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507 Uppsatser om Video ethnography - Sida 20 av 34
Hur kvinnligheten gestaltas i Rihannas musikvideor
Syftet med denna uppsats var att studera hur kvinnligheten iscensätts i två av artisten Rihannas musikvideor. Den semiotiska bildanalysen och den radikalfeministiska teorin blev verktygen för att kunna göra denna uppsats möjlig. Detta är en kvalitativ uppsats som gjorts för att skapa en förståelse och en djupgående analys.Rihannas musikvideor ?Pon de Replay? (2005) och ?S&M? (2011) analyserades genom att dela upp dessa två i 10 olika scener per video. Dessa 10 scener blev alltså till stillbilder, som analyserades efter den semiotiska bildanalysen.
Omvårdnadsåtgärder för att lindra preoperativ oro och ångest: en systematisk litteraturöversikt
Att uppleva oro och ångest inför en operation är vanligt och kan manifestera sig såväl psykologiskt som fysiologiskt hos patienten. Flertalet mätinstrument och omvårdnadsåtgärder existerar, med syfte att finna och lindra oro och ångest. Avsikten med denna systematiska litteraturöversikt var att beskriva omvårdnadsåtgärder för att lindra patienters preoperativa oro och ångest. Genom litteratursökning i sex databaser, bland annat PubMed, CINAHL och Psychinfo, framkom fyra kategorier av interventioner: Att få information via video: Att få skriftlig eller muntlig information: Att lyssna på musik och: Att få känna värme eller beröring. Resultatet visade att samtliga omvårdnadsåtgärder mer eller mindre lindrade oro och ångest, där relationen mellan patient och vårdgivare, och individanpassade interventioner var viktiga, exempelvis då musiksmak hade betydelse, eller att viss information inte var nödvändig.
"Jag kände mig som en pilot" : ??????En studie om interaktionsstilarnas påverkan på spelupplevelsen
Today's technology offers a variety of opportunities to interact with the interactive systems. Human-Computer Interaction in the last decade is the area of research that has contributed the most to this development. But how is this interaction perceived? The user experience is something that is formed by the interaction between human and the computer interactive systems. The objective of this thesis is to investigate how the user experience differs depending on how one interacts with a game.
Z Excursion : Spel-bidrag till Swedish Game Awards
This report describes my degree project. For my degree project I made a demo for a game idea that I've developed, and implemented for use with Xbox 360. The idea was about converting the feeling and gameplay of old 2D side-scrolling platform games into 3D, viewed from a first-person perspective. The Xbox 360 version of the demo was also submitted for the game competition Swedish Game Awards. In the report, I explain this idea more extensive, what software I used to implement it, and how I implemented it. Finally, at the end I clarify the results and discuss fulfilled tasks and future improvements.
Svårigheter vid "Förmedlingstjänst för Bildtelefon"
The aim writing this essay is to understand and to explain difficulties with communications during sign language interpreting at the Video Relay Service (VRS). Another aim is also to identify the necessery conditions for communications at the VRS and to investigate why difficulties may arise in lack of these necessary conditions. The questions of this essay are: Which are the vital important difficulties in communication at the VRS and why do these difficulties arise?To answer these questions, four sign language interpreters working with the VRS, have been interviewed. These interviews constitute the empirical data of the essay.
Unga vuxnas interaktion med mobila sociala medier i vardagen
This Bachelors exam is about young adults and their use of Mobile Social Network System.The use of mobile social media has become more common in today?s society, ranging fromteenagers, the dominating internet users, to the elderly. The traditional purpose of use inmobile phones, the voice communication from one place to another, has in Sweden beendominated by text communication instead. Along with the development of Smartphones andthe mobile interface, the births of mobile social media have increased in the market.Reports have shown that of all the devices with the possibility to connect to social networks,the one kept closest to our bodies is the mobile phone. One of the advantages of using thephone for mobile social media is that you can easily and smoothly update whenever andwherever, within one arm?s reach.
Marte meo - "Show me" sade Maria: En kvalitativ studie av Marte meo terapeutens upplevelser och yrkeserfarenheter av metoden inom socialt behandlingsarbete
This thesis puts focus on Maria Aarts method "Marte meo" (on one's own strength). With the video camera as a principal tool, the purpose of the method is to be a practical working tool to support developmental processes on specific target groups, for example parents and their children. The aim of the thesis was to describe Swedish Marte meo Therapists and Marte meo Supervisors personal- and working experiences of the method, which was introduced in Sweden year 1991. Central questions were: How does Marte meo Therapists describe the essence of the method, it's establishment, development, and future in Swedish social services and psychotherapeutic treatment work? Which are Marte meo Therapists opinions of the methods relation to general problems and issues within social services and psychotherapeutic treatment work, such as the anchorage of theory and practice and the general claim for more research in social services interventions? In order to achieve the aim of the thesis a qualitative study was performed containing semi structured interviews with three Marte meo Therapists (two of them also titled Marte meo Supervisors).
Varumärkets olika ansikten. - Varumärkesskapande inom tre kontexter
Fallstudie: Swedbank Syfte: Syftet med denna uppsats är att undersöka hur ett varumärke kan framställas inom tre olika kontexter. Denna studie kommer att fokuseras kring aktörerna företag och konsument inom den interna företagsmiljön samt den fysiska och virtuella tjänstemiljön.Metod: Studien utgår från en etnografisk metod, där vi studerar och deltar i olika miljöer. För att erhålla datainsamling utfördes intervjuer, observationer samt dokumentanalys. Teoretisk referensram: Vi kritiserar traditionella brand management teorier kring företagets roll vid varumärkesskapande. Vi presenterar istället brand consumptions teorierna, eftersom dessa framhäver att varumärke skapas utav fler aktörer.
Lika män leka bäst? : En studie om kvinnors hinder vid karriäravancemang.
The research in this thesis attempts to understand what happens when children (3-6 years of age) interact with each other in the context of free play in two pre-school settings when adults are not involved. The aim of the study was to get a closer look at how children create relationships and how they protect and defend their interactional spaces. Data was gathered through ethnographically inspired methodology, using video observation to capture the everyday interactions of the children. Results were analyzed using a phenomenological approach to peer cultures. Previous research suggests that it is very important for children to maintain their interactions with peers and gaining access to play.
Koloni Volym I. Hierakier bryts ner / Gemenskap byggs upp. Ett dokumentations - , arkiv - och utställningsarbete om en subkultur genom konsertarrangören Koloni .
Koloni is a concert promoter that put up shows in lots of different locationswith a wide variety of music styles and artistic expressions. In this work I havecollected material from Koloni?s nine years of existence to form a volume. Thevolume tells the story of Koloni?s work, but also shed some light and understandingon the alternative cultural scene of today.
Jag delade Kony 2012, fixade Afrika och blev en Facebook-hjälte : En kvalitativ studie om högskolestudenters attityder kring spridandet av filmen Kony 2012 via det sociala nätverket Facebook
Studiens syfte är att redogöra för hur delningskulturen ser ut på Facebook bland studenter. Detta har sin utgångspunkt i spridningen av Kony 2012.Virala kampanjer är idag en etablerad marknadsföringsstrategi där mottagaren av ett budskap blir aktiv i delningen. Sociala medier har bidragit till att plattformen för att uttrycka sig idag är enklare än någonsin. Hur ser delningskulturen ut för högskolestudenter i Halmstad på Facebook? Vilka attityder ligger till grund hos dessa studenter för valet av att sprida ett budskap, en text eller en video på det sociala nätverket?Studien visar på att delningar på det sociala nätverket Facebook har ett värde för den som delar och även andra användare, men om en användare sprider mycket material kan det som denne sprider uppfattas som mindre intressant av flera utav användarens Facebook-vänner.
Vattenbehov och olika system för vattentilldelning till nyavvanda grisar :
We all know that water is very important for both animals and humans. When we are
weaning the piglets from the sow we must guarantee that the piglets can start to drink
more water instead of sow milk. The first thing to check is always the quality of the
water that is to be used. To secure that, you must take a water sample. If the water is
inadequate it can bring a lot of problems and diseases.
Inverkan av ensilagets partikelstorlek på beteende och beteendestörningar hos mjölkraskvigor :
Modern milk production have come a long way when it comes to accommodating the
nutritional and physiological needs of the animals, but unfortunately the behavioural and
psychological needs of cows and heifers are often left unfulfilled. A long time for eating
is beneficial for the digestion and also gives the cattle something to do and decreases the risks for developing abnormal behaviours. An important factor that influences eating- and ruminating time is the particle size of the roughage. The aim of the study was to find out if particle size influences the behaviour of dairy heifers, in particular with regard to eating behaviour and abnormal behaviours.
The study was conducted at Uddetorp farm high school in Skara. Forty-two heifers of the
breeds SR and SF were housed in 8 slatted floor pens.
Att skapa en anva?ndbar webbplats med ett kreativt utseende : En studie om hur man utformar en personlig webbplats som har bå?de anvä?ndbarhet och ett kreativt utseende
It becomes increasingly more difficult to stand out among the personal sites on the internet today and to become the one who actually gets remembered in the crowd. To be remembered, you need to have a useful website but also a creative appearance added to it.In this practical thesis I have focused on how a website should look like according to users and then added a creative look to the user-friendly website. The purpose of the study is to find out how to connect a useful website with a creative appearance. In order to do that, I first had to find out what users actually want. I used a survey in which I have asked questions about how a website should look like.
Kunskapsbaserat datorstöd för skadeprevention i arbetsmiljö ? En utvärderingsstudie
Information about vibration injuries as a preventive measure is beneficial to society as well as the individual. As early as after a few years work with machines that vibrate can cause young sensitive persons to develop vibration injuries.An evaluation has been done on a web page with focus on information about work related vibration injuries. As a part of the evaluation a user observation and interview study was performed with workers who worked in different occupations. The workers all used machine that vibrate as part of the work. A total of eleven workers participated in the study.