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604 Uppsatser om Linux Virtual Server - Sida 2 av 41

Design av PID-regulator baserad på kommersiell processormodul

The idea to develop  a platform for a PID-controller came from the need to control the temperature in  an espresso machine in a more exact way than a thermostat could perform. In discussions with Syntronic AB the idea developed into PID-control for industrial use. Syntronic AB suggested that the platform should be based on a commercially available processor module to shorten the development time. The suggestion included the use of the microcomputer Raspberry Pi, which supports USB, HDMI, memory card and Ethernet.The work began with establishing a schedule for the 10 weeks of the projects duration, and after that a system specification listing all functions, implementation and limitations was made. When the foundation of the system specification was done, a preliminary system design took shape.Because of the Raspberry Pi´s lack of Analog-to-Digital converter, a circuit board containing Wheatstone bridges, differential amplifiers and a two channel Analog-to-Digital converter was fabricated.

Lita på mig! En studie av tillit på virtual communities

The technical achievements that have occurred in recent years have led to a greater use of the Internet around the world. Today, more and more people are using virtual communities, a place where communication occurs with people who have similar interest. Due to the option of being an anonymous user, the concept of trust plays a big part in how virtual communities are working. It is therefore of interest to investigate how trust develops between users in virtual communities. This report asks the following question:"How is trust formed between users at a virtual community?"A qualitative and netnographical study was conducted to answer the question above.

Virtuella communityn: en fallstudie om independentskivbolags användning av virtuella communityn

The purpose of this thesis was to study the importance of virtual communities for independent record companies. It also aims to examine how these companies use virtual communities in their marketing activities and how to gain competitive advantages by working with virtual communities. A case study based on interviews was conducted with managers from two independent record companies, Music Is My Girlfriend Recordings and B&B Records. Our study has shown that virtual communities are important for independent record companies as tools for finding and addressing the right target market. Useful information about the members of these communities can easily be gathered with the use of the various search options that are available.

Modern virtual reality

Målet med detta projektet var att se hur långt vi kunde ta virtual reality med hjälp av moderna tekniker och ideer. Detta genom att kombinera traditionell virtual reality med en Head Mounted Display samt headtracking, sedan lägga till relativ positionering. Sammantaget skulle det ge en helt ny spelupplevelse med dig som spelare i centrum. Genom att titta på andra projekt ska vi undvika att göra om deras misstag. Sedan var vårat huvudmål att utvärdera människans reaktion på en virtuell verklighet..

Modern virtual reality

Målet med detta projektet var att se hur långt vi kunde ta virtual reality med hjälp av moderna tekniker och ideer. Detta genom att kombinera traditionell virtual reality med en Head Mounted Display samt headtracking, sedan lägga till relativ positionering. Sammantaget skulle det ge en helt ny spelupplevelse med dig som spelare i centrum. Genom att titta på andra projekt ska vi undvika att göra om deras misstag. Sedan var vårat huvudmål att utvärdera människans reaktion på en virituell verklighet..

?En virtuell bokcirkel blir mer en del utav vardagen??: En kvalitativ studie av virtuella bokcirklar

The purpose of this master?s thesis is to examine virtual reading groups, and which meaning the users perceive that the virtual reading groups offer. In addition, the study inquires which details can be improved to further amend the needs and wants among the users of virtual reading groups. Through these outlines, it is discussed how libraries and librarians can make use of virtual reading groups as a resource. The study is based upon qualitative interviews, consisting of asynchronous e-mail interviews with a total of sixteen members in two different virtual reading groups.

Virtuella Communities: Sociala faktorer i digitala miljöer

Virtual Communities is an increasingly common phenomenon on the Internet. Most of the Virtual Communities are operated and maintained on a non-profit basis with a direction towards entertainment. However, as more state administrated and commercial services become web-based, we believe that the number of Virtual Communities with a community-based or commercial direction will increase in a near future. In this thesis, we describe our participation in, and studies of, a number of Virtual Communities with focus on the IRC-channel ?3dfxsweden?. On the basis of our experiences, we describe the social elements that form the foundation on which the Virtual Community rely on.

Utvärdering av Microsoft SharePoint 2003

I have been studied Microsoft SharePoint on behalf of Prevas in Karlstad.The purpose of my work was to see if Microsoft SharePoint was what Prevas wanted as a replacement for the existing intranet, which they are not satisfied with today.My work was a kind of foundation for Prevas so they could make a decision in this matter.The work began with installing SharePoint at one single server at Prevas. We used a virtual technology (VMware) at the installation, which can be described as that we created two ?miniservers? in a bigger server, one for SharePoint and the other for storing the information. This kind of technology is strongly advancing. The main work consisted of setting up the structure for the navigation and designing both the portal and the local homepage for Prevas Karlstad.

Mobilt övervakningssystem : System för internetkommunikation mellan sensorer, webbsida, server och databas

This thesis has been carried out in cooperation with a company which develops mobile sensor platforms. The sensors measure different types of data such as temperature, pressure etc.. They will communicate through the internet with a server that stores data in a database. This system will be controlled and monitored through a web page. The project's aim has been to develop this system and to implement a server, a database, a website and a client application that simulates sensor signals.

Webbläsartillägg för inhämtning av data

Speedledger is a company that is working to automate electronic accounting for businesses, organizations and associations.In the current situation bank data is sent from the users internet bank to Speedledger via a virtual printer driver. The driver transforms the web page into a PDF and sends it to a server for interpretation.The problem is that PDF is not created for this sort of data transfer and makes the interpretation of data is very problematic.The goal of the thesis is to study whether there is a possibility to develop a browser add-on that can retrieve information on the customer's banking page and send it on to Speedledgers server for interpretation. My task was to implement a add-on for one of the three major browsers Mozilla Firefox, Google Chrome or Microsoft Internet Explorer, and then study the possibility of implementing it to the other two by reading the documentation.What I concluded was that it is possible to implement for all the three browsers. However, the techniques will differ slightly when developing these add-ons.  .

Datalagring : En uppsats om skiftet mellan datalagring lokalt och i molnet

Vi lever i ett informationssamhälle. Idag hittar vi fakta om vad som helst, var vi än är, genom de gigantiska och otroliga resurser som nås via ICT idag. Med ökad teknisk kapacitet har informationsinsamlingen ökat drastiskt i mängd. Hur vi lagrar data är dock mindre diskuterat. Det nya skifte som kommit fram i datalagring är en flytt från lokalt förvaltade servrar till lagring i molnet.

Projektledning i virtuella teams - Förtroende, gemensam förståelse och groupwares

Virtual teams are teams where team members don?t sit and work in the same place, they canwork in different countries, cities and buildings. It?s not the distance between team members that defines a virtual team, it's the extent to which the team is dependent on information technology to communicate and carry out a task. Virtual teams is becoming more common in organizations, to use virtual teams organizations can reduced time and travel costs and create a larger knowledgebase.A project manager for virtual teams faces many challenges, they have to build trust with and among team members they rarely or never meet, create a common understanding of project objectives and manage the challenges that culture and information technology creates.

Trådlös överföring av media från mobil enhet till lokal server

Denna rapport beskriver arbetet med att utveckla en iPhone app och ett serverprogram till Mac. Programmet är tänkt att användas av besökare på festivaleroch liknande evenemang. Så de kan dela med sig av vad de ser med andrabesökare. Appen använder den inbyggda kameran för att ta bilder som sedanautomatiskt laddas upp till en lokal server om en finns tillgänglig. Serverprogrammet sparar bilderna och visar dem sedan på en skärm eller med envideo projektor eller något liknande.

OSE och Linux : En studie om prestanda

There are some key elements which distinguish a general operating system, such as Linux, from a Real Time operating system, such as OSE. The later belongs to the category of soft Real Time systems while Linux is a general operating system, with significantly improved real time properties after version 2.6. These improvements make it interesting to compare the two systems.When comparing two operating systems, there are a number of issues which have to be considered. One way to measure the performance of the systems is by studying the time consumption for the same functionality and hardware.During the study, the items that appeared as the most important for the performance of the systems, were: process primitives, system primitives, interprocess communication, context switches and interrupt latency.This work demonstrates that it is possible and reasonable to do performance testing on two different operating systems. The implemented tests cover a number of basic functionalities, which appeared to be the most crucial ones for the performance of the systems..

Klient-server och Peer-to-Peer applikationer : En prestandajämförelse

An increasing number of applications are becoming more or less network based today.The traditional architecture for network based applications is client-server, but as usageof download services are going up, so is the Peer-to-Peer architecture. This report is acomparison between the Peer-to-Peer and client-server model, and can serve as a basiswhen a decision between them needs to be taken. In the report, the performancebetween the different architectures is compared in different contexts. Our basis is ageneral implementation of both architectures in a test that is derived from a previousreport. On top of this, the performance of the different architectures are measured,implemented in a gaming-context.

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