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3573 Uppsatser om Normative basis patterns - Sida 4 av 239
Talutrymme i ett skolklassrum : Av var och en efter förmåga, åt var och en efter behov
The purpose of this study was to investigate interactional patterns in the context of a fifth grade class in Sweden. It was also to investigate whether the interactional patterns of the class and their teacher was subject to any change dependent on the lesson subject, specifically mathmatics and science. The study was conducted through observations and interviews. The results of the study varied somewhat from the results of earlier studies within the same field of research. The girls of this class was more likely than the boys to initiate interaction with the teacher or other pupils.
Selma Lagerlöfs konstnärliga metod, en studie av idé och gestaltning i Körkarlen
The essay deals with the patterns of storytelling in Selma Lagerlöfs novel "Körkarlen". The focus is on the relationship between idea and form. Selma Lagerlöf tries to show how the drinker David Holm comes to insight about his own shortcomings and faults without knowing that he is in fact educated by his old friend. The author of this essay tries to show that Selma Lagerlöf use the same method in relation to the reader of the novel. Selma Lagerlöf wants to enlighten the reader without actually preaching.
Spelar kön någon roll? : En studie om kvinnors uppfattning om jämställdhet i World of Warcrafts värld
The object with this bachelor thesis is to illustrate if equality is present during the interaction between female and male players in the World of Warcraft with focus on the female players conception. The main question is: How does gender matter in the interaction between female and male players in WoW? This question is particularly interesting because WoW is in its own construction neutral in regards to gender in the aspect that gender does not hinder or benefit your avatar when it comes to the avatars development or possibilities. This bachelor thesis describes the views three of female WoW players and how they perceive the interaction with male players with focus on equality. The informants? personal thoughts and experiences are described.
Hotet från de kriminella MC-gängen - en normativ studie av värdekonflikten mellan den personliga integriteten och statens säkerhet
The aim of this essay is to illustrate a fundamental question; what is a democracy allowed to do to protect itself from enemies? I´ve chosen to analyze the conflict between the two values; individual integrity and state´s security. The individual integrity refers to every person's right to have a protected sphere, and the stat´s security refers to its right to protect itself, and these two positions are often time incompatible. This conflict of value is shown in a normative analysis, where depending on which perspective or normative logic is seen as primate, it gives different conclusions to what a democracy should do to defend itself.To demonstrate how severe the threats are against the society, I choose to examine a specific part of the organized crime, the outlaw motorcycle gangs. They have a special position in affecting the legal system because they have an explicit aim to influence the judicial system with scaremongering and threats.
Spelar kön någon roll? - En studie om kvinnors uppfattning om jämställdhet i World of Warcrafts värld
The object with this bachelor thesis is to illustrate if equality is present
during the interaction between female and male players in the World of Warcraft
with focus on the female players conception. The main question is: How does
gender matter in the interaction between female and male players in WoW? This
question is particularly interesting because WoW is in its own construction
neutral in regards to gender in the aspect that gender does not hinder or
benefit your avatar when it comes to the avatars development or possibilities.
This bachelor thesis describes the views three of female WoW players and how
they perceive the interaction with male players with focus on equality. The
informants? personal thoughts and experiences are described.
ELITSTYRKELYFTARES VISUALISERINGSUPPLEVELSER OCH AVSIKTLIG TRÄNING
Imagery is an individual and cognitive process (Morris, Spittle, & Watt, 2005). This study has therefore qualitatively examined following objectives: (1) elite powerlifters imagery experiences and (2) if elite powerlifters use imagery deliberately. Five elite powerlifters participated in the study (3 men, 2 women), they were 21-37 years old (M = 27.6; SD = 6.1). The Individual Profile of Imagery Experiences in Sport (IPIES; Weibull, 2008b) was modified and used to meet the objectives for the study. Imagery was used by all elite powerlifters.
?Såna är dom!? : En socialpsykologisk studie om skillnader mellan unga killars och tjejers stereotypa tänkande och fördomar.
The way man divides his thoughts and sorts them into different boxes, is a cognitive activity which works alike for every person. We split peoplesexterior attributes and characteristic qualities into stereotypes or prejudicemind patterns and treat them along those.This study examines through a qualitative method what twelve respondents (six women and six men) between the ages 16-21, think about ?intense? conceptions, which may show stereotype or prejudice ways of thinking. There spondents have been chosen regardless ethnic or economic background andare all enrolled in an upper secondary school located centrally in a Swedish big city.The purpose is to find out if there are any differences between how some young men and some young women spontaneously think in stereotypical orprejudice patterns. The result is interpreted on the basis of the social cognitive perspective and from out of theories about how people create schemes andprototypes to separate individuals and groups from each other.This study suggests that men more easily express their stereotypes and prejudice, while women more often seem to be careful with their stereotypes and prejudice, and end up redefining them.
Wo lai zi ruidian (Svennebanan i Taiwan)
Mitt projekt Wo lai zi ruidian (Svennebanan i Taiwan) handlar om att göra en kollektion mönster som beskriver min fem månader långa vistelse i Taiwan. Mönstren ska ge känslan av ett annat land där målet är att människor i Sverige ska kunna föra in element av, eller känslan av Taiwan i sitt hem. Mönstren appliceras på produkter som för tanken till ett vardagsliv i Taiwan; digitaltryckts bomullsvara uppsytt till sittpuffar och stickade filtar. Kollektionen består av sju olika mönster som tillsammans beskriver min upplevelse, energin och kaoset från vardagen i ett annat land. My project Wo lai zi ruidian (Svennebanan in Taiwan) is a collection of patterns that tell a story about the five months I spent living in Taiwan.
Does it matter?
Swedish: Det här kandidatarbetet undersöker om karaktärer med icke-normativ sexualitet finns representerade i digitala spel och hur dessa framställs. Arbetet har även fokus på de reaktioner samhället har visat i samband med att spel som behandlar ämnet icke-normativ sexualitet kommit ut på marknaden. Syftet är att uppmärksamma och ge insikt om icke-normativ sexualitet som ämne och hur diskussionen av detta kan leda till en utveckling inom spelmediet. Informationen som användes för att undersöka ämnet och dess reaktioner finns sammanställt under ett forskningsmomentet, vilket sedan utvecklas till flera noveller. Dessa noveller har sedan användes i en undersökning som genomfördes av 11 stycken deltagare.
Employer branding som ett verktyg för att bryta könsstrukturer i organisationer : En kvalitativ studie av tre svenska kommuner
In this thesis we present a qualitative study of Employer Branding through a perspective of gender. We examine the awareness of Employer Branding as a tool to break gender patterns in female and male dominated administrations in three Swedish municipalities. Six recruiters people were interviewed, including three pre-school managers and three managers of technical administrations, to see if there are any differences or similarities between the organizations? Employer Branding to break gender patterns. In addition to the interviews, the Web pages of these three municipalities were investigated through a contextual perspective.We found that our interviewees do use Employer Branding, but that they were not necessarily aware of its? meaning.
Kloridhalter i gran utmed en depositionsgradient för havssalter :
The knowledge of the chloride content and its fluxes and patterns in trees is insufficient. Increased knowledge would be desirable, one of many reasons is to be able to more efficiently meet the problems that the substance causes in the pulp industry. The purpose of this study was to examine and describe the chloride concentration of Norwegian spruce (Picea abies L. Karst.) in the south of Sweden. Furthermore the aim was to be able to predict chloride concentration from readily measurable site factors.
Att bryta tystnaden: kommunikation i matematikklassrummet
The purpose of this study is to investigate how teachers approach communication in their
mathematics instruction. The communication involves concepts such as teachers'
mathematical language, incorrect answers, and various interaction patterns. In line with this,
the study also examines how these types of communication may affect students in the
classroom. Furthermore, observations and interviews were conducted with five different
teachers in Sweden using an observation scheme and an interview guide. The results reveal
that four out of the five teachers use both child-directed and adult-directed language when
addressing students at different levels of mathematical understanding.
Analys av PWM-mönster i Matlab
One of ABB Power Systems´s business areas is HVDC (High Voltage Direct Current) technology. HVDC is used for transmissions for both short and long distances. One of Power Systems?s products is called HVDC Light. HVDC Light is a relatively new technology for power transmission, but have before only been used for motor drives applications.
Does it matter?
Swedish:
Det här kandidatarbetet undersöker om karaktärer med icke-normativ sexualitet
finns representerade i digitala spel och hur dessa framställs. Arbetet har även
fokus på de reaktioner samhället har visat i samband med att spel som behandlar
ämnet icke-normativ sexualitet kommit ut på marknaden. Syftet är att
uppmärksamma och ge insikt om icke-normativ sexualitet som ämne och hur
diskussionen av detta kan leda till en utveckling inom spelmediet.
Informationen som användes för att undersöka ämnet och dess reaktioner finns
sammanställt under ett forskningsmomentet, vilket sedan utvecklas till flera
noveller. Dessa noveller har sedan användes i en undersökning som genomfördes
av 11 stycken deltagare.
English:
This bachelor thesis investigates if characters with non-normative sexuality
are represented in digital games and how these are portrayed.
Grafisk helhetslösning för Resize Design
This report describes and explains the development of a comprehensive solution including visual identity, print catalog, website and online shop for the furniture company Resize Design. The development and production of these have occurred in the iterative processes with relevant theories as a basis. The theories include user-centered work processes, usability, design principles, interaction design, design patterns and web-compatible solutions. The report documents and discusses the work which is divided into different phases. .