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2645 Uppsatser om Memory effect - Sida 10 av 177

Mass Ethics : En undersökning om att använda spelserien Mass Effect inom etikundervisningen i religionskunskapen på gymnasieskolan

Skolverket menar att populärkultur, däribland dataspel, är användbara verktyg för att nå elevernas livsvärldar i religionskunskapsundervisningen.Den här uppsatsen undersöker den religionsdidaktiska potentialen hos Mass Effect-spelen i gymnasieskolan utifrån följande frågeställningar:Får rätt och fel handling något utrymme i Mass Effect? På vilket sätt? Vad är rätt och fel i spelkontexten?Kan Mass Effect fungera som stödstruktur för att arbeta med stoff och förmågor som är en del av religionskunskapens etikundervisning och i sådana fall på vilket sätt?Spelkontexten utforskas genom en analys av hur spelens Paragon/Renegade-system bedömer olika handlingar. Systemet jämförs med plikt-, konsekvens- och dygdetiska förhållningssätt; dessa är etiska modeller som tas upp av styrdokumenten. En av spelens beslutssituationer granskas också utifrån en beslutsmodell och styrdokumentens etiska modeller bidrar här med teoretisk och kursplanemässig förankring.Undersökningen visar att flera av de områden som ska ingå i gymnasieskolans etikundervisning kan beröras genom att låta olika element i Mass Effect-spelen möta ämnets stoff. Processen verkar ur ett didaktiskt perspektiv både berikande för spelkontexten och illustrerar komplexiteten hos etiska modeller och fattandet av etiska beslut.

The close-down effect ? Det psykologiska kontraktet och belöningars betydelse för arbetsattityder vid nedläggning av verksamheter

Vid nedläggning av verksamheter har man i tidigare studier stött på det oväntade fenomenet close-down effect, att anställdas produktivitet ökar. Belöningar kan inverka på anställdas prestation då motivationen, enligt balansteorin, ligger i strävan efter jämvikt mellan belöning och arbetsinsats. Syftet med denna studie är att undersöka belöningars betydelse för anställdas arbetsattityder under nedläggningsprocessen, samt att undersöka om beslutet om nedläggning upplevs som ett brott mot det psykologiska kontraktet. En enkätundersökning och en prestationsbedömning genomfördes bland 275 medarbetare på ett tillverkningsföretag. Studiens resultat indikerar att ju högre anställdas förväntan om belöning är, desto högre är deras tillit till arbetsgivaren.

Effekterna av urbanisering, barksprickedjup och solexponering på lavfloran i sydöstra Sverige

Studies have shown that air pollution, as well as bark fissure depth and sun exposure of a tree can have an effect on lichen growth as well as abundance of lichen species. The aim of this study was to find out the relative importance of these factors. 211 oaks in south eastern Sweden were surveyed for presence of 17 lichen species, as well as the total number of lichen species. Half of the trees were situated in urban areas and half in the countryside. For each tree the bark fissure depth was measured and the sun exposure of the trunk was estimated.

C, C++, Java och Python - En prestandajämförelse mellan fyra programmeringsspråk

In today?s society computers are getting a much more important role. To get a computer to work as intended it has to be programmed. A computer program is written with programming languages. There is an abundance of programming languages available today and there are many differences and similarities between them. The different languages have their advantages and their disadvantages where some of them are intended for fast performance, some to be cheap on memory usage, and some are developed to be easy to program on. In our thesis we have chosen to compare four of todays most common languages, C, C++, Java and Python.

Deklarativt minne hos universitetsstuderande med dyslexi : Undersökning av igenkänningsminne efter oavsiktlig inkodning

Utifrån the procedural deficit hypothesis (PDH) antas det deklarativa minnet vara intakt hos personer med dyslexi. Detta styrks av studier som visat att deklarativt minne är intakt eller förstärkt hos barn med SLI eller dyslexi då det undersökts med icke-språkliga minnestest. Personer med dyslexi som genomgår universitetsstudier antas kompensera för sina svårigheter på olika sätt, bland annat med det deklarativa minnet. I denna studie har deklarativt minne undersökts i form av visuellt igenkänningsminne efter oavsiktlig inkodning. Deltagarna utgjordes av 11 universitetsstuderande med dyslexi samt en kontrollgrupp på 26 universitetsstuderande utan dyslexi.

Utvärdering av försvarsspecifika radiovågformer

To be able to evaluate different radio waveforms in a laboratory environment FOI in Linköping has developed an experimental system for radio communication called Rasmus. The system consists of a transmitter, a channel emulator and a receiver. The transmitter modulates a digital signal to a desired analogue waveform. The channel emulator is used to simulate a real radio channel. The channel emulator distorts the signal by splitting it up in several propagation paths.

Smakar konsumenter med ögonen En undersökning om förpackningens visuella attributs inverkan på smakupplevelsen av singelmaltwhisky

Packaging has had little impact in marketing literature. Research has focused on a single transaction approach. Lately researchers are looking at packages as a tool for brand building purposes. Thus, the focus is moving towards a multiple transaction approach, where packages can affect the consumer also after the purchase. For a range of goods extrinsic cues has been shown to have stronger effect on consumers' evaluation than intrinsic ones.

När stjärnor flyttar på sig : -En intermedial studie av läsprocessen som den relaterar till Codex, det digitala uppslagsverket i tv- och dataspelet Mass Effect

This study examines the in-game encyclopaedia Codex as it appears within the videogame Mass Effect. The purpose of this study is to analyse the Codex with emphasis on how the reading process is affected by the videogame medium. In this regard the study seeks to uncover what characterises the Codex as a fictional encyclopaedia, what it entails and how it interacts with the rest of the game. The theoretical basis of this study is derived from a combination of the writings of Wolfgang Iser concerning the process of reading, Jesper Juul's writings on the relationship between games and narratives, and the concept of intermediality as discussed by Hans Lund and Jørgen Bruhn.      This study is based on a close examination of the PC and Playstation 3 versions of the videogame Mass Effect, created by Bioware, with particular emphasis placed on the Codex. Mass Effect is a science fiction third-person shooter and RPG set in a future where mankind has begun interacting with aliens civilizations and colonising new planets.

Energieffektiv design av ett inbyggt flashminneshanteringssystem

The report is the result of a master thesis at ENEA AB during the fall of 2009. Itaims to create a specification of flash memory management system which focuseson power efficiency and low RAM usage for embedded systems, and to design andimplement a prototype of such a system to facilitate further development toward thecreated specification. The system used by ENEA today is a Flash Translation Layer(FTL). It has a complex structure which prohibits modifications and customization,therefore a new flash memory management system needs to be developed.The suggested solution uses a translation layer called Metadata FTL (MFTL), wherefile system metadata and userdata are separated from each other in order to improveperformance. The partition holding userdata uses a block-level mapped translationlayer system called Fully Associative Sector Translation FTL.

Målgruppens betydelse för feedbackeffekten: En studie om hur en riktad varumärkesutvidgning påverkar feedbackeffekten i ett EMVs olika målgrupper

THE ROLE OF TARGET GROUPS IN FEEDBACK EFFECTSBrand extension is one of the most commonly used brand strategies since it reduces some of the risks involved in introducing a completely new brand. There are, however, several challenges associated with brand extensions. One of these challenges is the impact of a new brand extension on the parent brand image, which is known as feedback effect. Feedback effects are the changes in parent brand associations that are caused by a new brand extension, these effects can be both negative and positive. Several previous studies have investigated feedback effects and the antecedents of these effects.

?Ett spöke går runt Europa- kommunismens spöke? : En studie av religionsläromedel med fokus på den marxistiska livsåskådningen mellan åren 1970 och 1991

In the late 20th century the Soviet Union collapsed and the eastern European countries were freed from the communist Russian oppression. However, during the Soviet period Marxism was a recurring life stance in the Swedish textbooks for religious education in the gymnasieskola. Today the Soviet Union has collapsed, but the Marxist philosophy has had a huge effect on both single individuals and the modern society as a whole. Nonetheless, the Marxist life stance is nowadays often being replaced by other non- religious life stances in the textbooks of religious education.Therefore, this analysis is a hermeneutic study of the presentation of the Marxist life stance in textbooks for Swedish religious education. The purpose of the paper is to investigate how these textbooks portray the Marxist life stance, and to prove that the societal context and the individual author have an immense effect in the portrayal of both religions and life stances in religious education.

Societetsparken i Norrtälje : nulägesanalys och utvecklingsförslag

The short term effect of phosphorus in sewage sludge was investigated to establish howmuch of this a farmer can grant him- or herself, if using sewage sludge as a phosphorusfertilizer. Possible differences in plant availability between sludge phosphorus precipitatedby iron, aluminum or calcium integrations were studied in a sandy soil at two pH levels.The sludges were analyzed using pot and incubation trials. As the intention was to investigategrowth limitation due to phosphorus deficiency, a soil with low phosphorus supplywas chosen as well as a low phosphorus application rate. Sludge corresponding to 12kg phosphorus per hectare was applied. Treatments fertilized by sludge were compared totreatments where 0, 6 and 12 kg phosphorus per hectare from mineral fertilizer was applied.Every treatment was replicated six times.

What influence does Tai Chi have on the risk for falling among elder?

Background: 2007 there was 42 000 fall related accidents in Sweden and they are expected to increase the next few years. Fall among elders results in both increasing economically costs and suffering, but they can be prevented. For example has physical exercise shown an increasing effect on the risk for falls. Aim: The aim of this literature review was to investigate what influence Tai Chi has on the risk for falling among elder. Method: A literature review was conducted where eleven scientific articles were analysed with inspiration of the content analysis.

Effekten av traktkil på det distala benets rörelsemönster hos travhäst :

Changing of the hoof angle is a common method for the treatment of many lameness-related conditions (Moyer 1980; Stashak 2002). Various studies in the literature have indicated different results of the effect of changing the hoof angle on the movement of the distal limb. Our study investigated the effect of raising the heel of the forelimbs by 10,7 mm on the movement of the distal limb. Horses trotted on a treadmill at several predetermined speeds. The kinematics of the distal limb was determined and variables including the extension of the fetlock joint were determined.

Taluppfattning av enstaviga ord i stationärt brus med och utan top-down stöd.

Teorier inom Kognitiv hörselvetenskap beskriver hur uppfattning av tal beror på två olika typer av processer. Bottom-up processer associeras med akustiska och fonetiska egenskaper hos en inkommande signal och top-down processer associeras med lexikala, syntaktiska, semantiska samt kontextuella egenskaper. Förmågan att utnyttja top-down processer tros bero på kapaciteten hos arbetsminnet. För att undersöka en skillnad mellan bottom-up och top-down samt deras förhållande till arbetsminnet har ett Speech-in-Noise (SIN) test utformats och genomförts på 15 försöksdeltagare. Testet undersöker skillnader i tröskelvärden för att identifiera ett enstavigt ord i ett uppåtgående förhållande till stationärt brus, mot tröskelvärden för att identifiera ett enstavigt ord i stationärt brus med hjälp att top-down stöd.

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