Sökresultat:
17920 Uppsatser om Information practices - Sida 22 av 1195
?If we zigzag in the middle, it?s OK? : En fältstudie som undersöker turismens påverkan på balinesisk religion och kultur
[?If we zigzag in the middle, it?s OK?] The purpose of the following study is to examine the relationship between tourism and religion in a Balinese context. We look specifically at changes in religious practice, culture and mentality, as well as how religious philosophy is used as a tool for limiting the negative impact of tourism. The methods used are semi-structured interviews and participant observations. Central themes in the following essay are globalization in the form of tourism, westernization, subsystem theory and capitalism, which also make up the theoretical framework.
Webbsida för lagring av alumner i en databas
In supporting an efficient way to gather and develop contact information for the Uppsala Association of Technology Physicist alumni, it is crucial to have in place an adequate and user-friendly system allowing the continuous collection and storage of such contact information. This can achieved by the creation of a website where alumni can enter information about themselves and where such information in turn is stored in a database. A database containing relevant tables has been developed in MySQL. In utilizing phpMyAdmin, the programming language PHP and Web Server Apache, a fully functional website to be included on the Association's website has been created..
Industriforskning och informationssökning: en användarstudie av en grupp forskare vid ABB Corporate Research
The thesis aims at, from a user perspective, examining how a group of industrial researchers understand the information seeking in their every day work. A qualitative method is employed. The empirical material consists of open-ended interviews with in all ten researchers. All of them work at the Swiss-Swedish Technology Company ABB's research laboratory in Västerås. The thesis is based on the opinion that the scientific knowledge production has become commercialised and that the scientific communication is going through certain changes.
Information, makt och konspirationsteorier : En studie av informationskritiska användare
Purpose?This study has examined the information behaviour and perception of information in a group ofinformation users who have a critical approach to the media and the information supply. Some of them call themselvesor are being called conspiracy theorists. The purpose was to examine how their information behaviour is influenced by the belief that the information is biased or inaccurate and what the information behaviour looks like when the user searches for discrepancies rather than a response to a question.Method?The study is based on transcribed interviews and email responses to interview questions.
Utvärdering av informationssystem vid företagsförvärv: Synergiers påverkan på informationssystems integrationsroll
The numbers of mergers and acquisitions have increased significantly in the last period of time. Although this popularity for mergers and acquisitions, most of the mergers and acquisitions fail to create value. One explanation to this failure of value creation is, according to several studies, how companies treat integration of information systems in the pre-merger evaluation. The research within the field argues that information system integration should have a proactive role in mergers and acquisitions, meaning that information system integration should support the organizational change and normally be considered in the premerger evaluation. The aim of this thesis is to study issues that affect whether companies choose to consider information system integration proactively, when involved in mergers and acquisitions.
Digital Humaniora Pedagogik : Digitalisering av text och konsekvenser för lärande
Den här studien undersöker hur förutsättningar för lärande förändras genom digital humanities.Utgångspunkt för lärande hämtas ur designteoretiskt multimodalt perspektiv. Teoretiskutgångspunkt för att uppnå förståelse inom digital humanities är hermeneutisk teori. Studien hargenomförts med den öppna metoden litteraturanalys och analyserar antologin DigitalHumanities Pedagogy: Principles, Practices, Politics. Studien belyser digital humanities utifrånolika kunskapsskapande aktiviteter inom lärande och hur lärande kan främjas genom digitalaverktyg och inlärningsmiljöer. Studien belyser exempel på hur digital humanities ställer nyakrav på undervisning och den lärande samt att digitala öppna universitet med fri tillgång tillmaterial och undervisning, förändrar förutsättningarna för institutioner..
The Key Success Factors of Grameen Bank - A Case Study of Strategic, Cultural and Structural Aspects
The thesis aims to analyze strategic, cultural and structural aspects of Grameen Bank and its micro-credit project, in order to identify key success factors. A case study was performed with an inductive and qualitative approach, using semi-structured interviews. The data was collected by field observations and interviews on site in Dhaka, Bangladesh and surrounding areas.The main conclusion is that the critical success factor of Grameen Bank is the relationship focus, guiding and aligning its strategy, culture and structure. Also, local offices have been observed to utilize practices not permitted by the bank?s management, ultimately increasing the organizational efficiency..
Vi måste våga fråga
Bakgrund: Antalet cancerfall ökar konstant, men tack vare förbättrade metoder för att upptäcka och behandla cancer överlever allt fler denna sjukdom. Både sjukdomen och dess behandlingar kan ge en påverkan på kroppen, men även den sexuella lusten och funktionen kan påverkas och förändras. Ett fungerande sexualliv utgör en viktig del av livskvaliteten för de flesta. Vårdpersonalen har en viktig roll i att förbereda patienten på vilka symtom de kan förvänta sig, men patienterna önskar ofta avsevärt mycket mer information än vad som ges. Syfte: Att belysa cancerpatienters behov av sexualitetsrelaterad information.
Forskningsfronten och forskningsbasen inom informationsvetenskap ? en bibliometrisk undersökning
The purpose with this study is to map the research front and the research base in information science, by using the bibliometric methods bibliographic coupling and author-co citation analysis. The research questions are: 1. What is the nature of the research front in information science, regarding which areas that are being studied? 2. What is the nature of the research base in information science, regarding which authors who are most cited, and how they can be grouped? The data used in the study were gathered from articles published in the journal Journal of the American society for information science and technology, published between 2004-2006, respectively 1986-2006.
Intellectual Property Rights in Software : A Critical Investigation from an Ethical Perspective
The development of software was considered until the beginning of the 1990th as a cathedral like product development in closed companies. This way of development changed in the last decade. Open source software (OSS) development challenged this consideration significantly. OSS is produced in co-operation by skilled people, distributed and used by many moral agents. The result, the software itself, can be studied and modified.
Utbyte och delgivning av information : En konkurrensrättslig gråzon
SammanfattningFöretag utbyter och delar ofta information med varandra. Informationen kan omfatta en mängd olika uppgifter om företagen. Informationen kan underlätta inför samarbeten, öka företags insikt på marknaden och ge företag effektivitetsvinster. Utbyte och delning av information kan dock under vissa omständigheter vara konkurrensbegränsade. Det fastställdes redan år 1968 när Kommissionen uttalade att utbyte av information mellan konkurrerande företag kan hämma den fria konkurrensen.
Den Fjärde Basfärdigheten
This analysis is about the fourth basic competence and how you can define it, what it includes and if it is possible to find it in the new curriculum for the Swedish high school; Gymnasiereformen -07. The analysis was focused on the following subjects; Mathematics, Social science and Swedish. The aim with this analysis has been to create a summary in the field of information literacy and to define the fourth basic competence. The analysis were focused on and delimited by the following conceptions; information literacy, digital competence and the information search process. The sources of information has primarily been taken from the field of information literacy and statements from professionals in the fields of information literacy and education.
Telecom City - Co-Opetition and Communication within a regional growth cluster
Vår uppsats undersöker, om hur möjligheterna för utbyte av information samt
samarbete mellan Telecom Citymedlemmarna kan förbättras, med ändamålet att
stärka deras konkurrenskraft gentemot externa konkurrenter..
Gaming och informationsanvändning : En informationsvetenskaplig studie av tv-spel och gamers
The purpose of this bachelor?s thesis is to examine video games, gamers and gaming from an information science perspective. The purpose of the study is partly to study video games as a type of information system and partly to study gamers information use, information seeking and also the experience of gaming. A selection of five games have been analysed using a topology for video game analysis created by Espen Aarseth. A quantitative investigation has also been made, in the form of a web survey distributed through four Swedish online forums, the result of which was analysed using Carol Collier Kuhlthaus model of the information seeking process.
Digitala kvitton och dess framtida tillämpningar
Consumers today leave a fragment of information when they pay with their debit and credit cards. The aim of our work is to investigate ways to design a concept of a system in which digitally stored information that today is fragmented among several different holders, can be assembled into a system and made available to consumers. In our study of how a system for financial flow of information should be designed, we intend to study the present situation and the attempts made to alter it into a more informative reality. We intend to investigate the flow of information when a consumer pays by card, and the possible solutions regarding the design and transportation of digital receipts. A majority of the information of our digital consumption is today handled digitally.