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7071 Uppsatser om Task design - Sida 22 av 472

UPPLEVELSEN AV MOTIVATIONSKLIMAT I EN FOTBOLLSFÖRENING MED UNGA TALANGER

Syftet med studien var att undersöka hur individer med olika roller inom en fotbollsförening för unga talanger upplever motivationsklimat. För att skapa förståelse för begreppet motivation i en fotbollsförening har följande frågeställningar använts; hur upplevs klimatet i verksamheten, vad upplevs vara tillfredsställande prestationer samt hur upplevs att tillfredsställande prestationer uppnås? I studien deltog tio manliga respondenter (m=36,4 år, Sd=16,9) med olika roller kopplade till idrottsverksamhetens talanglag. Respondenterna grupperades enligt följande: spelarrepresentanter, ledarrepresentanter och föreningsrepresentanter. Intervjuer genomfördes utifrån en semistrukturerad intervjuguide baserad på studiens syfte.

Speaker Park : om ljudsättning av utemiljöer

This project will search for the sound in the contemporary landscape architecture, an attempt to combine music and land­scaping. In a first stage, I have searched for outdoor environments where loudspeakers are used, and sites with a concious sound design. The project will result in a sound design created for the park Frodeparken in Uppsala, Sweden. In my search for sites and examples of conscious sound, I have talked to the people behind the projects I found - landscape architects, sound artists and architects. Influences from different areas have been essential for me in the project.

Trailer Equipment Design : Utveckling av verktygslåda för lastbilar

Thesis completed by Johan Arvidsson, Alex Rasooli and Pontus Winroth, students at master program Product development and Design at the School of Engineering in Jönköping Sweden. The project comprises 30 ECTS credits and was carried out during the semester in the autumn of 2007.It was carried out in cooperation with Eksjöverken AB, subcontractor within the truck industry with special knowledge within the area of complicated machinery construction work. Job initiators at Eksjöverken were Mats Svanberg and Kjell Nygard. Dag Holmgren was acting as a tutor from the university. The task was to develop tools for trucks, primary toolboxes but in case of time also under run protection.

Trädgårdsdesign för hörselskadade : anpassad utemiljö för elever vid Silviaskolan i Hässleholm

There is a lot written about being hearing impaired. There are guidelines on how to adjust the indoor environment for the hearing impaired. There is even more written about gardening and garden design from different aspects. However, I found out that there is nothing written about garden design or adjusting the outdoor environment for the hearing impaired. At the background of myself being hearing impaired and garden designer I realised that I actually had adjusted my own garden out of the fact that I am hearing impaired.

Varelsedesign : en metod

My aim in this case study has been to create a method for creature design to test this method in a production and evaluate the results. To achieve this I studied and analyzed the methods of three concept artists and illustrators named James Gurney, Neville Page and Iain McCaig. From the analysis of these artist´s methods, combined with my own personal experience, a new method was formed. To test this method a creature was designed based on directives given by a game design group in the process of creating a table top role playing game in a fictitious world. These directives where given for the creature´s role and its living conditions.

Spelutveckling, problem och utmaningar

Detta arbete ämnar undersöka problem och utmaningar relaterade till design- och produktion av ett tävlingsinriktat spel för gratis utgivning samt utforska potentiella lösningar och designfilosofier genom att påbörja utveckling av ett spel. Problem som uppstår, lösningar som tillämpas och val som görs dokumenteras varpå resultat analyseras. Undersökningen tar upp design av både spelmekaniska och grafiska element samt produktionen av spelet och dess resurser, saker som är viktiga att tänka på och några saker som kan gå fel..

Måste det vara så grönt? Ett visuellt Förpackningskoncept för ett ekologiskt livsmedelsmärke

»Does it have to be so green?« is a visual communication project focused on packaging design. I attempted to challenge the clichés of graphic design for organic products and designed a packaging concept for a fictional food brand. The project had a special objec¬tive which was to explore ways to use the package as carrier for in¬formation about the enviromental impact of the packaging itself.The process included research about packaging design and its ef¬fect on the consumer, an investigation of the Swedish market for organic foods, creating and defining a brand, and designing a cohe¬rent packaging concept for a product line which communicates the brand?s values and appeals to the intended target group.The project resulted in prototypes for a muesli package, tea car¬ton and honey jar, as well as a manual that explains the application of the graphic program..

Svensk trädgård utanför Sveriges gränser. Rums-, färg- och formanalys av två gröna miljöer.

Uppsats för avläggande av filosofie kandidatexamen i Kulturvård, Trädgårdens hantverk och design, 15 hp, 2015..

Skillnader i minnesåtergivning mellan verbalt och motoriskt inkodade handlingsmeningar med hänsyn till motorisk aktivitetsgrad

Det har visat sig att när en person motoriskt får utföra en handlingsmening (t ex ?kasta en boll?) blir minnet för den specifika meningen (subject-performed task, SPT) bättre än om personen bara kodar in meningen verbalt, t ex genom att säga meningen högt (verbal task, VT). Detta fenomen har kommit att kallas för enactmenteffekten. När orsakerna till enactmenteffekten har studerats har det tagits lite hänsyn till karakteristikan av handlingsmeningarna. Studien syftar till att undersöka betydelsen av graden av motorisk aktivitet i handlingsmeningarna som en potentiell förklaringsfaktor till enactmenteffekten.

Future in a box : En undersökning i designstrategisk produktframtagning med Elfa som fallstudie

This report describes the bachelor degree project called ?A case study in strategic product design in collaboration with Elfa? carried out by Mathieu Gustafsson and Pär Rickberg,students at Carl Malmsten Furniture Studies.We had the opportunity to do our degree project in collaboration with ELFA after a previous school project where we made suggestions for new products. Initially the brief was to develop new products for the company which was based on previous proposals.Reasoning led us in to design strategies and how to use such a strategy to develop newproducts for ELFA. During our first superficial analysis of ELFA and its current products, we found that we wanted to recast the framework of identity and context in which the product would be created. According to the researches made by SVID (The Swedish Industrial Design Foundation),companies that continually are working with design strategies strengthens the brand, its competitiveness and become more innovative.

Att designa användargränssnitt för äldre människor med afasi

Our aim in this work has been to redesign ModernFamilies and make a user-friendly interface for people with aphasia. The focus has been to identify general issues they might face while using different technology and applications, in order to find better alternative design for ModernFamilies, with a focus on usability. To approach this issue, we used a qualitative method. Our study includes several interviews and observations preformed in conjunction with the AGNES project (AGeing in a NEtworked Society) and speech therapists. Aphasia requires simple design that in the same time gives them support to understand and use technology and different applications.

Task Technology Fit/Användbarhet i affärssystem

Allt fler verksamheter väljer att investera i IT lösningar, med avsikt att skapa konkurrensfördelar gentemot organisationer i samma bransch. ERP system är en av dessa IT lösningar, och det har framkommit att dessa system inte alltid fungerar på ett tillfredsställande sätt. Därför är dessa system att betrakta som mindre dugliga ur ett användbarhetsperspektiv. Avsikten är att utveckla vår modell (TTF/A) som studerar hur en matchning mellan systemkaraktäristiska drag och karaktäristiska drag hos arbetsuppgifter påverkar systemets användbarhet. Modellen betraktar även hur erfarenhet av teknologianvändning och erfarenhet av att utföra arbetsuppgiften påverkar matchningen.

?Var är du?? En studie om virtuella kollaborativa designprocesser i en studiemiljö

The design process of an interaction design student is mostly collaborative and computer oriented. Based on this, it?s hard to believe that we have not yet found a tool that will facilitate our needs. With this in mind, which elements do we need to promote collaboration in a virtual design process? This thesis will include design processes, collaboration, creativity and virtual awareness, amongst others.

Dimensionering av grundläggning med hjälp av Eurokod

AbstractWork to develop the Eurocodes started in 1975 by the European Commission adopted a program to eliminate trade barriers within the construction area. The goal was to create common European design standards that would replace the member countries' own rules. Eurocodes will replace The National Board of Housing Building and Planning, National Rail, The National Road Administration and other agencies' calculation rules for the buildings structures. The transition to the use of Eurocodes looks like this:Eurocodes set to Swedish standards  between 2002 ? 2007They can be used parallel with national standards 2006 - 2009 The total transition is at the end of 2010/2011.Right now is going on a lot of work for replacement of the existing standards to Eurocodes.  The transition to the new calculations` standards, many construction companies and consulting firms facing a big changes and competitions.

Bostadsgård på bjälklag : en omgestaltning av kvarteret Trumman i Malmö

This essay discusses joist floor, and the land-building at these structures. In Malmoe there is a neighborhood called Trumman that has a courtyard where an underground garage is located. What possibilities are there in this place and how would an alternative design look? These issues will this essay answer. In the result part it is both described how the joist in Trumman looks and how it is built correctly.

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