by the customer. To understand how a service encounter works, meeting face to face, companies need to understand how customers perceive that meeting.

Om man inte har Facebook så är man ingen : En studie om ungdomars onlineverklighet i förhållande till deras offlineverklighet med fokus på deltagande på sociala medier

Studiens syfte är att undersöka ungdomars sociala medieanvändande och hur dessa påverkar dem då de är online och offline. Det som studien fokuserar på är införlivande av tillhörighetskänslor, kollektiv självkänsla och bekräftelse via sociala medier hos informanterna. Det är en kvalitativ metod som används i form av semistrukturerade intervjuer. Resultatet analyseras och kopplas till tidigare forskning samt Richard Jenkins teori om social identitet vilken inkluderar begrepp som grupper, kategorisering, institutionalisering, habitualisation, identifikation, självbild och offentlig image. Även Berger och Luckmanns begrepp face-to-face interaktion och socialisationsprocess används i analysen samt begrepp som berör internetberoende.Det empiriska materialet analyseras enligt hermeneutiska principer, och visar på att alla informanterna tar del av sociala medier varje dag.

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