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6957 Uppsatser om Game studies - Sida 18 av 464
Väpnade religiösa konflikter - Fundamentalismoch terrorism : En intervjustudie om hur religionslärare och religionslärarstudenteranvänder och resonerar kring begreppen fundamentalism och terrorism iskolundervisningen.
This paper?s main goal is to study how religious studies teachers and religious studies teacherstudents reason concerning armed religious conflicts, with fundamentalism and terrorism ascentral concepts. The study does this with the use of semi-structured interviews. The resultsare analyzed with a phenomenographic analysis with the interviewees? understanding of thecentral concepts being the target of the interviews.
Hälsoinformation och kostråd via webbplats och mobilapplikation : Kvinnor och män under 50 år vill ha tillgång till hälsoinformation och kostråd genom sin mobiltelefon
To complete an overweight treatment program is associated with better weight loss. Previous studies have in principle focused on drop-out from the entire program, not individual parts of a program. Factors previously shown to influence the patients´ weight loss results are: frequency of individual meetings with a professional, the lack of social support from family or friends, the lack of motivation and in a few studies vacations. In several studies the drop-out patients have stated that their reasons for drop-out were dissatisfaction with the staff and the program design. Drop-out has also been shown to be connected with difficulties in adherence to the diet.
Jaktens betydelse för Södermanlands landskap : Hur viltvård kan påverka variationen av lövträd och buskar
The fragmentation and reduction of deciduous forests in Sweden is threatening many species. Particularity worrying is the loss of broad-leaf trees, since a diversity of species is often associated to them. Today many deciduous trees are situated along the border between forested and open areas, and these small fragments can be important for biodiversity.The aim of this study is to analyze if wildlife management can affect the variation of deciduous trees and bushes in the landscape. In brochures and literature Svenska Jägareförbundet (the Swedish Association for Hunting and Wildlife Management) recommend hunters and landowners to promote deciduous trees ? often broad-leaf trees ? as wildlife management measures, while the Swedish forestry laws can be sensed as unclear regarding the treatment of these trees.Five properties in Södermanland, Sweden, were chosen as study areas and inventoried in respect of trees and bushes in September 2013.
?Det är svårt att hinna med allt?- : en studie av synen på ett vidgat textbegrepp i samband med skönlitteraturundervisningen
The purpose of this study was to examine the usage and occurrence of media literacy in relation to literature studies in the senior level of the nine-year compulsory school. The questions at issue were;How do teachers and students look upon media literacy and how is this attitude reflected in their education?How do teachers incorporate media literacy with literature studies?What attitudes do students have towards their teachers? education of media literacy and literature studies?The study took place in two cities in Sweden. It consists of eighteen qualitative interviews with six teachers and twelve students. The study shows that teachers have different attitudes towards media education in relation to literature studies.
Specifika läs- och skrivsvårigheter i svenskämnet - Hur man bemöter dyslexi i klassrummet
This essay contains explanations of what dyslexia is. It has concreate suggestions of how to plan and how to work with students with dysfunction. The focus on previous studies in the field of dyslexia is narrowed down to generally Swedish studies..
Spelskapande men en komponentbaserad arbetsprocess
Syftet med detta kandidatarbete är att testa en arbetsmetod som skiljer sig
ifrån det en mindre grupp i vanliga fall använder sig av: en komponentbaserad
arbetsprocess för att utforska och sammanställa arbetserfarenheten med den
komponentbaserade arbetsmetoden, utvecklar vi därför ett digitalt spel..
Utveckling av terräng ochpartikeleffekter med Lightweight Java Game Library (LWJGL)
Denna rapport ar resultatet av ett examensarbete som har utforts vid institutionen for informationsoch kommunikationsteknik, Kungliga Tekniska Hogskolan (KTH), och omfattar 15 hp. Rapporten presenterar ett arbete dar examensarbetarna har utvecklat en terrang med hojdskillnader och ljussattning, partikeleffekter (CPU-GPU implementering) som liknar ett fyrverkeri, partikeleffekter (GPU implementering) som visar olika monster samt en kamera for att kunna observera spelvarlden fran alla mojliga olika vinklar i 3D med API:et Lightweight Java Game Library (LWJGL).LWJGL ar ett lagniva-API som riktar sig mot nyborjare och professionella spelutvecklare i programspraket Java. Flera tekniker exponeras istallet for att mappa lagniva-funktioner i objektorienterad programmeringsparadigm som manga javautvecklare ar vana vid. LWJGL hanterar sin egen grafik, ljud och styrkontroller enbart for att fa en solid grund for moderna spel och en battre anvandarupplevelse. Den grafiska renderingen skots med OpenGL.Syftet med det har examensarbetet var att utvardera LWJGL om den ar kompetent nog att anvandas i samband med spelutveckling.
"Jag skulle inte gå till skolan om jag inte visste att det fanns fri lek" : En studie om hur några barn uppfattar fenomenet fri lek på fritidshemmet
Free play is a term that often common in educational activities. The definition of the term is difficult, but it is about the children themselves decides the scope, content and process in their play. On an after-school, this may mean that it is the children are given the opportunity to freely choose their own activity in the leisure constraints. Free play can be an alternative to other, more controlled activities where adults control framework. The purpose of this study is to investigate the variations in how some children perceive and experience the phenomenon of free play in the after-school and how the children perceive the teacher´s role in the free game.
Kontrollerat och okontrollerat språk En litteraturstudie i informationsåtervinning i databaser.
This thesis deals with one of the main questions within information science: The question about controlled and uncontrolled vocabulary and which of the two that are most effective when it comes to retrieve relevant information from electronic databases. The method used here is literature studies. I have described and examined five empirical studies which has been done in purpose to compare the effectiveness in retrieval with controlled and uncontrolled vocabulary, in the way they are used in retrieval of information in databases. The studies I have examined have also used recall and precision as a value to measure the effectiveness of retrieval. The studies which I have chosen is also limited to deal only with studies that have been done in bibliographic databases.
Landskapsarkitektur som länk mellan platsen och dess användare : att fnna mening i vår byggda omgivning
What gives a place meaning for it?s users? The intention of this paper is to investigate how landscape architecture is able to form places that evoke involvement from it?s users.
Ideas within architectural theory such as territoriality space and place is being explained and used when analyzing several different case studies. The places for my case studies are all distinct in their expression and can all most be treated as objects on their own. In my case studies I came to the conclusion that a designer can work in many different ways to create a site that appeals to it's
users, but that it is the sites that allow users to interact that become meaningful places..
Spelifierings påverkan på motivation för fysisk aktivitet med utgångspunkt från Bartles taxonomi
To encourage and increase the motivation to physical activity by using new information and communication technology, in order to change our behaviours into a more healthy lifestyle, could be one approach to promote public health. In our study we examine how gamification, which is about implementing classical game design elements from the computer world in a non-gaming context, can be a tool to increase the motivation for physical activity. Since similar studies already have been done we chose to focus on analyzing how different player types from Bartle?s taxonomy can be affected by the usage of a gamification application. A group of students were therefore picked and during a two weeks? period they used the application Fitocracy where they logged their daily excercise.
Uteförskola : en undersökning
?Think of the best for the child? that?s a sentence we been hearing before, but the question is, do we really? Does the child get the opportunities to develop to healthy, safe, creative, mobile,concentrated, invention, curious, harmony child?
Preschool outdoors is about time. On a preschool outdoors, gets the child opportunities to shape materials and the place they are on, the environment on preschool outdoors is formable and the children fantasy is big. Nothing is decided on a preschool outdoors ahead and nothing is static, here is the place where the child creates together with the nature and landscape. The landscape has a central part in the child?s play and in the child development and there are often no limits.
?I´d like to see you in a silk dress so I could tear it off you? : En studie kring representation av genus och sexualitet i serien Game Of Thrones
AbstraktSyftet med denna uppsats är att genom ett motiverat urval av sex-scener undersöka representationen av sexualitet och genus i serien Game of Thrones. Vidare undersöks hur hierarkin skiljer sig åt mellan man och kvinna och vilken funktion det sexuella innehållet har. Teorierna kring the Male Gaze, Pornchic-tendensen och medierat sex appliceras under rubriken teoretisk ram. Genus och feministisk teori av Yvonne Hirdman och Helena Josefsson behandlas också i uppsatsen.Vi identifierar i vår analys ett antal karaktärer och nio motiverade sex-scener. Specifikt är dessa sex-scener bärande för både handling och syfte.
Organisationskultur ur två perspektiv : En jämförande studie av två etnografier ifrån socialantropologi och organisationsteori
This study aims to compare two ethnographies of organizational culture ? one from the discipline of Social Anthropology and one from the discipline of Organizational Studies ? considering their purpose, their method, and their concept of culture. Despite big similarities, or perhaps thanks to the similarities, some fundamental differences are made visible. The discipline of Organizational Studies has, compared to that of Social Anthropology, regarding the research method being used, less focus on, and less participation in, the informal social life of the organizational culture of the study. Regarding the concept of culture the Organizational Studies consider culture containing more of unity, stability and clear boundaries, compared to Social Anthropology.