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En ekonomisk utvärdering av framtida biobränslebaserade processkoncept inom energisektorn
The main purpose of this bachelor thesis is to create a product in the form of a database that can be used for cost estimates of equipment within bio refineries. Through interviews and literature searches the key components and their costs were identified. The database was constructed in Microsoft Excel with different tabs for different categories of components; these tabs are further divided into three parts: one part with costs, one part with calculations and an information part. Most of the part with costs contains the expenses found in scientific papers during the literature study, the calculating part converts different capacities according to user preferences and the currency to euro (?) from 2010 and the information part consists of references and information about what is included in the cost.The database is a good tool for making cost estimates for bio refineries.
Bättre med Scrum? : En studie om den "nya" utvecklingsmodellen
The Thesis purpose is in the context of system development validate the Scrum Methodology. Projects concerning information technology are difficult to manage and tend to fail in quality, time or costs. Scrum presents a new view of the system development. Better cooperation between customers and developers, continuous follow-up on daily basis and extensive communication in the development team are all characteristics of Scrum. Scrum is described as a new paradigm by its founders but has been criticized by experts of system development too.
Ny form för framtiden? Uppfattningar om identiteten hos de nya högskolebiblioteken i Malmö och på Södertörn
There are reasons to believe that recent changes in the Swedish academic library environment create new images of identity. New information technology, changed educational methods and increasing numbers of students in higher education heavily influence the professional basis for librarians. The purpose of this essay is to examine and describe how the images of identity are conceived and expressed by staff in two university colleges in Sweden, Malmö University and Södertörn University. We define identity as the images of what the library is, what it is aiming to be in the future, what it should do and how. In a qualitative study attitudes towards and opinions of the role of the library in the university environment are investigated.
Översvämningsanalys med hänsyn till Länsstyrelsens handbok : Planering för stigande vatten i Kristinehamns kommun
This thesis has been adjusted because some parts are classified, some sentences might have been changed. Electric bikes are a convenient mode of transport, a good choice when long distances or tough slopes can be an obstacle.The goal of the project was to create a prototype on a locking mechanism with an inductive charger for electric bikes.The idea behind the project was to develop a user-friendly locking mechanism, where the bikes would be charged inductively when they were locked. To implement the project facts about induction, battery charging and locking devices was needed to be acquired. Circuits for induction charging were created and a lock device was constructed. A microprocessor was used to control the entire system.A prototype was designed with a locking device and an inductive charger fixed in a bike rack.The entire project became very wide which resulted in that not all of the parts of the project could be completed.
Opera i Stockholm, Stadsgårdskajen
This thesis was developed as an assignment from Ludosity Interactive where the goal was to develop a copy of the Xbox Live Indie Games-marketplace from the Xbox 360. Ludosity Interactive had a necessity to easily test a game's attractiveness to potential customers using testing people from outside the company in a simulated Xbox Live Indie Games test environment; excluding this developed system there is no other way to do such an analysis without actually releasing the game on the Xbox Live Indie Games marketplace and then analyze the resulting sales from the product.The finished system had to be similar to the original system to the degree that a user could see past the interface itself and use the system just as he/she would have used the real marketplace. It also had to be easy to change and add games to the system so that Ludosity Interactive easily could show the games and the data that they deemed interesting for their tests. The final product was developed using C#, XNA and XML together with an Agileinspired development method in combination with Pivotal Tracker. This report describes how this product was developed..
Att skapa kunskap i informationshavet - Om hur text kan struktureras för att skapa lärande i intranät
Creating instructions is not just about words, but also about text structure. A
company creates many instructions to document their management systems, which
often are presented through an intranet. This study examines how the text can
be presented to make content understandable and give employees the knowledge to
take action. An interview survey was made at Skanska Sweden and their
management system "Vårt sätt att arbeta". The results show that it is mainly
about creating an overview of the system and creating separations between
different text sections.
Effektiv betong för småhusproduktion : Betong med högt luftinnehåll för platta på mark
This Masters thesis work describes a comparison between two different methods for estimation of the down channel (base station to mobile subscriber) in Wide-band Code Division Multiple Access (WCDMA). The first estimation method, Optimal Feed-forward Channel Estimation (OFCE), is a conventional method that bases the estimates on data that is known to both sender and receiver, so called pilots. The second method, Decision Directed Channel Estimation (DDCE), is an elaboration of OFCE. It also uses user data for estimation. Simulations show that DDCE, in comparison to OFCE, does not attain an improvement in signal-to-noise-ratio (SNR) for high bit error rates (BER).
Genreanalys som en del av designprocessen : En analys av genren Webbaserade Geografiska Informationssystem
Boverket har huvudansvar för att skapa en portal för samhällsplanering som ska kunna förse kommuner, landsting, företag och privatpersoner med olika typer av kartinformation. Denna portal kallas Planeringsportalen och som ett led i dess utveckling hölls ett designmöte i april 2007. Inför mötet gjordes en analys av diverse förebilder för att beskriva de goda designlösningar som finns i genren WebGIS, enligt förlaga från Lundberg, Holmlid och Arvolas (2007) arbete. Uppsatsen beskriver hur dessa designlösningar kan användas i designen av Planeringsportalen tillsammans med en redogörelse för hur förebilder kan bidra till en bättre designprocess. Genren representeras i arbetet av webbplatserna Eniro, Norge digitalt, RATP samt Mapquest som alla studerats enligt ett formaliserat förfarande.
Att dela med sig av sin vardag : En studie om fotoapplikationen Instagram
Photography has long been of importance for humans in aspects of community, sharing and documenting. It has previously only existed in analogue format and with larger cameras. We have presently reached a new generation of cameras and photography. The new smaller compact cameras that are provided with most cellular phones take digital images of varying quality and accounts for a large part of photography. With the emergence of social media, photography and social interaction combined came photo applications with different features.
Lita på mig! En studie av tillit på virtual communities
The technical achievements that have occurred in recent years have led to a greater use of the Internet around the world. Today, more and more people are using virtual communities, a place where communication occurs with people who have similar interest. Due to the option of being an anonymous user, the concept of trust plays a big part in how virtual communities are working. It is therefore of interest to investigate how trust develops between users in virtual communities. This report asks the following question:"How is trust formed between users at a virtual community?"A qualitative and netnographical study was conducted to answer the question above.
Repetition
Taket utgör en stor del av hur vi upplever ett rum men är ofta en bortglömd del av det - ett trassel av ventilationsrör och eldragningar eller täckt av vita ljudabsorberande plattor. Syftet med projektet är att med textila experiment hitta vägar att utnyttja taket och på så vis ge rummet en ny karaktär.Resultatet av mitt arbete är en textil där en geometrisk form i upprepning blir något väldigt komplext och organiskt. Textilen kan i detta projekt användas rumsligt, för att skapa form och drapera rum. .
Behov av flexibilitet i COTS-system : Hur COTS-system möter användarnas behov i olika organisationer
This thesis examines if commercial-of-the-shelf (COTS) systems meet the needs in different types of organizations. This was investigated through a case study of a COTS system. The system is built for contact centers and used in different types of organizations. Contextual inquiries with users from six different organizations were held together with interviews with stakeholders of the system. This gave an understanding for how the system is used and the needs to be met in the different organizations were recognized.
Watashi wo aishite ? älska mig : En lacaninspirerad läsning av Haruki Murakamis Sputnik Sweetheart
A rhetorical analysis of the educational interactive film ?Riskprofilen?, produced by the Swedish Civil Contingencies Agency (Swedish: Myndigheten för Samhällsskydd och Beredskap). This essay uses the theories and methods of Procedural Rhetoric, as described by Professor Ian Bogost, and Visual Rhetoric, as described by Professor Brigitte Mral to analyse the interactive and visual component parts of the artefact, and compares them to the intended purposes of the artefact as stated by documents pertaining to its creation, found to be those of educating the public; marketing the agency; and driving traffic to its webpage. The artefact is through analysis found to fulfil the purposes of marketing the Agency and of likely increasing traffic to the website upon which it is hosted. Regarding the primary, educational purpose this analysis finds that the artefact does not teach a user the accident-avoidance strategies it claims to do, but is dependent upon further materials..
Det räcker inte att laga bron över livsfloden, man måste även lära barnen att simma! : En kvalitativ studie för att få en djupare förståelse om socialarbetare upplever att barn som deltar i Trappan-insatsen får en känsla av sammanhang?
The aim of this qualitative study was to get a deeper understanding of social workers experience that children who participate in the Trappan-insatsen get a sense of coherence. To achieve an empirical material social workers who perform Trappan-samtal have been interviewed. The study shows that it is important that children get help and support to talk about the trauma they experienced. The support of the narrative, however, differ depending on the child's age, it is important to have a flexible approach as a Trappan-user. It appears that it is essential that parents give their consent to the children so they can talk about the violence.
Intuitionens spelrum: skapande i m?tet mellan form och frihet
Denna uppsats utforskar samspelet mellan struktur och frihet i konstn?rligt skapande, med
fokus p? improvisation och intuition. Genom ett nyskrivet verk f?r ensemblen Gageego
pr?vas en metod d?r en fast kompositionsform gradvis m?ter en mer intuitiv, grafisk tolkning.
Syftet ?r att unders?ka hur musik kan utvecklas fr?n en tydligt definierad struktur till en friare
klangv?rld utan att f?rlora sin helhet.