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1759 Uppsatser om User interface programming - Sida 13 av 118
Systemintegration baserad på WCF
Denna rapport beskriver arbetet med att utveckla ett API (Application Programming Interface) till Eurocons projekteringssystem SiteBase. Utvecklingen av systemet har bedrivits som ett examensarbete på uppdrag av Eurocon Consulting AB i Örnsköldsvik. Examensarbetet har bedrivits som en examinerande kurs för en högskoleingenjörsexamen med inriktning elektronik med en specialisering mot datorteknik och inbyggda system.Arbetet består av att utveckla ett API, till ett projekteringssystem baserat på WCF (Windows Communication Foundation), som är konfigurerbar så att den relativt enkelt ska kunna integreras med andra system.Syftet är att underlätta och minska den utvecklingstid det tar att integrera andra system med SiteBase, att skapa en bas att utgå ifrån för framtida integrationer.Systemet är utvecklat i C# med Visual Studio 2010 samt med Microsoft NET Framework 4.0 som ramverk. Utvecklingen av systemet har framställts i faser där delar av systemet utvecklats innan nästa del påbörjats..
Utveckling av ergonomiskt mikroskopstativ för produktion av optoelektronik : Development of ergonomic microscope stand for production of optoelectronics
Students at Jönköping School of Engineering were given an assignment from Jönköping municipality, to evaluate their decision support system, QlikView. The students have also developed proposals for improvement with focus on usability.The Jönköpings municipality has currently got 11000 employees and consists of nine different administrations. The target group for QlikView is approximately 600 first-line managers.The intention of QlikView is that the users can get an overall picture of their business by having all information in just one system.The purpose of the thesis is to obtain a picture of what the users think about the system today and present relevant suggestions for improvement, which the Jönköping municipality can use when the introduction of the new version of QlikView takes place. The research questions that the study aims to answer are:? Has QlikView got a user friendly interface?? How can the interface be improved to become more user friendly?Theories that this work is based on is Jacob Nielsens ten usability principles and Ben Schneidermans eight golden rules.
Utvärdering av Jönköpings kommuns beslutsstödssystem QlikView
Students at Jönköping School of Engineering were given an assignment from Jönköping municipality, to evaluate their decision support system, QlikView. The students have also developed proposals for improvement with focus on usability.The Jönköpings municipality has currently got 11000 employees and consists of nine different administrations. The target group for QlikView is approximately 600 first-line managers.The intention of QlikView is that the users can get an overall picture of their business by having all information in just one system.The purpose of the thesis is to obtain a picture of what the users think about the system today and present relevant suggestions for improvement, which the Jönköping municipality can use when the introduction of the new version of QlikView takes place. The research questions that the study aims to answer are:? Has QlikView got a user friendly interface?? How can the interface be improved to become more user friendly?Theories that this work is based on is Jacob Nielsens ten usability principles and Ben Schneidermans eight golden rules.
Implementation av en 3D applikation i Macromedia's Director
för Pan Vision Studio
This 3d navigation application is a part of a project that helps the user to learn and find the right position on a map with many exercises, the user has a compass nearby that he/she can use to find the position that requires to get the right answer on that particular exercise. Macromedia's Director is used for the creating of the program, where Lingo has a importent part as the script language for the scenes in Director. A 3D scene is build up with codes in Lingo, a few 3d models and serveral overlays are created and displayed on the screen. Different kind of textures from pict files are is representing the overlays and put on the 3D models. That give the user a more pleasant experience when going through the exercises that helpes the user when he/she is going to navigate on a boat at sea..
Unga vuxnas interaktion med mobila sociala medier i vardagen
This Bachelors exam is about young adults and their use of Mobile Social Network System.The use of mobile social media has become more common in today?s society, ranging fromteenagers, the dominating internet users, to the elderly. The traditional purpose of use inmobile phones, the voice communication from one place to another, has in Sweden beendominated by text communication instead. Along with the development of Smartphones andthe mobile interface, the births of mobile social media have increased in the market.Reports have shown that of all the devices with the possibility to connect to social networks,the one kept closest to our bodies is the mobile phone. One of the advantages of using thephone for mobile social media is that you can easily and smoothly update whenever andwherever, within one arm?s reach.
Interaktiv Webb 2.0 : Annonseringssystem för www.djurplatsen.se
Web 2.0 represents the next generation of creating interactive applications on the Web. The purpose of this thesis was to develop a service tailored to Web 2.0 technology, where users can post ads for free. The platform is an advertising system specially designed for animals. Surveys and interviews have been done; the result is that today?s advertising services on the Internet are not interactive and user-friendly.The users have the possibility to adapt different part of the system to their needs, such as choice of themes.
Fridykcenter - Ett sammarbetsprojekt
What is creativity? Why is it important? How can you stimulate pupils to becomemore creative? These are some of the questions that are studied in this thesis.The discussion is focused on programming as the medium of creativity and theresult is a setup for a course book that teaches programming at the same time asit makes the reader more creative. The results are based on literature study aswell as observations and interviews with teachers and pupils from three differentschools in Stockholm, Sweden. The study shows that gets more important everyday as more and more jobs are replaced by computers and we live in an age ofabundance. The teachers would like the pupils to be more creative but don?tknow how achieve that at the same time as they have to teach them everythingthat they are supposed to know when the course ends..
Ljud- och musikhantering i J2ME
Idag finns det en mängd olika mobiltelefoner tillgängliga på marknaden och många av dessa har olika sorters stöd för ljud. Detta kan leda till stora problem för bland annat spelutvecklare, eftersom det är till fördel om spelet som skall publiceras kan fungera på så många olika mobiltelefoner som möjligt. Målet med detta arbete är att skapa en ljud- och musikhanterare för Furiae med MMAPI, Mobile Media API. MMAPI är ett API, Application Programming Interface, där v1.0 introducerades den 24:e Juni, 2002. Idag finns v1.2 som kom ut den 22:a Maj, 2006.
Konstruktion och programmering av lerduvekastare
This degree thesis is based on an assignment from BEOMAT in Storfors. BEOMAT is a company that constructs and sellsclay pigeons to both the national and international market.Our main purpose with this paper is to find a solution/system that can replace the expensive and space demandingOlympic trap facility. Our solution will replace fifteen clay pigeon throwers with one automatic thrower whosimulate all throwers together. The system will be provided with an appropriate control system for mass productiontherefore this system needs to be user-friendly so no previous knowledge is required.Totally 405 different throw coordinates will be stored in the programme in nine different subprograms. According tothe Olympic-rules the throwers should coincidence within certain specified conditions, this will be solved with anrandomizer in the programme.
C# : Framtidens språk???
This paper is about the new programming language from Microsoft, C# (See Sharp) and the .NET Framework. They are still in beta-version, but will be released on the market in February 2002. This paper presents C#, not in detail but the characteristics that distinguish the language. A comparison is done with C++ and Java, since C# is most resembling to these languages. Both C# and Java have been developed from the mother- language C++.
Användarundervisning på högskolebibliotek: en observationsstudie
This Masters thesis investigates user education at academic libraries. The increased demand on students to keep themselves updated in the information society of today urges libraries to develop their user education, concerning both content and teaching strategies. The aim of this study is to examine user education at academic libraries, and the approach of librarians in their teaching. The research questions address how librarians implement the user education and what they focus on. We also want to explore what differences and similarities there are between the user educations, and if anything could be further developed within them.
Inflytande med personlig assistans ? på egna eller andras villkor? : ? En jämförande studie av brukarens inflytande mellan en kommun, ett assistansbolag och ett brukarkooperativ.
This study focuses on the influence a user may have over his or her welfare service, personal assistance. A county, an assistance firm and a user cooperative are compared with the thesis that the organisation that surrounds the users shapes the possibilities the user have to influence his or her personal assistance. There are questions that try to answer if there are outspoken social goals within each organisation. Questions regarding influence of the user when she or he is choosing the assistance provider and the users possibility to influence and his or her power to decide who and when anyone works as an assistant are asked..
Proxyserver för passiv informationssökning
In today?s society the average person is flooded by information from everywhere. This is in particular the case when using the Internet; consider for a moment the fact that a decent search engine at this moment scans 8 058 million homepages. For a user that repeatedly comes back to the same site, the case is often that they know what they are looking for. The problem is to isolate the important information from all the other information embedding it.We would like to state that we have found one possible solution to this problem, where the user himself can define what information he is looking for at a specific server, then scan the server when visiting it with his browser.
Färdtjänst ur brukarnas synvinkel. Perspektiv på beroende, oberoende och tillit
This study concerns paratransit service in a relatively small municipality in Sweden. The aim of this study is to describe the user's experience of paratransit service. The question formulation is mainly built around the user's experience of paratransit service and their view on what impact paratransit service has on their lives. The empirical data consists of ten interviews with ten different paratransit service users with ages ranging from 25-95 years. The data has mainly been analyzed through concepts of independence, empowerment and trust.
The result of this study shows that paratransit service in many ways can be described as a crucial part of the users' lives.
Fem-studie av rörelser i planet mellan bakaxelbrygga ADA1100 och centralväxelhuslock R780
This thesis has been performed at Scania CV AB Technical Centre in Södertälje and its aim hasbeen to study the causes and effects of deformations in the interface between the rear axlehousing ADA1100 and the central gear house R780 during operation. Design changes that wouldincrease the sealing capability of the studied interface are also suggested. Finite element (FE)and CAD software have been the primary tools in this study.Finite element (FE) simulations are used in the industry to predict and develop engineeringdesigns. The main motive for FE simulations has traditionally been to identify weak spots in thedesign, regarding high tensions and large deformations.The FE model is an aggregation of submodels and interface models that represents the rear axlehousing, suspension, central gear, central gear housing, wheels, bolts and weldings, and theirinteractions. The submodels have different material properties and they are connected withcontact interface models.Boundary conditions are defined on the bushings in front of the rear axle and on the air bellowsbehind the rear axle.