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5354 Uppsatser om Experience room - Sida 3 av 357
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In this Bachelor thesis I explore sound and room as elements in design of user interfaces, both theoretical and practical in a specific application domain, to identify some of the advantages and disadvantage associated with these elements. As application domain I studied email clients and their usage at home amongst students at Blekinge Institute of Technology. In the study I found an activity, which seems to be highly distributed in the physical room where the user is located. The activity was notification of email and could take place in an arbitrary location of the home. I then augmented this activity with ideas from my theoretical assumption about room and sound.
Konfigurering av slutartider för ljusdetekterande mjukvara
This project measures the upper bound of exposure time for laser reflection detection in the software DotDetector. Via measurement of the exposure time for which distortion happens in a room lit with everyday light we conclude that the upper bound for exposure times are 100 milliseconds. This value does not change as long as the lighting in the room is the same. As future work this project proposes variable upper bounds depending on secondary lighting in the room. Also we propose automating the colour masking of the detection algorithm..
Att uppleva rum - ett utforskande projekt om rumslig gestaltning
This project in an in depth exploration about the basics of creating space in the form of an experimental investigation using my own perceptions as reference. Within a method, especially outlined for the project using descriptive words of opposites, my interpretation of the words has been formed into models of rooms. Four workshops with restrictions and rules acted as a platform for the striving towards the aim of a wider understanding of how space can be experienced. Through analysis I have formulated the different parameters influencing space itself and my perceptions of it. During the project a language for visualizing the interpretations of a room has been further evolved.
Hur inverkar kontrollbordet på frekvenskurvan vid lyssningsposition i kontrollrummet när placeringar av högtalaren och lyssningsposition placerats efter ITU-R BS.1116-1 rekommendation?
The acoustics in a control room is a complicated phenomenon. Early reflections, reverberation time and area in the room are some of the problems. This report is about the reflection on the mixing console in a control room. The control room being built, these reflections are difficult to take into consideration since the mixing console is one of the very last items you place in the room. This report will explain three main measurements that were done in order to get the answer to the following question: Does the mixing console interfere the frequency curve at listening position? Three measurements were done and the difference between the measurements was that the microphone and the loudspeakers were placed in different places in the control room.
Tidsmål inom akutsjukvården: En studie av Södersjukhusets akutmottagning
The 1st of January 2009 a new goal was set for the emergency care in Stockholms läns landsting. This new goal stated that 70 per cent of the patients shall not spend more than four hours in the hospital when requesting emergency care. The processes in the emergency room at Södersjukhuset do not cope with this new goal. The authors studied the reasons for this and made suggestions based on the findings. The conclusions were that the emergency room should place doctors much earlier in the emergency care process or implement a system where specialists act as tutors to non-specialized doctors.
The Hardscape Room : ett trädgårdsrum i Alnarps rehabiliteringsträdgårdar
This master thesis covers the design of a special garden room, The Hardscape Room, in The Rehabilitation Gardens at Alnarp, in southern Sweden, as well as describes the design process. The Rehabilitation Gardens are intended to serve several purposes. It will offer horticultural therapeutic treatment programs for people diagnosed as having had burnout disease for an extended period. Research is also aimed at studying the possible impact of different garden design hypotheses as well as different forms of horticultural therapy. In The Rehabilitation Gardens at Alnarp the most extreme and demanding garden room focused on cultivation and horticultural therapy is The Hardscape Room.
Hör upp!!
In this Bachelor thesis I explore sound and room as elements in design of user
interfaces, both theoretical and practical in a specific application domain, to
identify some of the advantages and disadvantage associated with these elements.
As application domain I studied email clients and their usage at home amongst
students at Blekinge Institute of Technology. In the study I found an activity,
which seems to be highly distributed in the physical room where the user is
located. The activity was notification of email and could take place in an
arbitrary location of the home. I then augmented this activity with ideas from
my theoretical assumption about room and sound.
The result was a rule-based agent for notification of
email, which primarily uses sound as interaction style..
Nätmobbning : Skolkuratorernas kunskaper och handlingsutrymme gällande nätmobbning
The purpose of this study is to understand the knowledge of the school counselor and their room for manoeuvre regarding cyberbullying among students. We have used a qualitative method, which consists of eight semi-structured interviews with six middle school student counselors and two high school student counselors, in a middle-sized municipality in Sweden. Our study showed that the school counselors have limited knowledge about cyberbullying due to the fast development of the internet, and limited time in their work. The limited knowledge affects the school counselor?s way of work, and how they use their room for manoeuvre on cyberbullying.
Stockholm Arlanda Airport : En undersökning av upplevelser och logistik av en storflygplats och dess påverkan på resandet
The purpose with this thesis is to investigate how the logistic and the configuration of the terminal buildings and the perceptions of the passengers at Stockholm Arlanda Airport are related to each other, and what effect it has on the passengers and their traveling within the airport.The focus will be on the logistic at all four terminal buildings that is within the Airport. To create a perception of the logistic at the Airport and how it is related to the passengers perceptions, the investigators need to make knowledge of the terminal buildings, and thereby try to link the logistic with the perception of the Experience room.Swedavia is the company that own, operate at and manage Stockholm Arlanda Airport. The investigators will make an interview with employees at Swedavia to get a more profound understanding of how the company is thinking about the logistic issues that they need to overlook. There will also be interviews with travelers to get their perception of the logistic, design and atmosphere at the Airport.Observations will also be made at various times at the Airport with focus on all of the terminal buildings. The investigators use qualitative and quantitative methods to reach a result. To achieve a result, the investigators will use theories and scientific facts and other available facts that will be helpful to reach a result that will be analyzed..
Fem sinnen : Utveckling av äventyrsrum för Boda Borg
The Innovation- and Design Engineer program at Karlstad university is a three year long engineer education. In the last phase a final piece is to be done and in this case Boda Borg in Skellefteå is the company in need of product development. Boda Borg is a company in the experience industry and they are located in nine cities from Gällivare in the north of Sweden to Karlskrona in the south. Boda Borg is a franchise company where every facility is their own. As a visitor you will experience physical challenges as well as intellectual in adventure rooms which are serial linked.
Biblioteksrummet som miljöupplevelse
The aim of this study is to understand how the library environment affects the experiences and feelings of public library users. In order to concretise this, the study sets out from the public library in Bollebygd. We wanted to find out how the library users experience the library environment. Does the library environment affect the meeting between library users? How does the environment affect their moving patterns inside the library? Which environmental factors influence the users' experiences? Our questions were: how do users experience the library environment - as a mediating space for information and culture? - as a social room and meeting place? The material used to attain the purpose of the study consists of qualitative observations and interviews, and literature studies.
Förlossningsupplevelsen. Ett designtillägg i förlossningssalen med fokus på mental ergonomi.
In this project I have created a design for the delivery rooms of Swedish hospitals with the psychological aspects ofbirthgiving in focus. This is something that I think the delivery rooms lack and so far it has been the midwifes job to,without any tools, give the women in labor the mental support and encouragement they need.My goal was to give the midwifes a tool to work with when it comes to encouragement, something helping themhelping the woman to feel safe and relaxed, strengthened, informed and in control of the situation.I choose to focus on the difficulties measuring the physical work the woman in labour had done and what was leftof the labour. I wanted to visualize the process of the birth, allowing the woman to see and being able to focus onwhere during the labour she is, how far she has left and also being strengthened by the amount of work already managed.Further I wanted to make the woman feel invited to take control over the birth and the room in which she isin labour. I wanted her to be able ? if she wanted ? to make her own settings of the mood in the room, deciding forherself if she wanted a more relaxed environment or perhaps a more energetic.
Skräcken i Lådan : En studie om rumslig åskådarmedvetenhet i George A. Romeros tre klassiska skräckfilmer
This thesis focus on the presentation of the filmic room the viewer sees in George A. Romero´s three horror classics Night, Dawn and Day of the Dead. The hypothesis goes as follow; fear and element of tension becomes greater if the audience/viewer has a good knowledge about the filmic room in the film, in other words, a good spatial awareness. The conclusion is that it does. The environment is active in its becoming and in its presentation to the viewer.
"Din gud är fejk, dra åt helvete!" : Om elevers syn på religionskunskapsämnet och dess inverkan på förståelse och tolerans
This thesis focus on the presentation of the filmic room the viewer sees in George A. Romero´s three horror classics Night, Dawn and Day of the Dead. The hypothesis goes as follow; fear and element of tension becomes greater if the audience/viewer has a good knowledge about the filmic room in the film, in other words, a good spatial awareness. The conclusion is that it does. The environment is active in its becoming and in its presentation to the viewer.
Frizon för ungdomar? ? En studie av ett ungdomsrum på folkbibliotek
This Master?s thesis concerns the question why a public library establishes a special room for young people and how the young people can influence the activities. I have made interviews with two librarians and four teenagers from a reference group. I have also made an observation of the room. The most important theories are Pierre Bourdieu?stheory of symbolic capital and Mats Lieberg?s theory of free zones.