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6654 Uppsatser om Military science and technology - Sida 40 av 444

Lifta med liften : Examensarbete om släpliftar

This degree project has been carried out by Carolina Rapp and Jenny Tauson, students at Innovation and Design Engineer program at the Faculty of Technology and science at Karlstad University. The project was carried during Spring of 2009 and took 15 weeks of full time work.  Doppelmayr/Garaventa Group is an Austria/Switzerland corporate group and its associated company Doppelmayr Scandinavia lies in Sunne, Sweden. Doppelmayr/Garaventa Group is the world quality and technology leader in ropeway engineering. The degree project goal was to develop a new shaping of a surface lift. There are two kinds of surface lifts, platter and T-bars. The two kinds of surface lifts have some variation in design but only minor differences.

Säkerhet i smarttelefoner : En jämförelsestudie mellan bärbara datorer och smarttelefoner i verksamheter

Smartphones have become more common as business tools within the workplace. With its many features and great flexibility, the smartphone has stormed the business world and become an alternative or complement to the laptop. As these mobile units' popularity has increased, the interest of businesses to invest in this new technology has increased, but has security kept up with the technology developments?This study aims to conduct a study to see if the companies in the IT industry have the same safety awareness for smart phones to laptops.The study shows that companies have greater safety awareness and higher safety requirements for laptops than smartphones. Meanwhile, both end-users and management are well aware of the risks and threats that the smartphone is facing..

Virtuella Communities: Sociala faktorer i digitala miljöer

Virtual Communities is an increasingly common phenomenon on the Internet. Most of the Virtual Communities are operated and maintained on a non-profit basis with a direction towards entertainment. However, as more state administrated and commercial services become web-based, we believe that the number of Virtual Communities with a community-based or commercial direction will increase in a near future. In this thesis, we describe our participation in, and studies of, a number of Virtual Communities with focus on the IRC-channel ?3dfxsweden?. On the basis of our experiences, we describe the social elements that form the foundation on which the Virtual Community rely on.

Svensk kunskapsorganisationsforskning 1990-2002

The purpose of this study is to characterize the research in the field of Knowledge Organization, during the period of 1990-2002, focusing on the subject and the epistemology of these studies. The result shows that studies concerning representation, e.g. subjects such as classification, indexing and bibliographic description, are the most frequently researched areas throughout the period. Classification was more popular in the beginning of the period, but later bibliographic description, mostly with studies on metadata, became more visible, together with a growing interest in information retrieval. The theoretical discussions in the studies focused primarily on document analysis and the organization of digital documents.

Cyborglandskap : landskapet, människan och teknologin

By using the cyborg as a structural tool to analyze certain aspects of human interaction with what can be perceived as landscape or landscape architectural elements, this thesis seeks to explore the concept of the cyborg landscape in order to place human practice in the context of postmodern ideas of the end of true nature. Ever since human kind has externalized evo-lution by using tools and extending the body with technological inventions, we have also taken our surroundings out of their natural trajectory. Everything we do that is conditioned by the use of technology is altering that which we perceive as nature and natural. Since we have been doing this for millennia we have of course also altered our surroundings by the influence of technology.This thesis uses three examples of landscape or landscape architectural elements that are conditioned by the integration of technology to explore this practice through a postmodern model of analysis based on the concept and basic premises of the cyborg, or the cybernetic organism. A cybernetic organism is in short an organism that has functioning technological parts integrated into its system.

Ditt Andra Jag

Detta kandidatarbete fokuserar på att undersöka aspekter som kan förstärka en användares upplevelse inom digitala spel. De aspekter som vi valt att fokusera på är användandet av Oculus Rift och Motion Capture då de tar upp viktiga punkter som Virtual Reality, närvaro och inlevelse i spel. Vi valde även att fokusera vår produktion mot skräckgenren då detta är ett område vi båda har stor passion för i diverse media. I vårt arbete har vi fått fram en hypotes om att spel som fokuserar på att lämna karaktären i ett tomt skal (ingen personlighet), lämnar en större chans för inlevelse hos spelaren då användarens egna känslor speglas på karaktären. Användandet av Oculus Rift och realistiska röresler via Motion Capture har en tendens att även stärka detta..

Utopia Trek : utopibegreppets resa genom Star Trek

Humanity has always dreamed about a better world. These dreams has manifested themselves in the vision of Utopia - the good place, but also the non-existing place. Up until World War II man still wrote optimistic descriptions of this ideal world, and spread the idea through literature. In the aftermath of the atomic bomb and under the influence of the cold war, these publications seized to surface in literary surroundings. Despite this utopia did not die - it has only changed.

Att designa användargränssnitt för äldre människor med afasi

Our aim in this work has been to redesign ModernFamilies and make a user-friendly interface for people with aphasia. The focus has been to identify general issues they might face while using different technology and applications, in order to find better alternative design for ModernFamilies, with a focus on usability. To approach this issue, we used a qualitative method. Our study includes several interviews and observations preformed in conjunction with the AGNES project (AGeing in a NEtworked Society) and speech therapists. Aphasia requires simple design that in the same time gives them support to understand and use technology and different applications.

Testverktyg för ett automatiserat system

Most often when developing a new system there is a need get a functioning testtool up and running. Including time, cost and resources the solution isn?t always obvious, developing your own or buy one ?of the shelf?. The purpose of this thesis is to study how a general testtool for executing functional tests should be designed to be reusable, be based on recognized knowledge and be able to fast and simple be customized for different types of systems. Key functions from the litterature is presented and used in the design of a testtool prototype.

Soundvolume 2.0 - En prototyp för ljuddesign i spel

Efter fyra månader som ljudpraktikant på det svenska spelföretaget Starbreeze i Uppsala, var det dags att ta steget vidare i ytterligare fyra månader. Från ljuddesign till scriptning, idéer och tankar, samt en inblick i hur scriptning fungerar. Detta arbete handlar om framtagandet av en ljuddesign-prototyp åt ett externt företags framtida spelprojekt. En utveckling som från början var tänkt att öka kunskaperna om scriptning, och att skapa ett sammanhängande spelscenario, men som sedan utvecklades till att leda mycket längre. Förklaring: Ljuddesign = Ljudläggning av någon form, i detta fall spel. Scriptning = Enklare programmering, kan vara saker som händer eller saker man kan göra i spelet Nyckelord: Soundvolume 2.0, Starbreeze, ljuddesign, spel, sounddesign, 3D.

ZigBee-teknikens möjligheter att trådlöst överföra EKG-signaler

In many clinical applications, it is desirable to transmit sensor information wireless. In earlier research, investigation transmit ECG signal using Bluetooth, was performed. However, when Bluetooth has some drawbacks it is of interest to investigate alternative methods, one such method is ZigBee. Bluetooth has higher data rate speed (1Mbps) than ZigBee (250kbps). However, Bluetooth consumes more power.

Säkerhetsstandard för ett mjukvarubaserat säkerhetselement

Researchers today anticipate that in the near future, the majority of the owners of a smartphone will use it as a wallet, i.e. for contactless payment. The technology that enables contactless payment today is ?Near Field Communication? (NFC), which is increasingly embedded in smartphones. Applications like mobile payment between a phone and a terminal use NFC.

Digital delaktighet i Sverige : Om att inkludera alla i framtidens samhälle

Almost all Swedes today have access to the Internet, if not through the home then via the library or work. Despite this, around 20% of the population stand outside the information society in that they lack in knowledge, assistive usability tools or positive attitude towards technology and its influence on society. The main factors influencing the digital divide in today's society are age, disability and education, while the main reason for staying outside seems to be disinterest.The question about digital inclusion is important as we now stand on the breaking-point between a society where the industry has had a prominent position for private as well as national economy and a digital society where access to the Internet is no longer about prestige, but where significant differences between users' knowledge levels can create a power gap. Gaps in access and use not only reflects already existing socio-economic conditions, but can also maintain and enhance these.It is crucial for the future expansion of Internet usage how today's non-users feel about becoming users. To understand what underlies the motivations not to use computers is one of the keys to get non-users to embrace becoming users.

Sensorkoncept för stridsfordon på det framtida stridsfältet

I Sverige pågår en omfattande ominriktning av försvarsmakten. Som en del i denna ominriktning genomförsstudier inom ett flertal områden som syftar till att hitta den utrustning och de förbandsstrukturer som kommeratt uppfylla kraven efter 2010.Denna uppsats vill bidra till dessa studier genom att visa att framtidens stridsfält ställer nya och ökade krav påstridsfordon och dess sensorer.Genom att utgå från en analys av den framtida markstriden identifierar arbetet de förutsättningar och krav sominom sensorområdet kommer att bli dimensionerande. Utifrån dessa identifieras sedan tekniska möjligheter somlöser stridsfordonets behovet av elektrooptiska utblickar. Möjligheter kopplas sedan till områdena spaning,framföring, skydd samt förmåga till bekämpning. Bekämpningsförmågan avser både den direktriktade elden såväl som externa bekämpningssystem.Uppsatsen visar att multisensorkapacitet i kombination med nätverksbaserat informationsflöde förändrar rollenför stridsfordonet både på stridsfältet så väl som inom fordonet i sig.

Sjuksköterskans utmaningar : Under ett humanitärt uppdrag

Bakgrund: Humanitära insatser i kris- och katastrofområden har en historia där sjuksköterskans roll är central. Att komma som sjuksköterska till ett krisdrabbat område med detta enorma ansvar och att jobba under flera veckor, ofta månader, i en ny miljö ställer enorma krav på sjuksköterskans kompetens. Även andra åtskilliga förmågor så som kulturell kompetens, ledar- och organisationsförmåga, samarbete och flexibilitet sätts på prov. Sjuksköterskan förväntas vägleda, dirigera och samordna de professioner som jobbar runt sjuksköterskan samtidigt som denne själv ska ansvara för andras säkerhet och omvårdnad. Detta i en värld där natur och människoskapade katastrofer ökat drastiskt de senaste åren.Syfte: Syftet var att beskriva utmaningar sjuksköterskor upplever under ett humanitärt uppdrag.Metod: Denna studie är en litteraturöversikt baserad på tio vetenskapliga artiklar med kvalitativ ansats.

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